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What make you pass the game?

I usually skip kinetic novels (VNs without choices.) or if I find out game has very short playtime or is just one or two interactive scene.
I hate KNs. They aren't games. If I want something not making choices I'd just watch porn.
 
Another one - multiple protagonist. Just don't like it.
 
I'll try most games, but if I find an irritating/stupid protagonist and nonsensical character decisions by the NPCs, I'm turned off almost immediately.
 
First and foremost bad/weird looking renderings... I could't play such a game even if it turned out to have a great story.
 
Poor renders and animations are a no for me.
 
Anything 2D or cartoonish (Japanese or Western) 3D. Sandbox (usually it's "guess which place to go to advance the game, grinding, even worse if time is included.), fantasy theme, ntr.
 
For me, it's mainly the art style and render quality; Honey Select models aren't an instant pass if the dev actually puts effort into lighting and posing. I also tend to skip anything that looks like it'll be mostly grindy puzzles, but a strong premise can still pull me in.
 
For me, it's mainly the art style and render quality; Honey Select models aren't an instant pass if the dev actually puts effort into lighting and posing. I also tend to skip anything that looks like it'll be mostly grindy puzzles, but a strong premise can still pull me in.
Koishitsu IS an instant pass for me.
 
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