And worse is when the action needs to meet not just a number criteria, like to raise a love stat or whatever, but also needs a specific time trigger that is never hinted at.i dont like grinding games where i have to repeat certain actions like 50 times just to progress
Even worse is when things also DROP stats that are needed to grind. Having any grinding at all makes a game much less good. Overdoing it makes a shit game.And worse is when the action needs to meet not just a number criteria, like to raise a love stat or whatever, but also needs a specific time trigger that is never hinted at.
Very true, but in my list of playable grind games, most have cheats and dropping a stat usually doesn't lose the stats for events, I hope anyway.Even worse is when things also DROP stats that are needed to grind. Having any grinding at all makes a game much less good. Overdoing it makes a shit game.
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