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What is your preferred method of how the renders are made in visual novels?

  • Thread starter Thread starter SirSinful
  • Start date Start date
  • Replies Replies 30
  • Views Views 2K

What is your preferred method of how the renders are made in visual novels?

  • Daz

    Votes: 19 67.9%
  • Honey Select

    Votes: 0 0.0%
  • Honey Select 2

    Votes: 1 3.6%
  • Koikatsu

    Votes: 3 10.7%
  • Virt-a-mate

    Votes: 0 0.0%
  • Hand draw

    Votes: 5 17.9%
  • Other, please tell in the comments

    Votes: 0 0.0%

  • Total voters
    28
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I despise the Honey Select models so much that I just avoid all games with those models. Daz FTW.
 
DAZ. Koikatsu is absolute shit, and most hand drawn is bad, too.
 
Anything but Koikatsu and Honey Select/ HS2!
In general, I prefer Daz and hand drawn equally.
 
I'm surprised by the amount of hate this community harbors against Honey Select 2. Don't get me wrong, I'd also choose Daz if I had to pick just one, but I can think of at least a few HS2 games that deserve full marks in terms of visuals. The problem lies with the devs, not with the tool.
 
I'm surprised by the amount of hate this community harbors against Honey Select 2. Don't get me wrong, I'd also choose Daz if I had to pick just one, but I can think of at least a few HS2 games that deserve full marks in terms of visuals. The problem lies with the devs, not with the tool.
For some reason, a lot of the shitty devs use it, just like HTML and RPGmaker.
 
Prefer hand drawn, even when its bad (and lets be honest, it's bad most of the time) it has a lot of soul then the alternatives.
 
I like hand-drawn styles, since they're more unique and expressive. But hand-drawn games like Summertime Saga are too slow to get updates. So I'd really like the artists to embrace AI. Dark Cookie could be absolutely cranking out content if he'd let the computer spit out some first drafts for him.
 
Hand drawn varies from looking terrible or cartoony (HATE cartoon porn) to pretty good. Koikatsu always looks worse than shit. Daz is best.
 
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