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Walkthrough yay or nay?

  • Thread starter Thread starter thatoneuser
  • Start date Start date
  • Replies Replies 419
  • Views Views 14K

Walkthroughs in my games

  • Yay

    Votes: 263 79.9%
  • Depends, build in I'll use but won't mod it in

    Votes: 57 17.3%
  • Nay

    Votes: 9 2.7%

  • Total voters
    329
If I can miss something because I do not behave how the dev wanted me to, a walkthrough is in order.
 
When something is comically esoteric, I think it's warranted. Some point and click games I've played made no sense to me even after using a walkthrough, so I don't think they're inherently bad. If you need a walkthrough because you refuse to read something then I wouldn't blame the game, that's about the person playing the game.
 
Walkthrough or Mod. If a game has (or becomes) anti-Walkthrough or anti-mod, that's instant uninstall with VERY few exceptions. For me, that WT or Mod attitude has spread to AAA games which is why I've dumped consoles and never looked back. Friends got me into consoles for a hot minute, but I'm over that now.
 
Big fan of walkthroughs I'll mod them in. I hate when you miss an event and the whole game just wont trigger because you skipped a WALL of text and you don't know to click the dog when there's a full moon if you want the game to continue because your daughter mentioned petting dogs one time this update. That's a made up one but I've gotten stuck and had to look things up more than once. I feel that ruins games more than a green line of text. Also I'd like people to come up with a system eventually that optimizes ways to make stories branch like mass effect in a way that makes choices matter without, at the same time, making you need a walkthrough or just boil it down to pick the red or blue option. #RenegadeForLife
Needs to be highlighted and preserved for future generations of degenerates.
 
Yes, always, I don't want to spend a lot of time going backwards to complete these kind of games
 
I always use a walkthrough if it's available, doesn't matter if it's a mod or not.
 
I do like a good walkthrough. Still going to choose both choices most likely though.
 
i cant live without them. Even with the first rpg on nintendo like ff or dq, i brought them
 
Depends if the game has good development, if it is a bad story i'm too lazy to even read, walkthough all the way
 
Let's be honest here for a second. Most games (porn and otherwise) are very poorly made. And I am not trying to hurt anybody. It is just a fact. There are so many aspects that get little to no attention.

I mean, look at steam and the truck load of garbage that gets released every single day.

That being said. The focus here is on porn/sex/smut rather than game play, so you have a clear "mission" when it comes to each and every game. Get to the good bit as fast as possible and as easy as possible. Therefore, walk-throughs/hints are great because they mitigate a lot of the bad ui/ux decision, they help you navigate throught mumbo jumbo nonsensical story elements, they point you towards the exit because the logic is totally broken and would point you into a loop. The list goes on.
 
Depends if the game has multiple endings or not. Im a completionist so I have to see all endings.
 
Depends on the type of game. Sandboxes 100% need one or they are unbareable, something like SummerScent has many paths so a walkthrough is nice, but if there is only two or three paths a walkthrough is not really needed.
 
I hate feeling like i made the wrong choices in games so a walkthrough is essential for me
 
Walkthrough Mods make a game so much better, I often put games on hold if I download the walkthrough and it has hundreds of choices since i don't constantly want to alt tab to check each choice.
 
I don't want to accidentally miss anything important, so a walkthrough is a must-have
 
I can't be bothered to guess what the dev meant when they decided to make an obnoxious puzzle in the middle of my quest for fictional coochie, i'll always use walkthrough
 
I just dont like games where you need a walkthrough to begin with
 
I like walkthroughs much, I dont like exploring that much and search for good stuff is just different type of grinding. Sometimes the options given dont make much sense or they do something unexpected so i like them. Sometimes it is not clear wheter being nice (as male protag) to another male is good choice or it will start some kin of NTR or gay route.
 
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