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Cheats Multi Other Universal Ren'Py Mod (URM) [2.6.2] [0x52]

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There is a game previous version of wich works with URM well, but right now game can not be started with URM. After deleting URM all works just Ok. I suppose the dev did something, is there a simple way to fix it and play with URM again?
What game is it?
 
Thread owner
I haven't played it, I will download and take a look.

EDIT: OK, so it seems they used variables that are the same as in URM so it will crash the program. They are doing this to get people to support them (supporters get a cheat). You may be able to unren the program and see the script where they are creating these variables to eliminate the conflict. They do this to
 
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This mod is a great tool to cheat or debug Ren'Py games. See full Features list below for details.

Some features in short:
Find, change, freeze and monitor variables, detect hidden choices, detect paths, rename any character, find/save/replay scenes, watch variables, skip splashscreen, textbox customizing

After developing Ren'Py mods for almost a year now, they thought is was time to create the mod of all mods.
So here is what we call URM (or Universal Ren'Py Mod). The goal of this mod is to enable anyone (even without any programming knowledge) to be able to quickly and easily mod any Ren'Py game.
Just drop the mod file into your favorite RenPy game's "game" directory and start modding!

Installation:
Extract the file "0x52_URM.rpa" into the "game" folder of almost any RenPy game, start the game, once you have started a new game or loaded a save you can open mod by pressing Alt+M

Please let the dev know what you think, they really appreciate any feedback so they know they aren't doing this for nothing.
Or maybe consider supporting them on , or .

  • 2.6.2
    • Fix: Prevent URM screens from stretching when a game has fixed scrollbar heights
    • Fix: Additional error handling for search
    • Added option to show/hide unsupported variables from search results
    • Prevent static URM data from ending up in the game save for VN's using Ren'Py < 7.6
    • Fix: Save "warning disabled" both local and global (because some environments don't support global settings)
  • 2.6
    • Added option to create variables (and change variable types)
    • Made searching internal variables optional
    • Disable risk warning (at first start) for every game, instead of only the current
    • Fix: Crash when game save doesn't contain a screenshot

  • 2.5
    • Added option to ignore variables in path detection and/or codeview (available after remembering a variable)
    • Implemented custom tooltips system (prevents issues with games that use Ren'Py's system in an unconventional way)
    • List all possible items when searching nothing (an empty string)
    • Fix: Progressbar total could be 1 off
  • 2.4.1
    • Progressbar: performance improvements
    • Progressbar: auto sizing (content dependent width)
    • Progressbar: Add option to show amount of newly seen dialogue
    • Support replacing text/names with nothing (empty text)
    • Add URM version to traceback.txt in case of a game crash
    • Fix: Scale touchbutton based on game's resolution
    • Added a progressbar that indicates how much of the content has been seen (all playthroughs combined)
      A draggable progressbar can be enabled under the "Miscellaneous" options​
      It can be added to the watchpanel under the "Watchpanel" options​
      Fix: Prevent crash when game devs broke Ren'Py by assigning something to the variable "Character"
  • 2.3
    • Intelligent codeview (for paths and choices)
    • Syntax highlighted (colored) code
    • Interactive variables and labels in the code
    • Condition (if statement) results are displayed in the code
    • Fix: Correctly disable freeze/monitor buttons for unsupported variables
    • Fix: Variable freezing/monitoring for games using a Ren'Py version after 8.2.0 and 7.7.0
    • Quickmenu: Skip button now supports fast skipping to the next choice (right click / long press)
    • Quickmenu: Additional buttons: Load, Save, URM and Exit
    • Fix: Variables could appear multiple times in the search result
    • Fix: The option to disable searching persistent variables didn't work anymore
    • Fix: In some cases the same "variable changed" notification could popup multiple times
  • 2.2
    • Custom quickmenu options
      • Different styles, positions and orientation
      • Select which options to show
      • Choose to make it appear when you hover the area with you mouse
    • Support browsing variables inside custom variable stores
  • 2.1.4
    • New/improved implementation for freezing/monitoring variables
    • Fix: Android: Save .urm files to saves dir when global settings are not supported
  • 2.1.3
    • Fix: Improved permissions validation for Android (global settings)
    • Fix: Implemented a workaround for some games that broke a Ren'Py feature that URM needs
    • Fix: Validate write access for global settings (prevent crash on some Android games)

Does this works with Android?
 
Does this works with Android?
From the discord:

While URM officially supports touch devices, not all Android ports support mods.
On a touch device you can open the mod by drawing an U on screen (swipe down-right-up).When URM detects a touchscreen it will also put a draggable button on screen to open URM (you can disable this through the options).The easiers way would be to use . But some Android versions of Ren'Py games support mods, in that case you could try:
  1. Use a filebrowser to go to /storage/emulated/android/data/<gamename>/files/game (create the directory "game" if it doesn't exist yet)
  2. Put the 0x52_URM.rpa in there
  3. Load the game (when installation worked a message from URM should pop up when start a game or loading a save)
 
I tried this mod yesterday and I’m really pleased with it – it’s sorted out a problem I’d been having with my version of BoxedIn for months. Thanks!
 
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