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HTML Hand Drawn Transylvania [v0.5.20] [XFiction]

Dean

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Developer Name
XFiction
Developer Links
Version
0.5.20
Latest Update
Mar 15, 2026
Release Date
Nov 8, 2022
Language
English
OS
  1. Windows
  2. Linux
  3. MacOS
  4. Android
Transylvania_CoverArt.jpg

Overview:
You are Alex, a poor student that decides to take a summer job working as a receptionist at the Crooked Elm, a hotel in a faraway mountain village deep in the Transylvanian region.
Quickly you realize that nothing and no one in the village is what it seems, and every passing hour has you more embroiled in the mysterious happenings...
Transylvania is a game that allows you get yourself into all sorts of trouble, leaving you the choices to overcome obstacles and try to return to normal, or give in to your desires and change into something more.

2DCG, Anal Sex, Bestiality, Creampie, Female Protagonist, Interracial, Male Protagonist, MILF, Monster, Monster Girl, Text based, Transformation
Extract and run.
v0.5.20

General

-added a new animated background scene for Elise's journal page - Spdier Queen;
-Elise's journal page will now toggle between her different versions based on what Alex has discovered;
-added a new animated background scene for Mihai's journal page;
Ruxandra
-Ruxandra has been redesigned in her tree form;
-Ruxandra's challenges have been reworked and have received a new interactive illustration;
-Ruxandra's challenges have received new possible ending sequences, with a default one and one unlocked by masochism, with space for more to come;
The Wolf
-the encounter in the hallway has been updated with a new interactive illustration and animations;
-the dominant branch has been updated in accordance with the new animations;
-the humiliation branch has been updated in accordance with the new animations;
-the postponed dominant branch has been updated in accordance with the new animations;
-the postponed humiliation branch has been updated in accordance with the new animations;
Elise
-Elise's Epilogugue has been updated with a new scene, branches, and options;
-added a new interactive illustration;
-reworked some of the branches around it;
Felicia
-added a new Leshy branch - Submissive + Grotesque;

v0.5.19
General
-reworked Elise's journal page;
The Wolf - General
-new werewolf optional tendencies - you may choose to modify encounters to be simple, dominating, or humiliating;
-new wolf activity tracking;
-the wolf's Journal page has been updated with new information;
-added 2 new notifications for the wolf;
-added new dialogue with Felicia regarding the wolf;
The Wolf - Forest
-wolf encounters in the forest have been redesigned and overhauled.
-approaching the wolf has been overhauled into 3 distinct scenes, with further flavors and variations;
-successfully bypassing the wolf has been expanded with further details, taking into account how you resolved the encounter;
-using excessive pheromones has been split into further branches, adding new options and scenes;
-using the Devil's Gown and excessive pheromones (first time) has been split into 3 distinct encounters with different choices and stats;
-further using the Devil's Gown and excessive pheromones has been split into 2 new branches;
Wolf - End of the day Arrival
-the wolf's arrival has been overhauled;
-if you have pheromores on when the Wolf arrives, you will be taken to a new branch;
-added optional new alignment with the wolf - either via Primal Prower or Humiliation;
-added a new scenes for each alignment, with an additional option to postpone the choice (or avoid alignment);

v0.5.18
General
-started an overhaul of the journal character pages - will be implemented over time;
-overhauled Ionut's journal page with a new pixel art background animation and new style;
Chapter 1
-added a new category of thoughts after waking up, giving unique events after specific deaths, with the option to explore further;
-added a unique thoughts for undead and arachnid deaths;
-added a new background for masturbating in your bed;
-added a new background for masturbating and having unholy visions in your bed;
Chapter 2
-Felicia's romance plotline can now be started earlier;
-added a final branch to Felicia's intimacy line - the Leshy encounter;
-added multiple branching paths during Leshy based on past interactions;
-added a new animated illustration;
-added a new location and 4 backgrounds;
Fixes
-fixed a bug where you can ask Zach to move the barrels too early in the story;
v0.5.17
N/A
General
-added new pixel art buttons in the "You" section;
-added new animated headers in the "You" section;
Felicia
-added a new module in Chapter 2, where after saving Felicia you can pursue intimate incounters at the Antique Boutique;
-intimate encounters have the option to approach them in eithe a submissive or dominant way towards Felicia;
-added Intimacy level 0 (initiation) where you can grab her hand and flirt;
-added interactive illustrations for Alex grabbing Felicia's hand or vice versa;
-added Intimacy level 1 with more physical touch;
-added interactive illustrations for different touches between Alex and Felicia;
-added Intimacy level 2 where things can get spicy;
-added interactive illustrations for different advances between Alex and Felicia;
-added intimacy level 3 for the Dominant branch (the Submissive variant will come in next patch);
-added an interactive illustration for level 3 Dominant;
-added different intimacy endings based on the levels of submission and domination between Alex and Felicia;
-added 4 illustrations for intimacy endings;
Fixes
-fixed a bug where the bracelet would disappear after rewinding from Elise's bad end;
-removed vestigial Feats in Elise's bad end branch;
-fixed a bug where garden rests wouldn't be correctly counted before finding the Alcove in the garden;
-fixed a bug where it was sometimes to possible to remove the cursed heads prematurely by swapping them for the spider piercings;
-fixed a bug where the Vurms in your Panties would not give correct stat rewards when choosing the Servitude approach with Ionut;
-fixed a bug where the Game Room in chapter 2 would show Lavius dialogue at a time when Lavius is not present;
Chapter 2
  • added a new Dream Sequence when completing Chapter 2;
  • added 6 new scenes during the Dream Sequences;
  • added animated interactive illustrations for each scene;
General
-updated Journal tabs with new icons;
-updated journal tabs with new animated headers;
-added a full-screen warning on mobile UX to let players know that screens below 1024px are not currently supported;
The Raven
-you can now build your relationship with The Raven;
-added more dialogue options and banter based on relationship level;
-in Chapter 1, you can now talk to the Raven about the following topics:
----How to enter the tower
----How to find your grave in the garden
Interface
-updated code for icon animations to properly trigger on hovering different kinds of actions;
-icon animations now trigger in the sidebar when hovering menus;
-new sidebar animations: YOU, JOURNAL, FEATS, QUICK SAVE, QUICK LOAD, SAVE SLOTS, CHEATS, SANITY, LUST, MONEY, TIME, DEATH, SECRETS, RAVEN;
-added new icon animations: CHOICE-Female, CHOICE-Demon, TALK, RETURN, WAIT,
The Bruxas
-introducing a new bruxa interaction - DEMONOLOGY
-There are 6 new scenes integrated in the demonology module, with multiple branches and variations;
-Each scene has its own interactive illustration;
-advancing Demonology gives numerous rewards based on your choices;
-Training submission with Mira has been updated with an interactive illustration;
-Training domination with Mira has been updated with a small overhaul and an interactive illustration;
-Training occultism with Emilie has been updated with a small overhaul and an interactive illustration;
The Elder
-added a new interactive illustration for getting choked when rejecting his help for your transformation;
-added a new illustration for getting punished by the Elder;
The Raven
-the raven has been redesigned from the ground up and is now a new character in the game;
Design Update
-The sidebar has been redesigned with new pixel art icons, a new border, a new font, and adjustments to spacing and style;
- Story Action icons have been updated with the following new icons: CHOICE (and variants), TALK, RETURN, EXAMINE, WAIT, UNLOCK,
- Actions can now be animated, with animations triggering on hovering the respective choice. For now only the basic CHOICE action is animated, with the rest to follow;
- Story Chapters and location names have been updated with a new font;
- Bad Ends have been udaped with a new font, as well as a low opacity text letting the player know that there is a clickable image that can allow you to continue playing after a Bad End;
- Location titles have been updated with a new font;
Chapter 2
-Feeding the bruxas has been overhauled again;
-feeding the bruxas now has 3 new interactive illustrations per bruxa, for a total of 6;
-getting your wings from the Elder has been overhauled;
-getting your wings from the Elder has a new interactive illustration, with multiple possible branches;
-talking to the Elder about your wings no longer forces you to accept his help;
-added new scenes and options during this branch;
Blanace & improvements
-Reduced the max challenge penalty for the cursed heads;
-Sabrina's portals will grant you slightly higher upsides and slightly lower downsides;
-entering the Crypt will temporarily pause hunger accumulation;
-the patreon "Travel" cheats have been updated to include more locations/characters/events across all 3 chapters for easier jumping around;
Bruxas 2.0
-the bruxa system has been overhauled;
-Bruxa Feeding2.0: Based on your current relationship with the two bruxas, you will get different results when satiating your hunger with them;
-improvete clarity in the interactions and their results;
-special presents: giving the bruxas normal clothes is now a special event;
-Demonic Trials: you can take the bruxas to a demonic familiar, giving you an unique opportunity to forge or break your relationship with them;
-Demonic Trials: added a new location and background art;
-Demonic Trials: added a new interactive illustration with both bruxas;
-new dialogues with Sabrina regarding her bruxas;
Pool Game 2.0
-the game with Lavius and the Wolf has been overhauled;
-added new interactive illustrations when playing the game;
-added a new background;
-added a new branch when losing the game;
-added a new scene if Alex pushes her bets;
-added a new possibility to get your wings from Lavius at the pool game;
-added a new interactive illustration for getting your wings.
General
-added an animated "eye" bar in the inventory that changes along with your transformation;
-after 17:00 you can choose to wait at the reception and begin work exactly on time;
Chapter 2 - The Succubus Progression Remake
-the way succubus stat challenges work has been reworked: stat thresholds are now dynamic rather than static; as a result all checks will be slightly different than before;
-made the "challenge" icon clickable, displaying more info;
-the checks for the following challenges have been updated: Ionut and the box; The game of pool; Mermaid's call 1 and 2; the henchmen in the forest; the henchmen at the lab;
-accepting The Pact will now urge you to pay the price, gradually making challenges harder until it's been completed;
-after completing The Pact and acquiring the Cursed Heads, the heads will occasionally mock you, making challenges harder until you manage to remove them;
Chapter 2 - General
-reworked various navigation nodes and story progression order points;
-added new dialogue with Felicia and Sabrina;
-fixed some room navigation issues and integrrations with the new clothing and body mods system;
-updated body mods interactions and descriptions;
Sabrina and the Bruxas
-overhauled how the bruxas work in Chapter 2, giving them a more important role in Alex's journey;
-added brand new character art for Mira and Emilie;
-added accessories and clothes, tied to their punishments and rewards system;
-added training events with the bruxas;
-added a new way for Alex to acquire her wings by sacrificing the second bruxa;
-added an interactive illustration for this event;
-updated the journal entry for Mira;
-added a journal entry for Emilie;
The Crypt Below the Chapel
-reworked The pact with new art and animations;
-added a new interactive scene for removing the heads;
-added a new scene with Alex;
-added new backgrounds and animations.
Ruxandra
-Ruxandra's event has been overhauled to include a stat challenge, in line with the structure of Chapter 2;
-added new branches and variations for Ruxandra's interactions based on winning and losing lust and sanity checks;
General
-migrated Transylvania to Harlowe engine version 4.3.3;
-Save data compression: your saves's size in local storage has been reduced by 60-70%;
-Save data encryption: The new engine version should resolve previously reported issues with saves becomming corrupted during incryption. Please note that this will not fix old, already corrupted saves. Please start a fresh run on this version;
-Settings: a setting has been added to adjust the opacity of the text area, which can either improve readability or allow you to see more of the backgrounds;
-Checkpoints: checkpoints function as automatic save-slots to which you can come back to. There are currently 3 checkpoints - after completing chapter 1, after completing chapter 2, and mid-point in Chapter 3 before the trial;
-checkpoints are available to everyone in the free version of the game; extra save slots remain a bonus feature of supporting the project;
Chapter 2
===The Laboratory===
-investigating Lavius' laboratory in Chapter 2 has been reworked into a new task: The purposes of science;
-added a new challenge where Alex can use her charms or her wits on the men in the lab to gain more information about the machine;
-added a new interactive illustration with multiple animations for the different outcomes of the challenge
-added new background art for the henchmen at the lab;
===Elise & Felicia===
-finding Felicia captured by Elise has been reworked for the second branch where Alex doesn't give in to her lust;
-added a new interactive illustration for this branch;
-added new variations and choices for her fate in Elise's hands;
-reworked the code for succubus lust to prevent transitions between character screens, journal or other system menus from interfering with it;
-added a new step in the "Damned, desecrated, defiled" task - you can now examine the heads in your room (remainder of this task still coming);
-added a new interactive illustration for examining the heads;
Chapter 1
-fixed a bug where choosing the maid's outfit on the very first day before Felicia has explained secrets would cause the butler to be chosen instead;
-fixed a bug where Zach wouldn't help you when returning after jumping out the window;
-added a special alternative dialogue so you can talk to Lavius and complete Felicia's debt even if you have exhausted all previous options;
Chapter 1
-updated the dream with Elise at the end of the chapter;
-added a new interactive illustration for Elise's dream.
-fixed an issue with finishing all of Ionut's tasks if you met him too early in the garden;
-added a further development and conclusion to Mihai's final task;
-unfinished optional tasks from chapter 1 will no longer show after moving to chapter 2;
Chapter 2
-reworked the Simulation of Chapter 1 screen to jumpstart Chapter 2, giving you choices of relationship options as well as side content to carry over.
-The "you" system pannel has been update to reflect eyes, tail, and wings;
-the "Body Mods" panel and rework has been integrated with Chapter 2;
-some demonic changes morning scenes have been overhauled and updated;
-updated the module to change clothes in your room during the day;
-tightened various navigation nodes and cleaned up old code;
-added a new background for the secret meeting + massacre variation;
Felicia
-reworked and expanded the branch where Elise has captured Felicia, adding a new scene with choices and interactions;
-added a new interactive illustrated art for this scene;
-Felicia has a new look in Chapter 2, with an true form version if you have the eyes to see her;
-fixed a navigation issues redirecting to the wrong Felicia dialogue;
-Ionut and the Box encounter has been updated with new code and new traits
-->Denying Ionut now increases sadism;
-->Reliving Ionut increases submissive;
-->The special Natasha variation now increases masochism;
Other
-made some changes in the way game history states and save data is handled;
Chapter 1
-Added Character Schedules in the journal - Alex will now record observations about the daily routine of characters;
--->Added schedules to the journal pages of Mohai, Ionut, and Elise;
-added a new morning dialogue with Mihai;
-Improved navigation and added flavor transitions in the following nodes: Head out, Breakfast, Garden, Kitchen, Floor 2, Elise room in/out;
-added new backgrounds for the crypt entrance;
-updated the Grotesque Affliction work scene and added a new interactive illustration along with it;
Ionut
-updated task: Locks, keys, and secrets for smoother progression;
-added a new task: The cold, moist soil (uses already existing content);
-you can no longer acquire the jar of worms before completing The cold, moist soil;
-added a new task: Rainy Day (new content, starts after acquiring a jar or worms);
-added a final choice allowing you to define the beginning of your relationship with Ionut in chapter 1;
-updated Ionut's journal page;
Lavius
-added new art for the first death from Lavius;
-added a new task: Cogs, gears, and machinations;
-you can now reach a final level of your relationship with Lavius in chapter 1;
-added a new illustrated scene at the inn: public disgrace;
-updated Lavius's journal page.
-updated the Masochism scene with lavius and added a new interactive illustration for getting whipped by him;
-added a new final illustration after masochism scene;
Tidbits
-"putting the pieces together" now restores some sanity;
-Alex will now hesitate to enter the Tower on the first cycle;
Chapter 1
overhauled how the generator/fuel info is being tracked and checked;
added a new interactive illustration for Elise’s Grotesque Training;
added environmental rain sound and applied it to relevant scenes;
added rain variations for various location backgrounds, such as the garden, cemetery, gates, graves, etc.
added a few more environmental sounds;
Mihai
added a new interaction with Mihai during work, culminating the available relationship progression in Chapter 1;
made further adjustments to the morning interaction, Mihai will now always comment on your outfit;
Lavius
updated the branch where you try to resist Lavius’ advances before being taken to the lab;
made a brand new interaction hub for Lavius following your first fateful encounter;
added new interactions with Lavius in the lair with stat challenges and different outcomes;
added new things you can learn from Lavius upon successful outcomes;
Ionut
reworked the scene where Ionut kills you;
added an interactive scene with 4 illustrations while in the grave;
added another interactive scene as Ionut buries you;
added a new background illustration: the faithful servant;
now Alex will fill unease and pull away if she tries to get too handsy with Ionut too early in the game;
Fixes
fixed an issue where resisting Lavius led to a bugged main quest;
fixed a bug in traits leveling and updated the code to strictly cap the level at 10 once the max level has been reached;
fixed the encounter with Elise at work time skipping relationship lvl 1;
==Work Module==
working at the reception has been overhauled;
a new encounter with Mihai has been added with various dialogue options based on relationship status;
added a new complex work encounter with Elise once you have defined your relationship;
added a complex interactive illustration for the new Elise work encounter and its branches;
added a new branch: Test of Submission;
added a new branch: Test of the Grotesque;
a lust instance has been added with multiple options;
added a new work instance: Afflictions. Certain things that happen to you throughout the day will lead to unforeseen consequences.
added a new work affliction: tainted by Elise (grotesque);
Mihai
added a new breakfast dialogue hub that opens after initial progression;
added a new task given by Mihai;
added 2 new encounters with Mihai in the garden Alcove;
Ionut
updated the relationship progression and Alex’s reactions to being murdered;
updated the encounter with Ionut in the kitchen;
added a new scene when washing the dishes: Dirty Gown;
updated Ionut’s journal entry;
added 3 new encounters with Ionut in the garden Alcove;
Chapter 1
added a new Sabrina training: Masochism;
added a new interactive illustration for Sabrina training: Masochism;
added a new scene with Elise in her room, teaching you about the Grotesque;
added a new location: the Garden Alcove (found after several rests in the garden);
added a new background illustration for The Garden Alcove;
added the new meditations in the Alcove;
Fixes and improvements
fixed a morning recap about the fuel in line with the new story progression;
====Body Rework====
added a brand new module for examining yourself in your room;
Body Examine now has an interface showing available body mods, their effects, and the option to wear or remove items;
updated the “Body” section of “You” with the new system.
wearable items now offer more stats, similar to outfits;
your natural body progression upon death now only happens if you haven’t engaged with Sabrina’s body alteration ritual;
Sabrina’s body change ritual has been overhauled;
Chapter 1
Felicia explaining the beads restores some of your sanity;
changed the condition to accept Lavius’ first invitation;
meeting Sabrina is now a requirement for taking a barrel from the lab, and therefore necessary to complete Chapter 1;
improved navigation in Lavius’s lair.
letting Lavius take you to his lair has been overhauled;
the cabin key branch has been removed to simplify and improve navigation in the lair;
added an alternative way to acquire the pheromones in case you betray Felicia before she can make them;
Sabrina
added a new option to pledge a vow of secrecy to Sabrina (has trait requirements);
added new scens and permanent choices while pledging your loyalty to Sabrina;
added new Sabrina training for sadism, with two different variations;
added an illustracted interactive scene for sadism training;
added a new background for body modifications room;
Trait updates
failing to save Sabrina from the tentacles now gives +1 grotesque;
getting milked by Yaga and achieving orgasm gives + 1 masochism;
using the coin on Talyssa now grants + 1 sadism;
Lavius’s books have been updated from scepticism to pragmatism;
General
the new getting dressed interface has been applied to Chapters 2 and 3;
updated clothes art and descriptions for Chapter 2 after the tail has been acquired;
updated chothes art for full demonic form in Chapter 3;
Support benefits
the “body edit” cheat screen has been updated with the new body rework;
the “body edit” cheat screen has been locked before your first death to prevent progression issues;
the “change outfits” cheat screen has been updated with the new clothesrework;
the “change outfits” cheat screen has been locked before your first death to prevent progression issues;
added Subscribestar as a supporter option;
===Clothes Rework===
the “getting dressed” sequence has been reworked from the ground up, providing a new interface and a way to more seamlessly examine and try out outfits (currently only Chapter 1);
added a new background for changing clothes;
added transparency to the clothes art and made minor improvements;
in line with the traits and tendencies rework, outfits now grant points to your stats while wearing them (all outfits can be examined to see what they give);
reworked Felicia’s shop and the interface for purchasing and trying outfits;
wearing the same outfit repeatedly may have interesting consequences;
===Rebirth Thoughts Rework===
death thoughts will now prioritize special deaths, followed by generic thoughts;
sadism and masochism have been added to death thoughts;
death thoughts can now be used to increase all mental musings to level 3;
===Elise Chapter 1 Rework===
Dlise’s entire code in Chapter 1 has been redesigned from the ground up, including cleaning her room and the dialogues when you bring her flowers.
the mirror inside Elise’s room is now an interactive object that can offer story content;
the Silk and Terror questline in Chapter 1 has been redesigned;
the green bottle she gives you now persists beyond death;
added a new scene with the men in the taven if you’ve followed Elise’s quest until the end;
updated the way Elise is referenced in various passages based on your relationship level;
overhauled numerous navigations nodes related to Elise;
Chapter 1
a walk in the woods not offers a choice of Pragmatism;
various bug fixes and typo fixes;
General
===started a ground up trait overhaul===
skepticism” trait has been changed to “pragmatism”
all traits have brand new icons and a new system menu;
added 2 new traits: sadism and masochism;
traits now go from 0 to 9, after which they reach a maximum “true” state;
for Patreon supporters, traits can be edited directly from the Journal if integrated cheats is enabled;
=====
added new sidebar icons;
added new menu corner decorations;
added various new UI elements and improvements;
added new day/night backgrounds for the ground floor hallway;
Prologue
added new backgrounds for the Antique Boutique OPEN/CLOSED;
polished some interactions;
improved garden and cemetery discovery in prologue;
reworked dinner with Mihai with new conversation options that now increases either Occultism or Pragmatism;
improved small navigation quirks and time flow in the prologue;
Chapter1
updated the library reading to reflect the new pragmatism trait;
deliberately leaving Sabrina to the tentacles now increases Sadism;
updated the men at the Inn with a new max tier of encounter;
added a scene with the men at the inn with Masochism trait;
added new art for jumping out the window;
Misc
Added a character notification for Mihai
Chapter 3
polished Journal updates and visibility of important choices mid-story
added more art to Felicia’s corruption ending (still WIP)
added 2 new backgrounds for Narcissa’s room
re-wrote the logic and navigation nodes of final goodbyes with leaving The Crooked Elm as a woman (both Mihai and Lavius branches)
added a goodbye with Mihai in case Lavius becomes the new ruler
added a goodbye sequence with your bruxa in case you have forged a bond in Chapter 2
Lavius and Wolf Endings
added an alternative “Good” branch with the Wolf
added two different True Ends with the Wolf
added a new background for the game room after Lavius takes control
added a new illustration for the True Ends with the Wolf
Other
added a new interactive illustration for Yaga’s Moon Ritual
you can no longer bargain with Ishtar if you’re already a woman
fixed several navigation issues with the Goodbye Sequences when leaving the Elm
added time adjustment to cheats
Chapter 3 Major
finished the Mihai quest for Veil fo Illusion
added new location: Mihai’s secret study
added new conclusion to the conspiracy plot: Mihai Petrescu, Lord of the Domain
added new version of the trial with Mihai
updated start of the day module
updated Mihai dining room module with new branches and dialogue
added 6 new true endings with Elise in accordance with your choices in the Queen Egg quest
Chapter 3 Minor
updated swamp navigation a little;
added a few final nodes allowing you to swap your arachnid piercings before the very end (depends on choices)
updated quests and journal
updated choices in journal
Art
added new background for underground stone altar
added new background for Mihai’s study
added art for True Wish Woman – normal body
added art for True Wish Woman – petite body
added art for True Wish Woman – chubby body
>NOTE: the True Wish Woman transformation is still in progress and will be updated with more art assets, this is just a first step
added new interactive illustration: Arachnid Fate
added variations of Arachnid Fate for each of Elise’s 6 endings
added new interactive illustration: Queen’s Offering
General
updated the Tips section when starting Chapter 1
added an audio track for the Swamp
updated alt art for the crypt’s critters
added new background for being pulled underground
updated 1 crypt event
updated default reborn screen in Ch2
added your room to Chapter 3, with the ability to change outfits
Elise
added a long new story branch in Chapter 3
added new permanent choices and possibilities for her relationship (ch3)
added new character art: Queen Elise
added new background art: Inside the Web
added new background art: Elise’s bed
updated art for Elise Epilogue
updated encounter: Dangerous Truth (first Elise true form in ch1)
added new art and animations: Dangerous Truth
Chapter 3
added a new way to complete the True Wish – “Demon”
added new art for True Wish – Demon (plug variation)
General
added background for Lavius’s laboratory room
added background for the inside of the hunting cabin
added new audio track: Yaga’s Theme
achievements have been overhauled
Chapter 3
a new True Wish has been added: real woman
a new character has been added: Ishtar
2 new primary endings have been added to the story
a new interaction has been added with Narcissa
a new version of the Trial has been added
Ishtar
new character art
new illustrated scene
2 new minor illustrations
added character entry to journal
General
updated engine version to Harlowe 3.3.5 This is a hotfix from the engine dev to address save data corruption (in a direct response to our reports – so thank for everyone who shared their save files! Keeping an eye for any issues that might pop up.)
Ionut
Fully revamped scene: Washing the dishes: has completely new art and takes into account player’s clothing
New scene: Touching Scars: now has art and takes into account player’s clothing
Fully revamped scene: Over the Sink: added new art added animations takes into account clothing
updated the second variation for Over the Sink with the new art and animations
Gwyllgi
a new scene has been added that can be achieved after the first meeting at the cemetery
new art and animations have been added
multiple endings and achievement for completing the Gwyllgi line
Lavius
new scene and dialogue added in Chapter 3
new art added for the scene, with art and story variations for piercings
Body Mods
acquired piercings now show in the “Body” section and can be swapped at will
the body preview will now show the piercings you’re wearing
the following scenes will now show which piercings you’re wearing: Sabrina Wings Ritual, Lavius Jail
jumpstarting to chapter 2 or 3 will now grant you body mods
Art
added 2 backgrounds for the trial gathering
Chapter 3
Chapter 3 can now be completed with 1 True Ending, and 3 variations
added the Elder to Chapter 3, with a new scene for Elder’s Impregnation with 3 variations
added Ionut to Chapter 3, with 2 new scenes
added Felicia to Chapter 3
added a new task: The True Wish
added a new location: the swamp
added a new scene- True Wish – Demon
added a new branch: The Trial, with multiple choices
Art updates
new character art for The Elder in advanced stages of Chapter 3
new character art for The Wolf in advanced stages of Chapter 3
new illustrated scene: Elder’s Wife
new background: The Swamp
new background: The Totem
background variations: The Totem
added a background for resting in the forest
added a background for the back of the cabin and the opening of the secret entrance
new UI element for rebirth: The Hourglass
Fixes
updated the encoding function for save exporting and importing (should resolve some of the issues). Credit and special thanks to Chapel
added a saves debug and repair panel to try to fix old broken saves
fixed a minor bug that counted the wrong reaction when being milked by Yaga
General
updated title screen with new icons and effects
added new background for the henchmen’s camp
added a new background for the cabin
updated art for the henchmen’s camp
updated death screens
new art has been added for the bridal dream sequence
improved the examine section’s interface on different screen resolutions
improved art for end of the day meeting the wolf at the reception
added additional options and flavor for meeting the wolf at the reception
Sabrina
added a new Sabrina training: Servitude
added a new illustration: Servitude
added brand new art for meeting Sabrina and tentacles
added new animations for meeting Sabrina scene
updated some descriptions and interactions for meeting Sabrina
Ionut
polished the fishing for worms event
added new quest in Chapter 2: Jar of Worms
added 4 new scenes with Ionut
added 3 new illustrations for Ionut’s scenes
rebalanced Ionut’s relationship progression
Graveyard
added new background for a grave
added new background for an open grave
added new background for fishing in a grave
added a new event in Chapter 2: lie on a grave
Fixes
fixed a rare instance where saving/loading would lock Zach’s dialogue options
fixed an issue that prevented picking up the fuel on your way out of Sabrina
fixed a broken link in paying Felicia’s debt sequence
fixed an issue that prevented you from getting all outfits in certain cases

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Great art! Great story! One has got to have a love of the grotesque and disturbing though. As I do, I find it to be absolutely great in so many areas.
 
the black and white art makes this html title stand out. with decent writing and a nice gothic style to it, worth trying if you like your text based games.
 
Seems like an interesting premise, and could be fun for horror fans.
 
The art style, the black and white graphics, the story the characters.....If you love darkness, and let's be fair sometimes grotesque and unusual stuff, then congratulations, you have found your dreamgame.
 
I found it hard to get into this one. Just not my style I guess.
 
It's a very good text, it reads with interest, which is a rare case for this kind of game.
I will be waiting for further updates.
 
Patreon code is "I embrace all carnal delights" and was not obfuscated in the html file last I checked in case it changes, under $truepass.
This game is peak. The art and writing are both great. One of the only porn games I would play without the porn, and the porn is good.

The groundhog day mechanic gets repetitive eventually when you're repeating your routine for the dozenth time to try out one of the last few options you haven't tried. I usually end up modding a few teleport links and time cheats into the html file which is as easy as sticking [[passagename]] somewhere or copying a 'wait' button and changing the time + to time -.
 
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