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I want Tara's unborn baby to be her

  • grandson.

    Votes: 98 7.4%
  • granddaughter.

    Votes: 586 44.3%
  • grandchild, don't care about its gender.

    Votes: 106 8.0%
  • brother.

    Votes: 76 5.7%
  • sister.

    Votes: 375 28.3%
  • sibling, don't care about its gender.

    Votes: 82 6.2%

  • Total voters
    1,323
Those links are prone to die frequentish.
Gofile in particular deletes links after they haven't been accessed in some amount of time (10 days, IIRC?), so those are highly and intentionally prone to disappearing.
 
Thread owner
Are you not doing apk for this anymore?

Unfortunately, no. The game would need significant compression now to make an apk feasible. I rather leave compressing it and making android ports to people who know what they are doing. There are folks creating android ports over at F95 zone (albeit without the bonus content, I suppose). I think there is an android-port-request thread here on Lewdcorner, too, maybe you can get someone to make a patched Android version there?
 
Thread owner
Here is . Important: I'm calling it "demo", not "beta", because it has only about half the content I want to include in v.12 eventually, and saves from v.12demo will NOT be compatible with v.12 once it comes out [there are some scenes to be added that should happen before stuff which is already in, and I'll probably rebalance some values].

Install instructions: Download both files, place into "game" folder. Overwrite the old scripts.rpa.

Important content which is absent: Puppy-making (although the lead-up is there), Tara acting as Countess

However, quite a bit of stuff is there I'd love some feedback one. The core gameplay loop of Tara alternating between Priestess-stuff and family-stuff. Some minigames. The basic giving-birth system.

Most scenes in Chapter 4 will require Tara to either be visibly pregnant (15 days after conception) or not. A few short ones have duplicate versions. In the demo, I expect the best way to experience everything is to delay giving birth until you've seen the preggo-stuff, and then go for the non-preggo stuff. However, Tara can in principle get arbitrarily many babies in v.12demo already. Most scenes are going to be straight-forward to find, for the exception, make sure to give "cooking while pregnant" a few chances (scene has 1/3 chance of triggering each time you do that minigame while visibly pregnant).

Edit: I should have added that the highest liberation value that currently has an impact is 24.
 
Last edited:
Here is . Important: I'm calling it "demo", not "beta", because it has only about half the content I want to include in v.12 eventually, and saves from v.12demo will NOT be compatible with v.12 once it comes out [there are some scenes to be added that should happen before stuff which is already in, and I'll probably rebalance some values].

Install instructions: Download both files, place into "game" folder. Overwrite the old scripts.rpa.

Important content which is absent: Puppy-making (although the lead-up is there), Tara acting as Countess

However, quite a bit of stuff is there I'd love some feedback one. The core gameplay loop of Tara alternating between Priestess-stuff and family-stuff. Some minigames. The basic giving-birth system.

Most scenes in Chapter 4 will require Tara to either be visibly pregnant (15 days after conception) or not. A few short ones have duplicate versions. In the demo, I expect the best way to experience everything is to delay giving birth until you've seen the preggo-stuff, and then go for the non-preggo stuff. However, Tara can in principle get arbitrarily many babies in v.12demo already. Most scenes are going to be straight-forward to find, for the exception, make sure to give "cooking while pregnant" a few chances (scene has 1/3 chance of triggering each time you do that minigame while visibly pregnant).

Edit: I should have added that the highest liberation value that currently has an impact is 24.
If I may say few words of critique. The liberation value going up by 1 for... essentially a lot of damn clicking between choices that takes away from overall tempo of the game is bit too much in my honest opinion. In between having to remember recipes, answers for quizes which repeat nearly every time you end the day.
I think increasing the value of liberation you gain by a bit would be fair. Unless you intend to sprinkle in a lot of content in between.
Another point I'd like to bring are the quizes - I don't think it's very fitting that a Skyrim game asks real life questions. For example one that's Rick and Morty related. Why.
Wouldn't it be a lot more fitting to ask simple Elder Scrolls questions?

There's also one idea I had in mind for a while - Since Tara has now upped her operation, she has a lot more resources, correct?
And in chapter 4, wealth plays a role.
What if you actually offer as side content ability to essentially open up ''stables'' of sorts.
Where Tara and family keep their pets. Starting with the wolf, then having ability to purchase more ''pets'' which Tara and her daughter/son can fuck. With each creature having selectable scenes. Hell, considering it's about liberating people, maybe fuck with them in front of people, public? Or have son/daughter fuck in public with their pets.
 
Would be cool if the Lord of the Forest was a Leshen from TW3
 
so when I found this game, it was v0.09...now it's v0.11, with the 'update only' link continuing from v0.10. can someone please post a link to d/l v0.10 by itself, so I can then d/l v0.11, without having to d/l the entire 6 gig of the game? thanks
 
so when I found this game, it was v0.09...now it's v0.11, with the 'update only' link continuing from v0.10. can someone please post a link to d/l v0.10 by itself, so I can then d/l v0.11, without having to d/l the entire 6 gig of the game? thanks
I don't think so. I think a lot of the files got merged for v0.10 and you can't quite split them. At least, I don't have the knowhow to identify the files you would need. Depending on how Renpy works, the newest version of the game might try to pull information from archive.rpa but your folder would have that information stored in various files like chapter2c.rpy. I've made a 3.5GB zip file that might work but I'm VERY unsure if it will. I haven't tested it, but it should update all files directly related to chapter 3 and onwards.
Note that the link will eventually expire and I won't reupload it. Be sure to make backups before using it.
 
I don't think so. I think a lot of the files got merged for v0.10 and you can't quite split them. At least, I don't have the knowhow to identify the files you would need. Depending on how Renpy works, the newest version of the game might try to pull information from archive.rpa but your folder would have that information stored in various files like chapter2c.rpy. I've made a 3.5GB zip file that might work but I'm VERY unsure if it will. I haven't tested it, but it should update all files directly related to chapter 3 and onwards.
Note that the link will eventually expire and I won't reupload it. Be sure to make backups before using it.
well, that's at least something; n something's better than nothing...thanks for the effort, will at least download it, n see if the resident compressing expert can get it any smaller; cheers
 
well, that's at least something; n something's better than nothing...thanks for the effort, will at least download it, n see if the resident compressing expert can get it any smaller; cheers
On it ✌️
 
Here's my compressed version of Tara's Liberation or Alexia's Return v0.11

Win/Linux
Normal Size: 5.58GB
Compressed Size: 527.2MB

Download


Compressed with YAC - Yet Another Cruncher (A Game Compactor) [V3.4]
 
Here's my compressed version of Tara's Liberation or Alexia's Return v0.11

Win/Linux
Normal Size: 5.58GB
Compressed Size: 527.2MB

Download


Compressed with YAC - Yet Another Cruncher (A Game Compactor) [V3.4]
MY MAN!! HELL FUCK YEAH BABY!! :love::cool:(y)
 
Thread owner
If I may say few words of critique. The liberation value going up by 1 for... essentially a lot of damn clicking between choices that takes away from overall tempo of the game is bit too much in my honest opinion. In between having to remember recipes, answers for quizes which repeat nearly every time you end the day.
I think increasing the value of liberation you gain by a bit would be fair. Unless you intend to sprinkle in a lot of content in between.

Thanks for the critique, that's what I've made the demo available for. My plan for liberation is that it predominately comes for (unique) events. It shouldn't be necessary to play the sermon minigame often (depending a bit on whether the player missed out on some other sources of liberation). As the minigame has dimishing rewards, playing it often only really makes sense for a player who enjoys it (or feels a compulsion to get those numbers up). I'm still planning to add more quiz questions, so it should also be a little bit less repetetive.

Another point I'd like to bring are the quizes - I don't think it's very fitting that a Skyrim game asks real life questions. For example one that's Rick and Morty related. Why.
Wouldn't it be a lot more fitting to ask simple Elder Scrolls questions?

The idea behind the real life questions is to take real life literature/myths/etc as a stand-in for in-universe stories. However, I'm not surprised that the Rick and Morty question felt jarring to you - I've felt it stands out (negatively), too. I think its the combination of being a contemporary non-fantasy work (older works or Games of Thrones feels more fitting). I'll probably delete that question.

The game isn't taking place in the Elder Scrolls universe, so basic ES lore wouldn't fit. However, if there is some sufficiently lewd Elder Scrolls lore to base some questions on, I'd happily include it. Any suggestions?

There's also one idea I had in mind for a while - Since Tara has now upped her operation, she has a lot more resources, correct?
And in chapter 4, wealth plays a role.
What if you actually offer as side content ability to essentially open up ''stables'' of sorts.
Where Tara and family keep their pets. Starting with the wolf, then having ability to purchase more ''pets'' which Tara and her daughter/son can fuck. With each creature having selectable scenes. Hell, considering it's about liberating people, maybe fuck with them in front of people, public? Or have son/daughter fuck in public with their pets.

In general, this is a good idea. It clashes with one of my design goals however: I want Tara's reasons to have sex to be more than her being horny. Sometimes, she fucks for utilitarian reasons. Sometimes because of love/affection. Consider how she got the dog: She fucked the dog because she wanted a dog (for protection), she didn't get a dog in order to fuck it.

The last part however fits perfectly: Fucking an animal in public in order to demonstrate the pleasures of bestiality is a totally legit reason (as is having Daniel or Miri do it with her/instead of her). So that is definitely coming - how much of that will be in v0.12 I'm not sure yet however. Also, I haven't decided on whether Tara would need to explicitly buy the animal first, or whether she'd just have it. Maybe regular animals are free, and more exotic ones have to be bought? (I recently saw a mod adding Zebras and Giraffes, still have to check it out).
 
Thread owner
Would be cool if the Lord of the Forest was a Leshen from TW3

I've already decided that the Lord of Forest is taking different forms in different circumstances. There seems to be a mod by Mihail adding Leshen models to Skyrim, and the screenshots look quite good indeed. I'll have to find out whether the model would need special sex animations or not though (I might still use it for a dialogue scene if yes).
 
Thanks for the critique, that's what I've made the demo available for. My plan for liberation is that it predominately comes for (unique) events. It shouldn't be necessary to play the sermon minigame often (depending a bit on whether the player missed out on some other sources of liberation). As the minigame has dimishing rewards, playing it often only really makes sense for a player who enjoys it (or feels a compulsion to get those numbers up). I'm still planning to add more quiz questions, so it should also be a little bit less repetetive.
I think a lot of people have the compulsion to get the numbers up, because big number = more events. At least that's how it usually works. I do hope that in the end, there's enough events to not make the grinding necessary. As I said - it takes away from tempo of the game in what's still in the end a porn game.
The idea behind the real life questions is to take real life literature/myths/etc as a stand-in for in-universe stories. However, I'm not surprised that the Rick and Morty question felt jarring to you - I've felt it stands out (negatively), too. I think its the combination of being a contemporary non-fantasy work (older works or Games of Thrones feels more fitting). I'll probably delete that question.

The game isn't taking place in the Elder Scrolls universe, so basic ES lore wouldn't fit. However, if there is some sufficiently lewd Elder Scrolls lore to base some questions on, I'd happily include it. Any suggestions?
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH. That... actually makes now a lot of sense lmao. Scratch that. It's basically then using Skyrim's engine to make animations/scenes. I see, I see. Then I retract my critigue in this regard.

Also, I haven't decided on whether Tara would need to explicitly buy the animal first, or whether she'd just have it. Maybe regular animals are free, and more exotic ones have to be bought? (I recently saw a mod adding Zebras and Giraffes, still have to check it out).
That's actually a very sensible idea. It would make sense for something basic to be essentially free or dirt cheap. As horses/dogs can be provided by the liberated townspeople. Alternatively just dirt cheap.
Exotic options don't even have to be exotic tbh. Take in mind that iy could be something like a bear/giant rat. Both of which are technically just real animals but very uncommon.
 
The last part however fits perfectly: Fucking an animal in public in order to demonstrate the pleasures of bestiality is a totally legit reason (as is having Daniel or Miri do it with her/instead of her). So that is definitely coming - how much of that will be in v0.12 I'm not sure yet however. Also, I haven't decided on whether Tara would need to explicitly buy the animal first, or whether she'd just have it. Maybe regular animals are free, and more exotic ones have to be bought? (I recently saw a mod adding Zebras and Giraffes, still have to check it out).
That's actually a very sensible idea. It would make sense for something basic to be essentially free or dirt cheap. As horses/dogs can be provided by the liberated townspeople. Alternatively just dirt cheap.
Exotic options don't even have to be exotic tbh. Take in mind that iy could be something like a bear/giant rat. Both of which are technically just real animals but very uncommon.
snakes, worms, spiders, cockroaches...?? :unsure: n Alexia could even bless Tara to become pregnant from oviposition, in order to spawn n promote more life n rebirth in Tara's honor ;)
 
Thread owner
snakes, worms, spiders, cockroaches...?? :unsure: n Alexia could even bless Tara to become pregnant from oviposition, in order to spawn n promote more life n rebirth in Tara's honor ;)

We already had a spider scene (big one, small ones are creepy). Worms and cockroaches are out (again, too creepy).

I'd love to have snakes, whether it is snake going into Tara, or Tara going into snake, or just some old-fashioned snake-hemipenis-fuck. However, for that I'd need to find a suitable Skyrim mod (or some kind of workaround), and I haven't been able to do that. If anyone knows of something in this regard, please point me in the right direction!
 
We already had a spider scene (big one, small ones are creepy). Worms and cockroaches are out (again, too creepy).

I'd love to have snakes, whether it is snake going into Tara, or Tara going into snake, or just some old-fashioned snake-hemipenis-fuck. However, for that I'd need to find a suitable Skyrim mod (or some kind of workaround), and I haven't been able to do that. If anyone knows of something in this regard, please point me in the right direction!
most recent version i've played is up through v0.9...so please tell me the spider scene you're talking about was added after that? or else i gotta go back to whenever i apparently missed the choice/option to get that scene; thanks
 
Thread owner
most recent version i've played is up through v0.9...so please tell me the spider scene you're talking about was added after that? or else i gotta go back to whenever i apparently missed the choice/option to get that scene; thanks

Spider scene is still ahead of you. It's avoidable, but not missable.
 
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