Tripod70
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- Allow others to update?
- yes
- Developer Name
- LlamaMann Games
- Developer Links
- Version
- v2.08
- Latest Update
- May 29, 2026
- Release Date
- May 31, 2025
- Language
- English
- OS
- Windows
- Linux
- MacOS

Overview:
The continuation of SexBot
[
This tech demo will show a ton of new features and assets that I will be using going forward. I have kept the models the same (minus a few tweaks you should hardly notice), and significantly improved the environments. The changelog will outline the new features, and it's a long one.
Don't expect a bunch of new content. I prioritized a strong technical foundation to build this new game on. This means I should be able to make new content my sole priority going forward. This update plays through most of the first introduction day, then it allows players to continue to explore the framework.
This tech demo will show a ton of new features and assets that I will be using going forward. I have kept the models the same (minus a few tweaks you should hardly notice), and significantly improved the environments. The changelog will outline the new features, and it's a long one.
Don't expect a bunch of new content. I prioritized a strong technical foundation to build this new game on. This means I should be able to make new content my sole priority going forward. This update plays through most of the first introduction day, then it allows players to continue to explore the framework.
3dcg, animated, male protagonist, milf, female domination, school setting, incest, big ass, big tits, sandbox, fantasy, adventure, sci-fi, teasing, groping, harem, dating sim, handjob, lesbian, masturbation, male domination, vaginal sex, oral sex, titfuck, handjob, creampie, anal sex, interracial, sex toys,
Planned tags, Futa, NTR, Tentacle, Voyeurism, Multiple penetration, spanking, stripping
Planned tags, Futa, NTR, Tentacle, Voyeurism, Multiple penetration, spanking, stripping
Extract and run
v2.08
Qol:
- new time icon, and alternate time icon when sentient travel mode is active
- new gallery assets for partially completed scenes
- made alternate images for day 5 morning after Meiko's sleepover if you choose the NTR route
- day 4 evening option is now "text someone" instead of go to bed early
- Emily and Sam bedroom events require time travel mechanic
- Rearranged day 6 date selection screen so the pairs line up, made main gallery order match
- Time and phone HUD are no longer hidden during the dance sequence
- denominators of available scenes are now a variable. they will increase once the new mechanic is unlocked
- upgrade scenes have a new hover effect
- the new mechanic is unskippable the first time it is available
- added tutorial screen for new traveler icon
- added locked image buttons for unavailable choices in menu screens
- screens added to day 4 to include walkthrough indicators
Content:
Day 2 - Emily breakfast upgrade
Day 2 - Sam breakfast upgrade
Day 3 - Melvin evening variation
Day 3 - Emily sub evening +image+idle
Day 3 - Emily dom evening +image+idle
Day 4 - Emily Steve NTR
Day 4 - Xel evening sharing +image+idle
Day 5 - Emily Melvin NTR +image+idle
Day 5 - Xel hot tub sharing +image+idle
Day 6 - new time travel mechanic (unlocks once you have zetas for a dance pair, currently only Alexa and Lexxx) + variation for repeating
Day 6 - Bailey prom +image+idle
Day 6 - Steph ntr
Day 6 - Alexa and Lexxx post dance level 2 + the Mai encounter of loop 1 has been altered, the majority of the original scene moved to here
Day 6 - Flashback #4
v2.07
QOL:
Day 3 calibration menu updated
Added Affinity and Zeta stat display to Day 6 choice menu
Made Alexa's default Zeta level 3 (which gets corrected after one time jump)
Added Alexa and Lexxx's Zetas to their stat pages
Updated Jessica's main menu image to her new default outfit, and sped up slideshow
Added infection visualizer to all the girl's gallery and stat pages, and the infection and corruption stats
Fixed an issue where if you were in a choice screen, and viewed the replay gallery, character images would remain in the main gallery and after exiting the replay gallery
Done:
Day 3 - Sam and Lexxx Futa +image +idle
Day 3 - Mai gym +idle +image
Day 4 - Daphne lockers +idle +image
Day 4 - Emily post club +idle +image
Day 5 - Daphne pep rally +idle +image
Day 6 - Ask Ashley to the dance
Day 6 - Ask Daphne to the dance
Day 6 - Ashley Dance
Day 6 - Daphne Dance
Day 6 - Ashley NTR
Day 6 - Daphne NTR
Day 6 - Ashley post dance
Day 6 - Daphne post dance
Day 6 - Plot event
Day 6 - Flashback 4
v2.065
N/A
v2.06
QOL:
- The phone's contact and message screens now display character's custom names
- Changed Day 2 calibration menu to allow for more options
- Bunch of bug fixes, I did not record them
DONE:
Day 2 Daytime - Sam +image
Day 3 Evening - Emily +image +idle
Day 4 Daytime - Steph +image +idle
Day 4 Evening - Transition scene
Day 4 Evening - Jessica +image +idle
Day 5 Morning - Jessica +image +idle
Day 5 Daytime - Pep Rally
Day 5 Daytime - Ashley +image +idle
Day 5 Daytime - Bailey +image +idle
v2.052
I have fixed up most of the major issues with this update and rebuilt the beta to avoid patches or confusion. Hopefully this works better, any remaining issues please report them on the discord on the #beta-testers channel, in the appropriate threads. Saves from SB2.05 and newer beta's should work just fine.
v2.05
YOU NEED TO START A NEW SAVE FOR SB2.05 BETA!!!
Sorry, just the way it goes. I made a bunch of changes (hopefully) all for the better. Check them out:
QOL:
- changed hot tub sequencing. first visit to the hot tub is with steve and melvin, other options open up after that
- added infection stat, notifications, and dynamic backgrounds to gallery and stat pages
- added pregnancy stat to applicable stat pages
- Player now sets the corruption levels (enables NTR) on a per character basis at the end of the first time loop
- These corruption settings can be changed any time by clicking the mysterious woman in her replay gallery
- Emily's evening bedroom scenes now require Affinity Zeta 4
- I have added affinity stats for Alexa and Lexxx. The one with the higher affinity will be your choice for the first loop dance. Both will result in the same dance scenes.
- individual character lock icons made for day 6 selection menu
- cleaned up the scene choosing between Alexa and Lexxx for the dance
- New progress tracking feature: at the end of each loop the game will tell you Lexxx's total calibration (which represents the % of total scenes viewed), and Alexa's temporal synchronization (which represents the % of total zetas earned)
CONTENT:
- day 1 morning - Alexa interaction (short)
- day 3 evening - Jessica +idle +photo
- day 4 night - Emily NTR (optional)
- day 5 morning - Emily +idle +photo
- day 5 morning - Sam +idle +photo
- day 5 morning - Meiko +idle +photo
- day 6 daytime - Emily interaction
- day 6 evening - Emily dance +idle +photo
- day 6 evening - Mai event (short)
- day 6 evening - Sam NTR (optional)
- day 6 evening - Emily post dance
- day 6 evening - Emily time jump
- ??? ? ???? - post time warp scene 2
- ??? ? ???? - post time warp scene 3
v2.04
QOL:
- added 2.03 and 2.04 outfits to the outfit viewer
- recoded the intro for better replays, and outfit unlocks
- phone contact is unlocked after naming a character, outfit is unlocked during the panning image
- replays should not trigger any notifications for stat increases, or outfit unlocks (please report these if you find them)
- moved scene unlock code to the end of the scenes, so you cant replay it before you see it in game
- rerendered a bunch of images that needed polish
- Mai's stat page says "affinity" for the first loop, then "obsession" after the first dance
- Lexxx stats now indicate her calibration percentage
- Other girls affinity, pregnancy, sub/dom stats are now active (they just don't do anything yet)
- texted photos are now saved to the phones image album when you open the girl's chat
- added a skip in the library to eliminate a chance of a dead end
*note: any changes made in the phone, gallery, girl stat page, outfit viewer, will not save unless you exit the phone and progress one click. after that, all your customizations will save
**known bug: unable to scroll up in text chats. You can drag the scroll bar to view earlier messages, but if you hover your mouse on the chat you return to the most recent message. Working on it
***You may receive text notifications as the new system catches up to the old save state. It will work itself out.
CONTENT:
day 6 evening - New Mai idle
v2.04 Beta
QOL:
- recoded gym menus to make room for non-aerobics scenes
- labeled steve's sharing routes at d5 hot tub, and d2 xel call
- new outfit viewer code, with improved functionality
DONE:
day 2 evening - Jessica +idle+photo
day 3 daytime - New Ashley photo (NTR)
day 3 daytime - Daphne +idle +photo
day 3 daytime - Daphne (NTR) +photo
day 3 daytime - Steph +photo
day 3 evening - Xel +idle+photo
day 4 morning - Emily +idle+photo
day 4 morning - Sam +idle+photo
day 4 daytime - Ashley +idle+photo
day 4 daytime - Bailey +idle+photo
day 4 evening - Meiko +idle+photo
v2.03
QOL:
all phone idle animations quality greatly improved
quick menu returns after playing SQ
??? has been added to the gallery
Skip Dance button added (there is only one dance sequence this update, this will make it so you don't need to repeat it)
Jessica outfit remake (still WIP)
Re-ordered some events and pictures
Dance character side images for MC, Alexa, Lexxx, Emily, and Sam
CONTENT:
Day 1 - Time loop reentry
Day 2 - Movie variant
Day 3 - Melvin Evening
Day 4 - Alexa Calibration
Day 4 - Lexxx Calibration
Day 5 - Hot tub intro
Day 5 - Hot tub (sharing option)
Day 5 - Alexa Calibration
Day 5 - Lexxx Calibration
Day 6 - Dance
Day 6 - Emily NTR (optional) *this scene is currently not in it's canonical position in the story
Day 6 - Post Dance
Day 6 - Post Dance 2
Day 6 - Timewarp
Unlockable outfits:
Alexa 5 and 6
Lexxx 5 and 6
Emily 6 and 7
New texts sent to MC
v2.02
CONTENT:
Bonus scene:
Day 1 Daytime +2 trophies
Movie:
Day 2 Evening - Mai +idle
New Event:
Day 3 Morning - Emily +idle +selfie
Day 3 Morning - Sam +idle +selfie
Calibration:
Day 3 Daytime - Lexxx +2 idles +selfie
Day 3 Daytime - Alexa +2 idles +selfie
School:
Day 3 Daytime - Ashley +selfie
*Has an NTR path
Gym:
Day 3 Evening - Group scene
Day 3 Evening - Meiko path +idle +selfie
CHANGES:
- You will need to replay Meiko's movie night, to unlock the gym
- Added the universal skip time button to calibration scenes to replace clicking the monitor
- Bailey's library scene had a bug, repeat the scene to increase her stats
v2.01
N/A
SBR 2.00 CHANGELOG:
New main menu (unlocks after viewing all character intros to avoid spoilers)
Day 1 intro
- reintroductions for 15 characters
- player inputed names and relationships (expanded to allow less awkward dialogue)
- minor tutorals added
- all new character side images for dialogue
- all game settings have been remastered, tons of new wall art
- all character default outfits have been remastered
- more defined morning/day/evening/night cycles in applicable settings
- one new trophy with new format
New content since tech demo
- Bailey intro and movie
- Ashley intro and movie
- Steph intro and movie
- Sam evening
- Emily evening (2 variations)
- 12 text message images
Changes since tech demo
- Rerendered lecture hall scene (lighting correction)
- Rerendered Meiko intro (lighting correction)
- Rerendered Mai intro (lighting correction)
Player HUD
- new "hover-to-view" time and day icon
- phone icon
- new notifications with custom icons
Phone interface
- Contacts - Provides access to each character's stats screen
- Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo
- Texts - Clicking a received image saves it to your phone
- Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left
- Trophies - Trophy screen has a new layout
- Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout
- Home and back buttons to aid intuitive navigation
- There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery
Replay Gallery
- Fully rebuilt the backend of how this works
- Replays are now available at any time in the game
- Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start
- Character galleries also provide access to a character's stats by clicking them
Character idle icons
- New character icons that will be used in the gallery, choice menus and phone
- These icons will have outfit variations made available as they are unlocked in the game
- I have also made animated idles for each character in their default outfit
- You can choose between them in the character stats screens, or set it to default for a static image if you play on potato
Stats screens
- Change character idle icon
- Change names and relationships in a new format (click to use text input, and 'enter' to accept)
- View character stats
- Characters start at previous game's max affinity
Navigation menus
- New layout and images
- Character progress indicators appear to show who is available at a given location and what you have seen
Choice menus
- Choice menus utilize the character idle icons
- they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)
Calibration screen
- this is more WIP than the others, as it is not fully used in this version
- the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen
SINCE BETA:
- Daphne hallway intro
- New character intro
- Daphne movie night
- New Daphne idle animation
- Next Daphne text
- New Ashley idle animation
- Outfit unlock notifications
- added missing Affinity notifications
SBR 2.00_techdemo
CHANGELOG:
New main menu (unlocks after viewing all character intros to avoid spoilers)
Day 1 intro
- reintroductions for 15 characters
- player inputted names and relationships (expanded to allow less awkward dialogue)
- minor tutorials added
- all new character side images for dialogue
- all game settings have been remastered, tons of new wall art
- all character default outfits have been remastered
- more defined morning/day/evening/night cycles in applicable settings
- one new trophy with new format
Player HUD
- new "hover-to-view" time and day icon
- phone icon
- new notifications with custom icons
Phone interface
- Contacts - Provides access to each character's stats screen
- Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo
- Texts - Clicking a received image saves it to your phone
- Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left
- Trophies - Trophy screen has a new layout
- Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout
- Home and back buttons to aid intuitive navigation
- There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery
Replay Gallery
- Fully rebuilt the backend of how this works
- Replays are now available at any time in the game
- Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start
- Character galleries also provide access to a character's stats by clicking them
Character idle icons
- New character icons that will be used in the gallery, choice menus and phone
- These icons will have outfit variations made available as they are unlocked in the game (ie change Alexa's icon to a maid outfit after unlocking her maid scene)
- I have also made animated idles for each character in their default outfit
- You can choose between them in the character stats screens, or set it to default for a static image if you play on potato
Stats screens
- Change character idle icon
- Change names and relationships in a new format (click to use text input, and 'enter' to accept)
- View character stats
Navigation menus
- New layout and images
- Character progress indicators appear to show who is available at a given location and what you have seen (there is no content with any of these in this version)
Choice menus
- Choice menus utilize the character idle icons
- they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)
Calibration screen
- this is more WIP than the others, as it is not fully used in this version
- the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen
Qol:
- new time icon, and alternate time icon when sentient travel mode is active
- new gallery assets for partially completed scenes
- made alternate images for day 5 morning after Meiko's sleepover if you choose the NTR route
- day 4 evening option is now "text someone" instead of go to bed early
- Emily and Sam bedroom events require time travel mechanic
- Rearranged day 6 date selection screen so the pairs line up, made main gallery order match
- Time and phone HUD are no longer hidden during the dance sequence
- denominators of available scenes are now a variable. they will increase once the new mechanic is unlocked
- upgrade scenes have a new hover effect
- the new mechanic is unskippable the first time it is available
- added tutorial screen for new traveler icon
- added locked image buttons for unavailable choices in menu screens
- screens added to day 4 to include walkthrough indicators
Content:
Day 2 - Emily breakfast upgrade
Day 2 - Sam breakfast upgrade
Day 3 - Melvin evening variation
Day 3 - Emily sub evening +image+idle
Day 3 - Emily dom evening +image+idle
Day 4 - Emily Steve NTR
Day 4 - Xel evening sharing +image+idle
Day 5 - Emily Melvin NTR +image+idle
Day 5 - Xel hot tub sharing +image+idle
Day 6 - new time travel mechanic (unlocks once you have zetas for a dance pair, currently only Alexa and Lexxx) + variation for repeating
Day 6 - Bailey prom +image+idle
Day 6 - Steph ntr
Day 6 - Alexa and Lexxx post dance level 2 + the Mai encounter of loop 1 has been altered, the majority of the original scene moved to here
Day 6 - Flashback #4
v2.07
QOL:
Day 3 calibration menu updated
Added Affinity and Zeta stat display to Day 6 choice menu
Made Alexa's default Zeta level 3 (which gets corrected after one time jump)
Added Alexa and Lexxx's Zetas to their stat pages
Updated Jessica's main menu image to her new default outfit, and sped up slideshow
Added infection visualizer to all the girl's gallery and stat pages, and the infection and corruption stats
Fixed an issue where if you were in a choice screen, and viewed the replay gallery, character images would remain in the main gallery and after exiting the replay gallery
Done:
Day 3 - Sam and Lexxx Futa +image +idle
Day 3 - Mai gym +idle +image
Day 4 - Daphne lockers +idle +image
Day 4 - Emily post club +idle +image
Day 5 - Daphne pep rally +idle +image
Day 6 - Ask Ashley to the dance
Day 6 - Ask Daphne to the dance
Day 6 - Ashley Dance
Day 6 - Daphne Dance
Day 6 - Ashley NTR
Day 6 - Daphne NTR
Day 6 - Ashley post dance
Day 6 - Daphne post dance
Day 6 - Plot event
Day 6 - Flashback 4
v2.065
N/A
v2.06
QOL:
- The phone's contact and message screens now display character's custom names
- Changed Day 2 calibration menu to allow for more options
- Bunch of bug fixes, I did not record them
DONE:
Day 2 Daytime - Sam +image
Day 3 Evening - Emily +image +idle
Day 4 Daytime - Steph +image +idle
Day 4 Evening - Transition scene
Day 4 Evening - Jessica +image +idle
Day 5 Morning - Jessica +image +idle
Day 5 Daytime - Pep Rally
Day 5 Daytime - Ashley +image +idle
Day 5 Daytime - Bailey +image +idle
v2.052
I have fixed up most of the major issues with this update and rebuilt the beta to avoid patches or confusion. Hopefully this works better, any remaining issues please report them on the discord on the #beta-testers channel, in the appropriate threads. Saves from SB2.05 and newer beta's should work just fine.
v2.05
YOU NEED TO START A NEW SAVE FOR SB2.05 BETA!!!
Sorry, just the way it goes. I made a bunch of changes (hopefully) all for the better. Check them out:
QOL:
- changed hot tub sequencing. first visit to the hot tub is with steve and melvin, other options open up after that
- added infection stat, notifications, and dynamic backgrounds to gallery and stat pages
- added pregnancy stat to applicable stat pages
- Player now sets the corruption levels (enables NTR) on a per character basis at the end of the first time loop
- These corruption settings can be changed any time by clicking the mysterious woman in her replay gallery
- Emily's evening bedroom scenes now require Affinity Zeta 4
- I have added affinity stats for Alexa and Lexxx. The one with the higher affinity will be your choice for the first loop dance. Both will result in the same dance scenes.
- individual character lock icons made for day 6 selection menu
- cleaned up the scene choosing between Alexa and Lexxx for the dance
- New progress tracking feature: at the end of each loop the game will tell you Lexxx's total calibration (which represents the % of total scenes viewed), and Alexa's temporal synchronization (which represents the % of total zetas earned)
CONTENT:
- day 1 morning - Alexa interaction (short)
- day 3 evening - Jessica +idle +photo
- day 4 night - Emily NTR (optional)
- day 5 morning - Emily +idle +photo
- day 5 morning - Sam +idle +photo
- day 5 morning - Meiko +idle +photo
- day 6 daytime - Emily interaction
- day 6 evening - Emily dance +idle +photo
- day 6 evening - Mai event (short)
- day 6 evening - Sam NTR (optional)
- day 6 evening - Emily post dance
- day 6 evening - Emily time jump
- ??? ? ???? - post time warp scene 2
- ??? ? ???? - post time warp scene 3
v2.04
QOL:
- added 2.03 and 2.04 outfits to the outfit viewer
- recoded the intro for better replays, and outfit unlocks
- phone contact is unlocked after naming a character, outfit is unlocked during the panning image
- replays should not trigger any notifications for stat increases, or outfit unlocks (please report these if you find them)
- moved scene unlock code to the end of the scenes, so you cant replay it before you see it in game
- rerendered a bunch of images that needed polish
- Mai's stat page says "affinity" for the first loop, then "obsession" after the first dance
- Lexxx stats now indicate her calibration percentage
- Other girls affinity, pregnancy, sub/dom stats are now active (they just don't do anything yet)
- texted photos are now saved to the phones image album when you open the girl's chat
- added a skip in the library to eliminate a chance of a dead end
*note: any changes made in the phone, gallery, girl stat page, outfit viewer, will not save unless you exit the phone and progress one click. after that, all your customizations will save
**known bug: unable to scroll up in text chats. You can drag the scroll bar to view earlier messages, but if you hover your mouse on the chat you return to the most recent message. Working on it
***You may receive text notifications as the new system catches up to the old save state. It will work itself out.
CONTENT:
day 6 evening - New Mai idle
v2.04 Beta
QOL:
- recoded gym menus to make room for non-aerobics scenes
- labeled steve's sharing routes at d5 hot tub, and d2 xel call
- new outfit viewer code, with improved functionality
DONE:
day 2 evening - Jessica +idle+photo
day 3 daytime - New Ashley photo (NTR)
day 3 daytime - Daphne +idle +photo
day 3 daytime - Daphne (NTR) +photo
day 3 daytime - Steph +photo
day 3 evening - Xel +idle+photo
day 4 morning - Emily +idle+photo
day 4 morning - Sam +idle+photo
day 4 daytime - Ashley +idle+photo
day 4 daytime - Bailey +idle+photo
day 4 evening - Meiko +idle+photo
v2.03
QOL:
all phone idle animations quality greatly improved
quick menu returns after playing SQ
??? has been added to the gallery
Skip Dance button added (there is only one dance sequence this update, this will make it so you don't need to repeat it)
Jessica outfit remake (still WIP)
Re-ordered some events and pictures
Dance character side images for MC, Alexa, Lexxx, Emily, and Sam
CONTENT:
Day 1 - Time loop reentry
Day 2 - Movie variant
Day 3 - Melvin Evening
Day 4 - Alexa Calibration
Day 4 - Lexxx Calibration
Day 5 - Hot tub intro
Day 5 - Hot tub (sharing option)
Day 5 - Alexa Calibration
Day 5 - Lexxx Calibration
Day 6 - Dance
Day 6 - Emily NTR (optional) *this scene is currently not in it's canonical position in the story
Day 6 - Post Dance
Day 6 - Post Dance 2
Day 6 - Timewarp
Unlockable outfits:
Alexa 5 and 6
Lexxx 5 and 6
Emily 6 and 7
New texts sent to MC
v2.02
CONTENT:
Bonus scene:
Day 1 Daytime +2 trophies
Movie:
Day 2 Evening - Mai +idle
New Event:
Day 3 Morning - Emily +idle +selfie
Day 3 Morning - Sam +idle +selfie
Calibration:
Day 3 Daytime - Lexxx +2 idles +selfie
Day 3 Daytime - Alexa +2 idles +selfie
School:
Day 3 Daytime - Ashley +selfie
*Has an NTR path
Gym:
Day 3 Evening - Group scene
Day 3 Evening - Meiko path +idle +selfie
CHANGES:
- You will need to replay Meiko's movie night, to unlock the gym
- Added the universal skip time button to calibration scenes to replace clicking the monitor
- Bailey's library scene had a bug, repeat the scene to increase her stats
v2.01
N/A
SBR 2.00 CHANGELOG:
New main menu (unlocks after viewing all character intros to avoid spoilers)
Day 1 intro
- reintroductions for 15 characters
- player inputed names and relationships (expanded to allow less awkward dialogue)
- minor tutorals added
- all new character side images for dialogue
- all game settings have been remastered, tons of new wall art
- all character default outfits have been remastered
- more defined morning/day/evening/night cycles in applicable settings
- one new trophy with new format
New content since tech demo
- Bailey intro and movie
- Ashley intro and movie
- Steph intro and movie
- Sam evening
- Emily evening (2 variations)
- 12 text message images
Changes since tech demo
- Rerendered lecture hall scene (lighting correction)
- Rerendered Meiko intro (lighting correction)
- Rerendered Mai intro (lighting correction)
Player HUD
- new "hover-to-view" time and day icon
- phone icon
- new notifications with custom icons
Phone interface
- Contacts - Provides access to each character's stats screen
- Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo
- Texts - Clicking a received image saves it to your phone
- Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left
- Trophies - Trophy screen has a new layout
- Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout
- Home and back buttons to aid intuitive navigation
- There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery
Replay Gallery
- Fully rebuilt the backend of how this works
- Replays are now available at any time in the game
- Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start
- Character galleries also provide access to a character's stats by clicking them
Character idle icons
- New character icons that will be used in the gallery, choice menus and phone
- These icons will have outfit variations made available as they are unlocked in the game
- I have also made animated idles for each character in their default outfit
- You can choose between them in the character stats screens, or set it to default for a static image if you play on potato
Stats screens
- Change character idle icon
- Change names and relationships in a new format (click to use text input, and 'enter' to accept)
- View character stats
- Characters start at previous game's max affinity
Navigation menus
- New layout and images
- Character progress indicators appear to show who is available at a given location and what you have seen
Choice menus
- Choice menus utilize the character idle icons
- they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)
Calibration screen
- this is more WIP than the others, as it is not fully used in this version
- the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen
SINCE BETA:
- Daphne hallway intro
- New character intro
- Daphne movie night
- New Daphne idle animation
- Next Daphne text
- New Ashley idle animation
- Outfit unlock notifications
- added missing Affinity notifications
SBR 2.00_techdemo
CHANGELOG:
New main menu (unlocks after viewing all character intros to avoid spoilers)
Day 1 intro
- reintroductions for 15 characters
- player inputted names and relationships (expanded to allow less awkward dialogue)
- minor tutorials added
- all new character side images for dialogue
- all game settings have been remastered, tons of new wall art
- all character default outfits have been remastered
- more defined morning/day/evening/night cycles in applicable settings
- one new trophy with new format
Player HUD
- new "hover-to-view" time and day icon
- phone icon
- new notifications with custom icons
Phone interface
- Contacts - Provides access to each character's stats screen
- Messages - Allows MC to receive text messages. Built in unread notification feature that is specific to each convo
- Texts - Clicking a received image saves it to your phone
- Photos - All photos on the phone can be used as a phone wallpaper by clicking the star at the top left
- Trophies - Trophy screen has a new layout
- Replay Gallery - New "non-scrolling" layout. Character galleries are modelled after the trophy screen layout
- Home and back buttons to aid intuitive navigation
- There is also the general back button in the top left, that serves the same function as the power button (to turn off the phone), to allow seamless exit from the gallery
Replay Gallery
- Fully rebuilt the backend of how this works
- Replays are now available at any time in the game
- Unlocked scenes are no longer stored in persistent data, so a new save will have a fresh start
- Character galleries also provide access to a character's stats by clicking them
Character idle icons
- New character icons that will be used in the gallery, choice menus and phone
- These icons will have outfit variations made available as they are unlocked in the game (ie change Alexa's icon to a maid outfit after unlocking her maid scene)
- I have also made animated idles for each character in their default outfit
- You can choose between them in the character stats screens, or set it to default for a static image if you play on potato
Stats screens
- Change character idle icon
- Change names and relationships in a new format (click to use text input, and 'enter' to accept)
- View character stats
Navigation menus
- New layout and images
- Character progress indicators appear to show who is available at a given location and what you have seen (there is no content with any of these in this version)
Choice menus
- Choice menus utilize the character idle icons
- they also display character progress for a given choice (Alexa 0/1 scenes viewed --> Alexa 1/1 scenes viewed)
Calibration screen
- this is more WIP than the others, as it is not fully used in this version
- the plan is to make it a more intuitive selection process for calibration, using image buttons on the screen
N/A
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Gallery Unlocker by Asahibito







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EXTRAS
Gallery Unlocker by Asahibito







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