I've never understood the need for sandboxes in visual novels, they're just a waste of time.Any game that forces repetitive tasks in order to grind stats and/or money is a huge incentive for me to uninstall and move on.
Right? I'm playing a damn porn game, so I don't really feel like clicking through making my character go to his day job for a month to grind money so I can unlock a new scene.I've never understood the need for sandboxes in visual novels, they're just a waste of time.
Yeah sometimes I just stop playing when I keep getting sidetracked with too many side plots/quests. I usually come back to it later unless there's a lack of development for said side path. In that case what was the point? I also hate it when a game adds in too many quests that it takes away from the main storyline.slow update with little content, many paths that are sometimes not clear, stories with plots out of context, like you're playing a romance but suddenly you're involved with the mafia wtf. that's clear when it's not a comedy.
It's a pathetic way to extend "play time"Right? I'm playing a damn porn game, so I don't really feel like clicking through making my character go to his day job for a month to grind money so I can unlock a new scene.
Man, I don't know why but I like games where you have to manage money and stuff like that.It's a pathetic way to extend "play time"
We all have different tastes and opinionsMan, I don't know why but I like games where you have to manage money and stuff like that.
That's quite annoyingI drop games when they make me give each and every character a name and relationship at the start of the game, when I don't even know who they are. I know they do it for Patreon and bullshit, but they can always just put a patch on some other website and that's it. This is just tedious.