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1 Year of Service
I think being to creative with the interpretation of the tags can also ruin the game for me because it won’t match the expectations.
They should. It is the most basic requirement for a decent visual novel.Sure the devs are going to change their games to fit your personal taste.![]()
Criticism is always good when it comes from people that have love for the market, because you know they want to see more high quality content out there for a hobby they have passion.As a Developer, I actually support this. In fact, I encourage everyone who comes in here to actually lay down their thoughts. Developers are constantly trying to get better at what they do. You guys are the judges, the ones we try to please(in a way). Developers will always follow their own paths but learning a few key points from everyone will help us in the long run.
Please don't consider this as an actual complaint but as actual helpful tips for ALL Developers. We learn from the bad more than we do the good.
Damn. Had completely forgotten I even replied in here.Criticism is always good when it comes from people that have love for the market, because you know they want to see more high quality content out there for a hobby they have passion.
"Oh but the haters and shit" yeah yeah, every space on the planet has people like that, but with a brain you can filter out.
As a dev myself, those are some great points and I'll also add in another that has always bothered me in games.What are some of your pet peeves when it comes to adult VN/games? I'm hoping this thread becomes a useful guide to future creators.
Here are some of the things that have annoyed me recently:
- When the dev talks to the reader in an intro:
- if you've done a good job creating the game, there is no need for an introduction.
- nobody wants to hear from you
- nobody thinks you're as funny as you think you are
- people want to try the game, not try you.
- characters who repeatedly make decisions like they're complete fucking morons
- you should give the character the choices that the player would make
- if you need the MC to make ridiculous decisions to make the plot work, you have a bad plot.
- Don't have all your Love interests look exactly the same.
- give the player some variety - not everyone likes grotesque ass/boobs.
- Story is the most important!
- ren'py renders will never compete with an entire internet full of real women doing real things
- people play these games to become immersed in the story and the world of the game
- If the only thing you can say about your game is "har har, i made a naked lady", then you game is bad.
I'd be interested in what other people think and to debate this topic.
Thanks!
- When the dev talks to the reader in an intro:
- characters who repeatedly make decisions like they're complete fucking morons
- Don't have all your Love interests look exactly the same.
- Story is the most important!
Personally I don't mind that one- if I don't understand what's being said, it doesn't make much difference whether the game shows "Ou est la fromage de ton pere?" or "[something French]". But if I'm really curious the first one gives me the option to look up what was said.And when people speak in your native language that isn't english (because, let's face it, you're not going to google translate to a language you don't know), don't write out their speech in their native language and alphabet. Just leave it as a *speaking another language* or *speaking japanese* if the player character isn't meant to understand what is being said. Again, you are alienating the player here, not the player character.
I suspect this comes from devs who want to be making a story about high schoolers but don't want to say high school because that might imply the characters are underage (devs of actual high school games tend to start their story on the first day of senior year, but if you're worried about age that still locks you out from using characters in lower grades). That's also why you get so many "colleges" where the main character has a homeroom teacher who apparently teaches all his subjects, goes to eat in a grade school lunchroom every day, etc.College rarely, if ever, has students wear uniforms. We can tell which devs didn't go when they have students past high school wearing them. And in the US, it's quite rare outside private schools for kindergarten through 12th grade.
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