The scale of the model does not affect the body proportions. You can reduce the model by 3 times, but it will still look like an adult. To make an adult model look younger, you need to reduce certain parts of the body that grow in adults. These are the breasts and the ass/hips.Are interested in a Sofia with smaller proportions?
This may be your personal opinion, but it is not how girls bodies are shaped in real life. It is rather common for girls ages 12-14 to start having wider hips than waist. I know this from personal observation. And I'm not talking about the chubbier girls either, I have seen this in slim athletetic girls too.The body of a “real” loli (traditional for the genre) has the shape of a “log”. The width of the chest/belly/hips is the same. With breast or butt/hip enlargement, the age immediately jumps up and looks 16...18+.
The scale of the model does not affect the body proportions. You can reduce the model by 3 times, but it will still look like an adult. To make an adult model look younger, you need to reduce certain parts of the body that grow in adults. These are the breasts and the ass/hips.
The body of a “real” loli (traditional for the genre) has the shape of a “log”. The width of the chest/belly/hips is the same. With breast or butt/hip enlargement, the age immediately jumps up and looks 16...18+.
Plus, the scene camera (in any game) distorts the image and enlarges the picture at the edges of the screen (therefore, in close-ups, body parts can look much larger than they are in the model). This can be taken into account when constructing scenes and either minimize distortion or even neutralize it by making an alternative version of the character model for close-ups with narrower and shorter hips/legs.
It all depends on what age you yourself decided for the characters in the game, and what minimum age you are not afraid to make. If it's 18+, then the existing characters already fit perfectly. If you want to add new ones who will be younger, then the ass/hips/legs can be smaller.
In any case, don’t take what I write to heart and don’t adjust yourself to anyone, just do what you think is best. This is how masterpieces are born.
ps: All this is written through Google Translator, so there may be some oddities or semantic inaccuracies. In any case, I wish the developer all the best and good luck.
There is no point in considering borderline cases when, looking at a girl from behind (only at her figure), you cannot confidently say her age (16 or 30).This may be your personal opinion, but it is not how girls bodies are shaped in real life.
There is also no single standard for this for all people, and it can vary greatly depending on where you live and what you eat. For example, Asian women are much slimmer than European, and you will call some too young (10-12), although they are adults (25+).It is rather common for girls ages 12-14 to start having wider hips than waist.
I'm almost 50, my decrepit old brother -))my little brother!
Absolutely. The game is progressing very well, but the update release times are just painful.The game looks much better than at the beginning, I just hope that its next update won’t drag on for another year
Because I'm working with CPUs. there is no money to buy a dedicated GPU.Absolutely. The game is progressing very well, but the update release times are just painful.
Oh, I 100% get it. Not bashing you or your work for the dev time, just saying that waiting update to update is painful because I want to see more of it!Because I'm working with CPUs. there is no money to buy a dedicated GPU.
Imagine that a render that takes me 12 hours working with a CPU, with a 3070 would take me 5 minutes or less.
My CPU is an A8-9600 (2016), although it is old, it still works like a champ, so I can't complain.
All lags are simply due to the lack of a dedicated gpu.
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