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Since when did hairy chicks with ugly faces, tattoos and big tits start to be called loli?
с каких пор волосатых теток с уродлмвыми мордами, наколками и большими сиськами стали называть лоли?
 
Looks like cuties the video game

I'm laughing people are complaining at the designs when they're called streetrats, when literally street rats are generally broke homeless people. Honestly just looks like a homemade new Orleans rap video lmfao.

But it's pretty decent pure smut content
 
I was just wondering how all the renders could be as grainy and noisy as they are and still be that big, I mean damn lol.
I gotta wonder the same thing, now that i've been playing the game. The bulk of it is the 2.64GB Images library, yet they're so grainy I have no idea how they take up so much space. The game has potential and plenty of it, but it seems there's a fair bit of work to be done first. Best of luck to blacksnowflake, here's hoping this comes together sooner than later
UPDATE: OKay, I do have at least one good thing to say so far. For an initial release, especially considering the huge size of the game, there is a ton of content. I've seen avn's with 3-4 releases under their belts that had less playtime than this does. So in that regard it's off to a good start. Plenty of lewds, lots of kinks already (including a couple that don't necessarily trip my trigger, but you can't please everybody and they fit well with the storyline.) We're missing a couple of tags so far, though: Watersports (urination) and Rape (only one scene and it does turn out well in the end, but it's still rape and should be tagged.)
Honestly, games exactly like this one are why I make it a policy to never "formally" review an initial release of any game. It's rough as a corn cob right now, but it has so much potential IF the dev polishes it up some that an honest review right now would be massively unfair to the game. So I stick to hopefully-constructive criticism in the comments, and hope that the dev reads the thread and takes the advice in the spirit it was intended. I would *love* to see this game realize its potential and become a serious contender in this genre. Consider it a challenge, Blacksnowflake: show myself and the rest of us what you can really do. Viel Glück!
;)
 
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Webm is honestly overrated. Lossless jpeg provides up to 85% filesize reduction with no visible loss of quality. I use it all the time for compressing my AVN screenshots; IrfanView has a batch conversion function that works wonders,
Pretty sure you mean webp and not webm. I use XnConvert from xnview which is also free for converting images it also has a batch option and can be set to overwrite the files and has like 50 different options to choose from depending on what file format you want to change the file to. It's the one that I use all the time. I also use it when a file can't load into image viewers or load on the site without an error. Most common culprit for that is the image was run through a fuckafyer which is what I call a cruncher.
 
Pretty sure you mean webp and not webm. I use XnConvert from xnview which is also free for converting images it also has a batch option and can be set to overwrite the files and has like 50 different options to choose from depending on what file format you want to change the file to. It's the one that I use all the time. I also use it when a file can't load into image viewers or load on the site without an error. Most common culprit for that is the image was run through a fuckafyer which is what I call a cruncher.
I'm forever getting those confused, so thanks for the clarification. I also wasn't familiar with xnview; I'll look into it as a possible backup in case irfanview ever stops being supported. (I've used irfanview pretty much since it came out, so I'm quite fond of it lol.) After all, it never hurts to be familiar with more than one program that can do the same job. By a cruncher, are you talking about a compressor like WinZip/WinRAR, etc? Or something far more insidious that's practically guaranteed to degrade image data to a ridonculous degree?
 
Crunchers are what those one compressor tools are called for compressing images down past what normal compressors compress stuff down to for images like webp. It's not a world for Alyssa for example uses a cruncher for the compressed images. If I try to load one into paint-net it'll throw up an error until it's run through XnConvert.
 
Why do the male characters look mostly normal and the girls look like the tortured dolls from toy story?

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You dont want to fuck Howdy Doody?

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Webm is honestly overrated. Lossless jpeg provides up to 85% filesize reduction with no visible loss of quality.
Webm is for videos. You may be thinking of webp.
I'm not that familiar with ogg, but I know ren'py does support mp3 so why not go with the tried and true
MP3 is ancient garbage. OGG sounds better at lower bitrates. Opus is even better again, but not as widely supported yet.
I was just wondering how all the renders could be as grainy and noisy as they are and still be that big, I mean damn lol.
Grain is harder to compress but the noise indicated the dev just doesn't know what they're doing.
 
Webm is honestly overrated. Lossless jpeg provides up to 85% filesize reduction with no visible loss of quality. I use it all the time for compressing my AVN screenshots; IrfanView has a batch conversion function that works wonders, and it's free so no risk for the dev. I set the batch converter on 94% progressive jpg and just watch the filesize get chopped to pieces. I'm not that familiar with ogg, but I know ren'py does support mp3 so why not go with the tried and true, even if it is pretty lossy compared to wav or aiff. Set the bitrate high enough and you can minimize the lossiness a fair bit and still make the file sizes manageable.

Webp is more efficient than jpeg (almost twice less filesize for equal visual quality). Webp compression makes image look smoother, which is usually good as it reduces graininess. While jpeg introduces ugly artifacts near borders of colored areas. To avoid that you would need to use jpeg with better quality (larger files).

Bottomline: no, webp is not overrated (and webm for that matter), it's just the best. Especially for 3DCG renders. Only small pictures like UI buttons don't compress well into webp; then usual png is OK for them.

I was just wondering how all the renders could be as grainy and noisy as they are and still be that big, I mean damn lol.

You get grainy renders when you "undercook" rendering of a 3D scene into 2D picture. Imagine rays of light that bounce from objects and create colored dots in the resulting picture. When there are very many rays, they form a smooth picture as the result. But if you try to work faster and use lower amounts of rays, there are separate dots in the image.

It has nothing to do with image format. The developer just wanted to make more pictures in shorter time, at the expense of quality.
 
Webp is more efficient than jpeg (almost twice less filesize for equal visual quality). Webp compression makes image look smoother, which is usually good as it reduces graininess. While jpeg introduces ugly artifacts near borders of colored areas. To avoid that you would need to use jpeg with better quality (larger files).

Bottomline: no, webp is not overrated (and webm for that matter), it's just the best. Especially for 3DCG renders. Only small pictures like UI buttons don't compress well into webp; then usual png is OK for them.



You get grainy renders when you "undercook" rendering of a 3D scene into 2D picture. Imagine rays of light that bounce from objects and create colored dots in the resulting picture. When there are very many rays, they form a smooth picture as the result. But if you try to work faster and use lower amounts of rays, there are separate dots in the image.

It has nothing to do with image format. The developer just wanted to make more pictures in shorter time, at the expense of quality.
Came here to basically say that. Grain comes from not letting a render complete but the same amount of pixels exist either way. So rez + compression = the size not the quality.

(basically why "HiRez" meant nothing for TV quality, just a sales buzz word)
 
Why do the male characters look mostly normal and the girls look like the tortured dolls from toy story?

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YES! This is the first thing that came to mind. Absolutely hideous. Hard pass.
 
Have not played yet but for sure i try it out.
I just simply dont understand these negative comments...never will.
I love VN-s. and have played "tons" of them. Of course...some are better and maybe some are not my cut of tea but that does not make me negative about them.
Every single game is a big work from devs and for sure they doing they best and keep improving.

Shortly i just wanna say that all of you....game makers..are amazing!

PS. since my English is not the best...i be quiet again.
 
This one is different.
Me like different.
Near duplicates enough.
I can see the humor.
 
Have not played yet but for sure i try it out.
I just simply dont understand these negative comments...never will.
I love VN-s. and have played "tons" of them. Of course...some are better and maybe some are not my cut of tea but that does not make me negative about them.
Every single game is a big work from devs and for sure they doing they best and keep improving.

Shortly i just wanna say that all of you....game makers..are amazing!

PS. since my English is not the best...i be quiet again.
Most of the comments are just jumping the bandwagon.
Like sheep. MEHHHHH
no opinion of their one , i presume
 
OK, I played the game after my shit talking, this is my new favorite game.

It is fucking ridiculous. I love ugly-hot chics. I love whored-out bright makeup.

This check a lot of my boxes.

Keep it going, dev!
 
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