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[Unreal Engine] VAM Lisland [v0.86S] [SythmanG]

Notice
Updated due to the game being leak elsewhere.
does any1 knopw were to get health poyion as ive gone out to

Wen u first enter theres a code at the bottom of first shaft
health potion recipe is on banana island on top of that hill - still same place. you need alchemy table to brew it.
 
Thanks and i have already got the alc table. do u know were to get unidentified goo from?
in items guide you got for every item ingame where and how
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and main 1 and main 2 got for every recipe, orb and tool that is
tho if you find something that is not in guides do tell.
 

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in items guide you got for every item ingame where and how
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and main 1 and main 2 got for every recipe, orb and tool that is
tho if you find something that is not in guides do tell.
Cave off main island is a dead end but has 2 perls in it x 472, y-154 enterance
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Found a cave not on interactive map x646, y567 off hardclimb island 2 paths 1 on left and way longer on the rite both seem to be dead ends
 
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Cave off main island is a dead end but has 2 perls in it x 472, y-154 enterance
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Found a cave not on interactive map x646, y567 off hardclimb island 2 paths 1 on left and way longer on the rite both seem to be dead ends
you got both those on map
 
I love that there seems to be a thriving community around this game now. For too long this thread was a ghost town.
there wasnt game leaked in long time and before that game was also banned for long time so we kept in pm/dm
 
worth to mention the picture decos
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might have more uses than to just hang from wall
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usable for some location pointers so you dont add more waypoints to the H or what ever.
I've been thinking about your post about the picture decos, and it occurred to me that there doesn't seem to be a limit to how large you can scale them. That, plus the ability to incorporate transparency as shown in your post leads me to think there's a good possibility of creating a loli "Colossus of Rhodes" that you could sail or walk under. Going to see about trying that once I get my house in order. Making changes to the house is really hard if you don't plan everything out just so.
 
I've been thinking about your post about the picture decos, and it occurred to me that there doesn't seem to be a limit to how large you can scale them. That, plus the ability to incorporate transparency as shown in your post leads me to think there's a good possibility of creating a loli "Colossus of Rhodes" that you could sail or walk under. Going to see about trying that once I get my house in order. Making changes to the house is really hard if you don't plan everything out just so.
yeah big or small. i thought putting food pics for those that are picky (beef and cookies works for majority), tho did only for this one so far.
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thats also main reason why i havent build more than one villa and few bridges. got slight issue when you cant take em down completely and you can only remove all things you build in settings. entrance stairs have to be fixed those bug in most cases. tho those days with portals one house is enough would be nice to have some other material than wood. we got bricks, we got alien tech and till then can always expand for more beds.
i would also love to see some big bed for mc where they can all stuck around, big diner table where they can all eat. would kill for some pool (would put on 3rd floor) and volleyball place would also be nice (plenty sand near house). some for girls to do.

the fish and meat girl

 

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0.85.1

  • things spawn correctly again.

0.85
  • More Workers

Crafting Improvements
  • Added filter buttons to Crafting Tables T1–T4.
    • These filters work the same as the dropdown list but allow faster access to crafting categories. (less scrolling)

  • Worker Navigation Improvements
    • Workers should now be able to walk correctly even if your base is placed on:
      • Sheer cliffs
      • The small island where the detector is found
    • Workers cannot swim far, so you will need to transport them by raft if needed.
    • Note: Loading times may be longer, especially the first time loading this version, due to pathfinding adjustments.

  • Interaction Improvements
    • Improved interaction with workers while sitting on gardening pots — interactions should now be easier and more reliable.

  • Fixes & Adjustments
    • Fixed Bird’s Eye skill (M key) not working correctly.
    • Collecting dirt no longer counts toward the Stick Quest task.
    • Time will no longer be visible while sleeping unless you have a clock in your inventory.
    • Adjusted internal logic for Cleaning and Gardening systems.
      • Object detection will be further generalized in future updates.
    • Removed the Easter Event from this version.

 
0.85.1

  • things spawn correctly again.

0.85
  • More Workers

Crafting Improvements
  • Added filter buttons to Crafting Tables T1–T4.
    • These filters work the same as the dropdown list but allow faster access to crafting categories. (less scrolling)

  • Worker Navigation Improvements
    • Workers should now be able to walk correctly even if your base is placed on:
      • Sheer cliffs
      • The small island where the detector is found
    • Workers cannot swim far, so you will need to transport them by raft if needed.
    • Note: Loading times may be longer, especially the first time loading this version, due to pathfinding adjustments.

  • Interaction Improvements
    • Improved interaction with workers while sitting on gardening pots — interactions should now be easier and more reliable.

  • Fixes & Adjustments
    • Fixed Bird’s Eye skill (M key) not working correctly.
    • Collecting dirt no longer counts toward the Stick Quest task.
    • Time will no longer be visible while sleeping unless you have a clock in your inventory.
    • Adjusted internal logic for Cleaning and Gardening systems.
      • Object detection will be further generalized in future updates.
    • Removed the Easter Event from this version.

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been thru quickly. the part
  • More Workers
they dont spawn on their own, its not extra jobs added to current girls, still same amount of hearts
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beyond that seems to mostly be bug fixes, but did notice that have gain 2 levels in 1 day (usually takes 2 or 3 days) havent done anything special, send girls on job and beyond cleaning lisa did extra gardening job (still doesnt bring anything back) and run around a bit. * collected few composts with 1k+ brought extra level.
so if anyone notice anything new do tell.
 

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I just realized that the shards corrispond to red, blue, white moons, and there is yello for the sun maybe. only noticed the colors at night as i was looking at the blue and wgite moon, a red one can be seen also.
 

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Found it lol.

Do u know what the disapline bonus means for lue the baby?
for that one got no clue since all she does is eat and piss. shes only one thats not maxed out in discipline. maybe collecting piss water does have some effect cause discipline is round 30%,
somehwere in changelog did read that you can increase it when they accept wrong food, but with this you can also decrease it when they reject and on top you decrease happiness to which is pain to level up with those that you cant feed all the time. so i really didnt bother with. didnt even bother with level baby up while all others are between 60+/100lvl
 
So is there actually no chance to get them?
probably is i just got no clue how. i id try to do some stuff if anything would trigger, but i dont see any ? after a day spent ingame. so got no clue behind what they are locked in. its also not events for sure since got almost double points on all of them and collected all on 2 of them (-1 small pumpking and candies). didnt do any of the minigames, like dreams, ghosts, fishing to know if they are locked there.
and in the end could also just be bugged for ? not to show
in short havent find anything to updated guides with.
 
How do i enable seasonal events such as xmas so i can collect presents and such? In older versions i was able to enable all at once but i dont remember how.
 
How do i enable seasonal events such as xmas so i can collect presents and such? In older versions i was able to enable all at once but i dont remember how.
if you got S version - load save and go to menu
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have to enable each time you load
 

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