I made a game

Breeding Season I played it and thought the game was really good up until version 5.4; after that, the animations were removed. I don't think the AI ruined it, what happened was that while the characters and artwork were improved, all the sex scenes and animations were taken out. In my opinion, that’s what ruined the game. To be honest, until today I didn't even know that AI was used for that.

Breeding Season is way too old for AI :D Since one of the common critiques to devs who use AI is "you should hire an artist instead", Rebel was making a point about artists sometimes not being trustworthy. In the case of Breeding Season, the lead artist for the game got the money and run, basically dooming the project for good.
 
I'm going to be honest, your description of the game has so much of lists of 3, it's not x but y, em dashes etc that this to me just looks like a garbage game. Even ignoring my personal hate for AI how do you expect your edit of AI output to be in any way decent when even the game description is like this? Probably better to actually write in your own language instead.
 
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I'm going to be honest, your description of the game has so much of lists of 3, it's not x but y, em dashes etc that this to me just looks like a garbage game. Even ignoring my personal hate for AI how do you expect your edit of AI output to be in any way decent when even the game description is like this? Probably better to actually write in your own language instead.
thanks for the honesty, i get what you mean. i'll keep it in mind for the future! 🙌
 
@Kessy

So, Went through the 14 days, clearly a lot of things have not been integrated yet (which for a version titled "1.0" can be confusing), so i'll pass on all this

didn't go through all storylines, mainly focused on the gym one

As of now the biggest incoherence I see is that you don't get to spend time with the GF. While it seems there is an emphasis on going too far with other girls or not, you actually don't get to have a choice to spend a little time with her in the morning, but instead are forced to spend time doing things on your phone. But yet again, maybe these are parts not integrated yet

Another thing that comes to my mind, the hacking of the librarian computer. Thank god I saved when I saw "This is the IP, I better remember it" so I could come back to it when I was asked to remember the thing. Now maybe there is a way to replay the scene, didn't test if. But if there is not, that's clearly a potential softlock for one of the routes

That apart, I don't really have anything more to say. It was nice. It clearly has potential, but needs to be filled up with more content.
 
With the help of AI tools, creating a game has become significantly easier, and it produces a more interesting visual experience.
 
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@Kessy

So, Went through the 14 days, clearly a lot of things have not been integrated yet (which for a version titled "1.0" can be confusing), so i'll pass on all this

didn't go through all storylines, mainly focused on the gym one

As of now the biggest incoherence I see is that you don't get to spend time with the GF. While it seems there is an emphasis on going too far with other girls or not, you actually don't get to have a choice to spend a little time with her in the morning, but instead are forced to spend time doing things on your phone. But yet again, maybe these are parts not integrated yet

Another thing that comes to my mind, the hacking of the librarian computer. Thank god I saved when I saw "This is the IP, I better remember it" so I could come back to it when I was asked to remember the thing. Now maybe there is a way to replay the scene, didn't test if. But if there is not, that's clearly a potential softlock for one of the routes

That apart, I don't really have anything more to say. It was nice. It clearly has potential, but needs to be filled up with more content.
Thanks for this really helpful.

the point about the girlfriend is actually really good. i think i got so focused on the "temptation to go too far with other girls" angle that i accidentally forgot to give the player a reason to actually care about her. you're right you should be able to spend time with her in the morning, not just be forced to look at your phone. i'll definitely add more interactions with her in the next update. that's solid feedback.

the library IP thing is also a good catch. i'll add a failsafe so people don't get softlocked.

lots more content planned. this kind of feedback helps me figure out what to prioritize. thanks again 🙌
 
Certainly looks like an interesting game, I'll check it out but AI does have that tendency to cause issues especially when you're doing future updates.
 
Thanks for this really helpful.

the point about the girlfriend is actually really good. i think i got so focused on the "temptation to go too far with other girls" angle that i accidentally forgot to give the player a reason to actually care about her. you're right you should be able to spend time with her in the morning, not just be forced to look at your phone. i'll definitely add more interactions with her in the next update. that's solid feedback.

the library IP thing is also a good catch. i'll add a failsafe so people don't get softlocked.

lots more content planned. this kind of feedback helps me figure out what to prioritize. thanks again 🙌

Glad to know it helped. Actually I was in the state of mind of not cheating, but the lack of content and possible interactions depressed me too much so i switched to "ok show me content" mode
 
Congrats on the release, as a solo dev that released an AI game I totally get that yeah you'll get some Anti- AI hate , but if your content is good, many will still play it. Most all New games will use AI in some form. so the haters best get use to it or they will have nothing to play. Ai in a few more years will be so good you wont be able to tell anyway. the only other issue will be censorship even the AI NSFW Lora models are being removed from sites now.
 
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Congrats on the release, as a solo dev that released an AI game I totally get that yeah you'll get some Anti- AI hate , but if your content is good, many will still play it. Most all New games will use AI in some form. so the haters best get use to it or they will have nothing to play. Ai in a few more years will be so good you wont be able to tell anyway. the only other issue will be censorship even the AI NSFW Lora models are being removed from sites now.
thanks! the AI backlash is exhausting sometimes, but the warm feedback keeps me going. seriously appreciate it.
 
thanks! the AI backlash is exhausting sometimes, but the warm feedback keeps me going. seriously appreciate it.
warm feedback from a fellow slop enjoyer is not positive feedback.

The overhwelming vast majority of people outside this website hate and actively avoid AI images, and for good reason.

There's no soul, no heart. Putting texts into a prompt is as much effort as this dialogue i am writing to you now.
 
Thread owner
warm feedback from a fellow slop enjoyer is not positive feedback.

The overhwelming vast majority of people outside this website hate and actively avoid AI images, and for good reason.

There's no soul, no heart. Putting texts into a prompt is as much effort as this dialogue i am writing to you now.
you're right that AI is controversial, and i get why. but writing a game isn't the same as writing a prompt. the prompts are maybe 10% of the work - the story, branching, logic, scene design are all me.

and even the assets - i had to fix almost every single one in Photoshop. AI still can't produce clean usable images on its own. it's not just "type and done."
 
warm feedback from a fellow slop enjoyer is not positive feedback.

The overhwelming vast majority of people outside this website hate and actively avoid AI images, and for good reason.

There's no soul, no heart. Putting texts into a prompt is as much effort as this dialogue i am writing to you now.

Well to be more precise, I would say lots of people (including me) tend to avoid AI visuals because most of games featuring this are lazyly made. Lots of game w handmade graphics have no soul either though.
Which is why I tend to focus on the gameplay and mechanics, as after playing lots of eroge I consider it is the most accurate marker of "does a video game has a soul or not".

Using AI right is a skill in itself to be developped, and has to be used alongside other skills for it to give proper, expected results

Now @Kessy to go back to the game, I hope things go smoothly and you don't lose yourself in development hell lol

In the end - what do you want to share, what do you wish people to remember.. I know that sometimes the answer can be a bit vague but I think it is important to stick to this "absolute" to not get lost too much
 
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Well to be more precise, I would say lots of people (including me) tend to avoid AI visuals because most of games featuring this are lazyly made. Lots of game w handmade graphics have no soul either though.
Which is why I tend to focus on the gameplay and mechanics, as after playing lots of eroge I consider it is the most accurate marker of "does a video game has a soul or not".

Using AI right is a skill in itself to be developped, and has to be used alongside other skills for it to give proper, expected results

Now @Kessy to go back to the game, I hope things go smoothly and you don't lose yourself in development hell lol

In the end - what do you want to share, what do you wish people to remember.. I know that sometimes the answer can be a bit vague but I think it is important to stick to this "absolute" to not get lost too much
that's a really good way to put it. "AI right is a skill in itself" - yeah, i completely agree. it's not a magic button, it's a tool. and like any tool, it only works if you actually know what you're doing with it.

and you're right about the soul thing too. handmade graphics don't guarantee soul either. i've played plenty of beautiful games that felt completely empty. for me, the thing that matters most is whether the story pulls you in and makes you want to keep going.

as for what i want to share - honestly, i just want to tell an interesting story. something you can get lost in, like a good book. with twists, unexpected endings, and characters that feel real enough to care about. that's the goal. whether i get there or not, we'll see)
 
that's a really good way to put it. "AI right is a skill in itself" - yeah, i completely agree. it's not a magic button, it's a tool. and like any tool, it only works if you actually know what you're doing with it.

and you're right about the soul thing too. handmade graphics don't guarantee soul either. i've played plenty of beautiful games that felt completely empty. for me, the thing that matters most is whether the story pulls you in and makes you want to keep going.

as for what i want to share - honestly, i just want to tell an interesting story. something you can get lost in, like a good book. with twists, unexpected endings, and characters that feel real enough to care about. that's the goal. whether i get there or not, we'll see)

There are themes of corruption, love, perversion, blackmail and distrust... is it a love story in despite of the other things, or a story of how corruption twisted love and set a couple apart? or maybe a bit of both? (just examples put out of the box it could be more subtle ofc)

There is something strong you want to share, otherwise you wouldn't have put that many efforts already in making all this - So if you can identify what this something is, you'll stay focus on the most important things and the rest will follow

Anyway good continuation with development
 
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