1/3
1 Year of Service
"rewrite" = the original game is "on-hold". But even declared hiatuses and rewrites sometimes stretch into eternity. I guess that as long as dev is still around and keeps communicating - there will be reasons not to declare game "abandoned".I'd struggle to come up with guidelines that apply universally - for example, something like Summertime Saga undergoing a rewrite in another engine is under very active development, but there's no updates while that happens. Developing the game and talking about developing the game are to an extent mutually exclusive in terms of time spent, though incorporating community feedback on direction on those updates seems valuable in keeping the dev more grounded, and in avoiding the community eating them alive due to impatience. It's tough when so often there are very small teams and no set update or post schedule - these are usually not very professional teams, even if they do work very hard. Too much variance to hold everyone to a rigid timeline.