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How long is too long for a game to have an update...?

  • Thread starter Thread starter thropper
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1 year + absolutely unacceptable. How the fuck are you supposed to remember if you play other games? And fuck starting from the beginning.
 
Any longer than 90 days and i wonder if they are just milking the Patreon money.
 
Any longer than 90 days and i wonder if they are just milking the Patreon money.
Unless they give long updates. If it's more than that and like a 10-15 minutes worth of play it's bullshit. Sometimes I wait if it's one that's every month or 2 but only that much worth.
 
thats not an exact number. too long is when the update finally comes out, you couldnt care enough to play it. otherwise, for our bitching and whining, if an update comes out and we still play it, well we are playing it, so wasnt too long after all
 
if they have given an promise of an update, whci some do. then even being a week late is too much.
If the update is more ambiguous then generally 3 months.
though i did come across one that did a major update and rehaul over a year later.
 
if they have given an promise of an update, whci some do. then even being a week late is too much.
If the update is more ambiguous then generally 3 months.
though i did come across one that did a major update and rehaul over a year later.
Over a year is absolutely ridiculous. How the fuck are you supposed to remember what happened before? And redoing from the beginning is a non-starter.
 
An indie game should ideally have monthly updates, but if there is more than a season between each update I really have to wonder what the dev think they are waiting for.
Just release what you have and then continue it on the next update!
 
3 months is the limit for me. Especially those that took 3 month to do an increment of 0.1V or even less o_O
 
It all depends on size of updates and how much content is planned. If it is short game then 12 months can be fine if there is any meaningful content added and it finishes development in 2-3 years. I will be able to play it. If it is supposed to be big game and you barely see any updates then it is the worst.
Think about Echhi Sensei. This game was already impossible from the start. Full 1 year day by day in 1 game? Ok. But 1-2 mots to get update with 1-2 days? How much time it would take even if creator didn't intend to fuse it into weeks and months later.
 
I'm okay waiting for 3-4 months but if the guy just keeps on promising or zero progress reports 7 months is Def the breaking point
 
I like it when updates take less than half a year, I only observe one game where updates take longer
 
I don't pay anything for these games, so there is no legitimate answer to that question. That said, if a game goes more than 6 months between updates, I will have forgotten the details of its story and characters and my motivation to play the new update will be low. Likewise if the update looks like it is on the small side (i.e. 6+ months of waiting followed by 2 hours of new gameplay).
 
anything beyond 6 months is too long. Ideally you want a release every 3 months or so that is large. Monthly releases are usually 5 minutes of content.
 
I think any update that took beyond 3 month for little content added in would be in the list of it, like what are the developers even doing in those times to only have that tiny update?
 
My favorite is the so called two hours of gameplay takes you twenty minutes or under an hour to complete using the words and text to claim an update is long, over images or animation.

Some Devs think they are Shakespeare or writing the next great novel.

When i see an update i hope there are plenty of sex scenes. and story buildup that is not just padding it out. Some games are just for fun. The serialized nature of most games is to milk their patrons. Rather than have an organic story. Or just a sex romp from A to B with loosely connected scenes.

3 to 6 months per update at the absolute end zone on time limit. Stuff that takes a year I may play, but I may have forgotten everything.
 
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