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2 Years of Service
I’ve been trying to learn daz and that’s going along alright, but at some point I decided to start writing. However I am having a bit of a hard time with dialogue sounding stiff to me. So I thought I would ask, how do you start a game for development? Do you do the renders first and work from there, do you storyboard, how do you make the dialogue not so stiff? I wrote a very small script but I can’t tell if it’s good or bad, if the dialogue is too stiff or if there is far too much exposition. I feel like perhaps I am writing as if I were writing a book.
Does the writing just come naturally to good writers or do you make a few renders and go from there?
Does the writing just come naturally to good writers or do you make a few renders and go from there?