@JuicyGenieGame
I see you updated the tags. I had just downloaded and started... now I see the AI CG tag and the AI prefix... Makes me want to stop before I get in and find something that annoys me. From what ive seen so far, you use Daz then run it through AI enhancement, which I would not exactly call AI CG. If the images were purely created via AI then sure. The difference is AI CG means the character is going to look vastly different in every image. Same hair color, and same basic features, but it wont look like the exact same person. So I would probably remove that tag unless there is actuall 100% AI CG coming that I havent seen, in which case I will back away slowly. I fucking hate that shit.
The rest is mostly suggestions and shit ive noticed. Feel free to ignore if it you want.
So far, ive found... some almost bothersome inconsistencies with characters between renders that I blame on your AI enhancement. In the first off the bus scene, the preggo wife's face changes a few times enough to where it bothered me. Not quite the same feeling as the uncanny valley thing, but close. Something just feels off and draws your attention to it. I would work on reducing that. Also, the patter on her dress shifted from render to render. Sounds like a small thing, but kept drawing my attention to it enough to get annoying.
Next, your AI render>video. I am personally a fan of it, when used right. Most devs use it right very rarely, and the rest of the time they just accept shart is sprays at them. You seem to be closer to the good side than the bad so far, but I only made it to the dinner table so far. I would recommend you try to reign it in in some of the more dramatic scenes. I think there was one when she was dressing that was just... too much. It was like a new actress trying to act out a scene, not something a real girl would do when alone in a cabin with no audience. Just seemed scripted/fake. Same with her walking away from the 2 boys after the coin toss. Overly acted out, not a realistic set of movements. Also, I feel like her tits gain 2 cup sizes in the AI video vs the renders. that shit annoys me mostly because Im broken and dont like big fatbags. Most people prob wont mind that. Another oddity. The farmhand, shoveling what looked like dirt. Then in the short video, he was standing in a puddle/lake/pond/etc. Def didnt look like the same place he was in the still render. Ive seen this once before. Renders were showing black asphalt in a parking lot. Dev made a video out of one of the renders, and suddenly the entire asphalt parking lot was an ocean. With parking stripes painted on it. Waves moving, ripples in the water, etc. AI incorrectly thought it was water, not asphalt and went with it. The problem is the dev looked at it and said "Sure, that works for me". Now, there is a chance you didn't notice the sudden flood of water, or maybe even though "meh, plausible enough that this field might have some water in it.", but... I would be careful with shit like that. The more you have, the more unsettling it becomes. Lots of players these days HATE AI in these games. I think most will tolerate it if you do it right. Also, if you do it halfass with ocean parking lots, you are giving the AI haters more fuel for the fire.
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Just ran into this example. Something about his face changes enough to where it almost looks like a diff person. All I can really see is the lips. Still made me think "whoa, wtf". Same with his shirt. back to back images and a drastic change like that just stands out.