Theme editor

  • RequestStream Movies, TV shows and anime streaming • 1 week trial
  • LewdCorner Site Cleanup Update
    A new cleanup update has been posted covering the recent Vault rework, rank changes, policy cleanup, and theme polish. The goal is to make LC cleaner, easier to understand, and safer for the site going forward. - Jack Of Blades
    Read More
  • use the latest updates page in the main menu for recently updated games (we are still fixing this section.)

VN Ren'Py DAZ God Life [0.2.4b] [RavenThunder]

personal experience ?? damn man you luckky as hell
Just remember the grass is always greener from the other side. In some ways, sure, I like to call it lucky, in others not so much (eg lost over half my OG family in the process, which in AVNs everyone is magically fine with it and even wants to also fuck you after they learn that incest isn't an issue to you).
 
It's been almost a year...has anyone heard from this dev lately? :(
From the devs SS page

A Vacation Mode enabled​

Raventhunder has decided to take a break from March 01, 2026 till May 01, 2026, but you can subscribe anyway.
Raventhunder has left this message for you:
Hey,



Starting in march, I'll be pausing donations until the new update is finished and posted.


This year didn't start well... I was already dealing with some personal issues and everything just piled on, it's affecting development too much, I've been dealing with burnout for a while, and forcing creative work hasn't been producing good results, the progress in february was better than Dec/Jan but wasn't enough to finish everything before march. After thinking about it a lot, I promised myself that if this keep happening, I would take a different approach instead of pushing through maybe making things worse.


Donations will remain paused throughout this month, and if necessary next month as well, until the update is completed and released. I'll spend two weeks away from home in a different place to reset and come back recharged. It's better to step away briefly and return with clarity than to keep rewriting scenes that don't feel right. Most devs go through dark periods like this at some point. This will pass.


I won't be receiving subscription support during this time, but the work will continue. The break will last two weeks, and production will resume in the third week after this short reset. As said before there is another daily job, so I don't rely solely on the game for a living, but of course the money will be greatly missed, still, this is for the best. The last time donations where paused for a month, it helped a lot to reduce the pressure and recharge my batteries. I love this game, and what matters most is that this story continues.


Thank you for your understanding, and thank you for all the support.
 
From the devs SS page

A Vacation Mode enabled​

Raventhunder has decided to take a break from March 01, 2026 till May 01, 2026, but you can subscribe anyway.
Raventhunder has left this message for you:
Hey,



Starting in march, I'll be pausing donations until the new update is finished and posted.


This year didn't start well... I was already dealing with some personal issues and everything just piled on, it's affecting development too much, I've been dealing with burnout for a while, and forcing creative work hasn't been producing good results, the progress in february was better than Dec/Jan but wasn't enough to finish everything before march. After thinking about it a lot, I promised myself that if this keep happening, I would take a different approach instead of pushing through maybe making things worse.


Donations will remain paused throughout this month, and if necessary next month as well, until the update is completed and released. I'll spend two weeks away from home in a different place to reset and come back recharged. It's better to step away briefly and return with clarity than to keep rewriting scenes that don't feel right. Most devs go through dark periods like this at some point. This will pass.


I won't be receiving subscription support during this time, but the work will continue. The break will last two weeks, and production will resume in the third week after this short reset. As said before there is another daily job, so I don't rely solely on the game for a living, but of course the money will be greatly missed, still, this is for the best. The last time donations where paused for a month, it helped a lot to reduce the pressure and recharge my batteries. I love this game, and what matters most is that this story continues.


Thank you for your understanding, and thank you for all the support.

Reading this left me with a deja-vu-soap-opera-feeling.
I had a look and re-read the previous pages; check this out:

August 2025
"personal issues"
https://lewdcorner.com/threads/god-life-0-2-4b-raventhunder.5025/post-882411

October 2025
"confident that from October onward it’ll be smoother"
"rewrites or expansions"
https://lewdcorner.com/threads/god-life-0-2-4b-raventhunder.5025/post-904228

December 2025
"brain fog", one scene left
https://lewdcorner.com/threads/god-life-0-2-4b-raventhunder.5025/post-924975

January 2026
"I lost a very close family member"
https://lewdcorner.com/threads/god-life-0-2-4b-raventhunder.5025/post-937817
 
Last edited:
It's been almost a year...has anyone heard from this dev lately? :(
short version is burnout, writer's block and personal issues, so taking a break to clear his head (as he puts it more efficient than endlessly writing and rendering and then not liking the result, trashing it and starting over).
 
short version is burnout, writer's block and personal issues, so taking a break to clear his head (as he puts it more efficient than endlessly writing and rendering and then not liking the result, trashing it and starting over).
Sorry if this sounds unempathetic, but I've never understood the writer's block thing, as someone who's written literally hundreds of pages of fiction. I NEVER start writing any long form fiction work unless I have a full outline, with major and minor plot points fully resolved from beginning to end. Sometimes I'll add minor details here and there, or change the rhetorical style I assumed I was going to go with for a stretch of writing, but I would never put myself in the position where I have NO FUCKING CLUE where the story is going next. It's just a very strange thing to me...

I understand the added complexity of the visual medium, but that's what storyboarding is for. Between outlining and storyboarding, you should never be in a position where you are completely stuck. Plus, without maximally leveraging these tools, you limit your ability to deploy potent rhetorical devices like foreshadowing or certain metaphor-based motifs. I've listened to lots of showrunners and fiction writers on podcasts detailing their process, and they all make heavy use of outlines and storyboards. You couldn't even get major funding for a project or a book advance without those anyway. Another reason why the bar is in hell for indie crowdfunding creators.

And that's not even to rag on RavenThunder. They've done great work and I've personally tossed quite a few bones their way. It's just that this phenomenon is so endemic in this space, even among high-quality writers/devs that you'd think would know how to implement processes to keep themselves on track.
 
Last edited:
Sorry if this sounds unempathetic, but I've never understood the writer's block thing, as someone who's written literally hundreds of pages of fiction. I NEVER start writing any long form fiction work unless I have a full outline, with major and minor plot points fully resolved from beginning to end. Sometimes I'll add minor details here and there, or change the rhetorical style I assumed I was going to go with for a stretch of writing, but I would never put myself in the position where I have NO FUCKING CLUE where the story is going next. It's just a very strange thing to me...

I understand the added complexity of the visual medium, but that's what storyboarding is for. Between outlining and storyboarding, you should never be in a position where you are completely stuck. Plus, without maximally leveraging these tools, you limit your ability to deploy potent rhetorical devices like foreshadowing or certain metaphor-based motifs. I've listened to lots of showrunners and fiction writers on podcasts detailing their process, and they all make heavy use of outlines and storyboards. You couldn't even get major funding for a project or a book advance without those anyway. Another reason why the bar is in hell for indie crowdfunding creators.

And that's not even to rag on RavenThunder. They've done great work and I've personally tossed quite a few bones their way. It's just that this phenomenon is so endemic in this space, even among high-quality writers/devs that you'd think would know how to implement processes to keep themselves on track.
Yeah if I'm enthusiastic about a story the only problems I have is kinda the opposite, too much material and what to include and discard (otherwise the story would never be finished before I died of old age). But I guess alot of AVN devs go in with only a rough idea for the first few chapters but not a complete story so the plan is wing it and hope for the best (which often ends up in the current situation) or with a rough outline of the whole story but unsure how to go about it scene-level wise. I'm sure here it could be either option and when real life also throws shit at you it obviously doesn't help.
 
Yeah if I'm enthusiastic about a story the only problems I have is kinda the opposite, too much material and what to include and discard (otherwise the story would never be finished before I died of old age). But I guess alot of AVN devs go in with only a rough idea for the first few chapters but not a complete story so the plan is wing it and hope for the best (which often ends up in the current situation) or with a rough outline of the whole story but unsure how to go about it scene-level wise. I'm sure here it could be either option and when real life also throws shit at you it obviously doesn't help.
Yea, I understand real life issues getting in the way. It's happened to me as well, so no criticism there. But I hadn't gotten any money for the stuff I worked on, lol. I haven't been on his Discord in a while after K got hit with the banhammer and they took a bunch of his discord out with him. Been paranoid about going on certain discords since then, would rather not be put in a spot where I'm ban evading to access other discord chats. So not really sure about the details of what's going on behind the scenes.
 
From the devs SS page

A Vacation Mode enabled​

Raventhunder has decided to take a break from March 01, 2026 till May 01, 2026, but you can subscribe anyway.
Raventhunder has left this message for you:
Hey,



Starting in march, I'll be pausing donations until the new update is finished and posted.


This year didn't start well... I was already dealing with some personal issues and everything just piled on, it's affecting development too much, I've been dealing with burnout for a while, and forcing creative work hasn't been producing good results, the progress in february was better than Dec/Jan but wasn't enough to finish everything before march. After thinking about it a lot, I promised myself that if this keep happening, I would take a different approach instead of pushing through maybe making things worse.


Donations will remain paused throughout this month, and if necessary next month as well, until the update is completed and released. I'll spend two weeks away from home in a different place to reset and come back recharged. It's better to step away briefly and return with clarity than to keep rewriting scenes that don't feel right. Most devs go through dark periods like this at some point. This will pass.


I won't be receiving subscription support during this time, but the work will continue. The break will last two weeks, and production will resume in the third week after this short reset. As said before there is another daily job, so I don't rely solely on the game for a living, but of course the money will be greatly missed, still, this is for the best. The last time donations where paused for a month, it helped a lot to reduce the pressure and recharge my batteries. I love this game, and what matters most is that this story continues.


Thank you for your understanding, and thank you for all the support.
Vacation mode now lasts until June 1st

You must be registered for see images
 
well since we not getting any update for long so, can any supporters share the wallpapers and stuff here if they dont mind ofc?
 
well any response to this guys ?
guessing usually no one bothers keeping wallpapers (Ketzal's sets were the only ones I collected before he quit). I haven't been subbed to anyone anywhere since last year so don't have any myself.
 
guessing usually no one bothers keeping wallpapers (Ketzal's sets were the only ones I collected before he quit). I haven't been subbed to anyone anywhere since last year so don't have any myself.
there was a person who posted few of em a while ago if am not wrong... cant find his posts rn for some reason.
 
It's sad this person who made this incredible AVN God Life is getting so burned out, but it makes me wonder more broadly about the process of creating AVNs (of which we know >90% get abandoned), because I created artistic works for most of my life and never got slowed down with creative block or burnout, and I always wanted to make more content, get better equipment, work harder, proliferate.... so it seems like there must be something very specifically shitty and burdensome about the process of making AVNs that really drives people to go crazy? What is it about creating AVNs that compels so many countless numbers of people into the depths of despair?
 
It's sad this person who made this incredible AVN God Life is getting so burned out, but it makes me wonder more broadly about the process of creating AVNs (of which we know >90% get abandoned), because I created artistic works for most of my life and never got slowed down with creative block or burnout, and I always wanted to make more content, get better equipment, work harder, proliferate.... so it seems like there must be something very specifically shitty and burdensome about the process of making AVNs that really drives people to go crazy? What is it about creating AVNs that compels so many countless numbers of people into the depths of despair?
I think it's the fact that a lot of people start out as a hobby then they decide to go through patreon, etc. The pressure they start feeling from that leads to the burnout, at that stage you're not only trying to please yourself with how the story is turning out but now you have to try please people paying you too, on top of their irl responsibilities and jobs that they have. In short, it's the pressure that kills most vn's.
 
It's sad this person who made this incredible AVN God Life is getting so burned out, but it makes me wonder more broadly about the process of creating AVNs (of which we know >90% get abandoned), because I created artistic works for most of my life and never got slowed down with creative block or burnout, and I always wanted to make more content, get better equipment, work harder, proliferate.... so it seems like there must be something very specifically shitty and burdensome about the process of making AVNs that really drives people to go crazy? What is it about creating AVNs that compels so many countless numbers of people into the depths of despair?
Short answer is never try to turn your hobby into a day job, it quickly loses it's fun factor when people are bitching about speed of updates, esp from those that think they own you just because they pay you $5/mo or something. Plus most are 1-man shows as it seldom grows to the point where you can hire help, esp if they just started in the past few years and not a decade ago before Patreon went to shit and turned into a cookie-cutter slop factory due to their more recent restrictions (first it was incest, then another kink and another until it's now a long laundry list, practically anything that makes an AVN worth even downloading, let alone paying for, might as well just watch a vanilla porn movie with a plot at this point from the thousands of those already available). Plus most like doing the renders and maybe even the story writing, but coding gets boring as fuck rather quickly to most as it gets rather monotonous after typing 10,000 lines of code every update (usually the first to be hired out if it's a rare dev that can afford to pay someone else to do it).
 
It's sad this person who made this incredible AVN God Life is getting so burned out, but it makes me wonder more broadly about the process of creating AVNs (of which we know >90% get abandoned), because I created artistic works for most of my life and never got slowed down with creative block or burnout, and I always wanted to make more content, get better equipment, work harder, proliferate.... so it seems like there must be something very specifically shitty and burdensome about the process of making AVNs that really drives people to go crazy? What is it about creating AVNs that compels so many countless numbers of people into the depths of despair?
Turning your hobby into a day job is a valid struggle and could be mental health struggles like depression and ADHD also being a factor
 
It's sad this person who made this incredible AVN God Life is getting so burned out, but it makes me wonder more broadly about the process of creating AVNs (of which we know >90% get abandoned), because I created artistic works for most of my life and never got slowed down with creative block or burnout, and I always wanted to make more content, get better equipment, work harder, proliferate.... so it seems like there must be something very specifically shitty and burdensome about the process of making AVNs that really drives people to go crazy? What is it about creating AVNs that compels so many countless numbers of people into the depths of despair?
Most of it is the cost/ramp time for a VN. No matter how creative you are, you're going to be limited by your hardware and your knowledge of the physics of rendering programs. That's where a large amount of the bottleneck lies for people who are actually creative, and the fact that you can't just write/draw/record what you want and have it instantaneously come to life can be difficult for some people to deal with. That's part of why you see people who have written hundreds or even thousands of pages of smut/literotica not hack it in the VN space.

Also some people can't script well. It's actually very easy compared to programming... I've debugged hundreds of VN releases just for my personal use, and submitted some fixes to devs or to forums. But for some reason, some people have a hard time with Ren'Py scripting despite how exhaustive the documentation for it is and how simple it is relative to other types of scripting programs. Also some people go way overboard and try to do actual Python programming when they only need the tools available with basic Ren'py scripts... if you know what you're doing, that's fine, but most of the time they hire some Russian college student or copy templates that they don't know how to adapt for their purposes and just end up with a buggy mess that they can't maintain.

The point being, it's a multidisciplinary endeavor, with high upfront costs (at least if you want to create high quality content) ramp-up time, and low potential to recoup the costs, especially if you're doing content that the payment processors are gonna crack down on and the SJWs are gonna come after. You truly have to be in it for the love of the game.
 
Back
Top Bottom