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Games straight to point or games you have to grind?

  • Thread starter Thread starter donuspro
  • Start date Start date
  • Replies Replies 367
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No such thing as too fast for me. There are a few total blue ball ones out there that somehow are popular - ie not slow burn, but no burn.

You are of course entitled to your opinion, but my opinion is quite different.

Dating my Daughter for example waits a fairly long time with the sex. And after the MC and Dee have sex, the interesting part is over. Unless you went for the much-hated "NTR" content afterwards, which didn't fit the game at all.

I like the teasing and the slow build up in games like DmD, although in DmD the build up was perhaps a bit mechanical. But in DmD there is absolutely zero grinding.
 
You are of course entitled to your opinion, but my opinion is quite different.

Dating my Daughter for example waits a fairly long time with the sex. And after the MC and Dee have sex, the interesting part is over. Unless you went for the much-hated "NTR" content afterwards, which didn't fit the game at all.

I like the teasing and the slow build up in games like DmD, although in DmD the build up was perhaps a bit mechanical. But in DmD there is absolutely zero grinding.
I filter out teasing. Hate it.
 
I dont really like grindy games it kills some of the fun but I do like trainer games so i guess to all depends on what kind od grinding you have to do and how long. if it confusing or will take a really long time I will use cheats to speeds things up
 
It depends on the story :)
If story is shallow and you have nothing to think about then let's go straight to the "Grand Finale", but if there is actually something, that is somewhat immersive and you can relate to, storytelling actually exists (like Desert Stalker or Ravenous), then grind and the "prize" at the end is worthy.
 
It's the same thing as mmo's, the grind has to be fun otherwise a good part of the game is just boring, for me a well done grind is like Wet Summer Days that shit was fun
 
I like a more balanced approach. Too much grind, and I'm gonna get bored or annoyed. If the game gets straight to the action then it's going to be a very shallow experience.
 
I love strategy and gestion game. So i kinda like some "grind"
But not when it feel like it.
Like Master of Raana, you start with low stats, and then you understand that the point is slowly getting up in the food chain, gonna take years of ingame time, but it's ok cause days can actually be skipped and part of the economy is helping peoples slowly building up stuff you own until your base income is high enough that just waking reading a book then going to bed is enough to make it worth it X)
but it's an rpg so, you feel like you're slowly upgrading your PC and it's ok.

Issue with grind is when you feel it is. Like you go out click 3 links to get to work, click on work, same text reclick the link to go back to bed and do that 40 times to be able to buy one phone.. that's stupid

You'll ask what is the difference?
In one it feel earned. You worked your ass in a difficult begining to be able to chill at home and reap the fruit
in the other whatever happen in the game, you'll have to grind over and over and over.

If you do the first, it's often well received. Not the second
 
Yes, grind is bad and devs that include it should feel bad.
 
I want to have at least "a little" realistic characters. When you see a girl and sneak into the changing room, in RL you most likely won't get to fuck her right aways - especially when you just met her 3min before... So there needs to be a little time going before the fun starts...
 
I usually prefer less grind in my games, however two that require a ton of grind and I still like are corruption and my new neighbors.
 
Striking a balance between the two apporoaches seems to be the best choice
 
I want some grind and I want some passivity. If it's too passive might as well watch a movie and if it's too grindy might as well watch a movie lol
 
If the content is varied and comes at a pretty consistent pace, I'm happy to grind. Milfy City, A Family Venture, Photo Hunt etc. it's rare for you to be grinding for more than a few mins and not getting anyhing. Makes what you do get feel more earned. If a game actually makes me grind though I'll just cheat. I'm not wasting my time.
 
Grinding sucks, having to do a massage three times before you can touch the LI's boobs is lazy development and a waste of time, it's just done that way to make it SEEM like things are progressing at a realistic pace. I've got no problem with realism or a slow burn, just make it believable, like, 1st massage is normal with some sexual tension, 2nd time she asks you to massage her ass and further up her thighs, and then the 3rd time while you're massaging her upper thighs she spreads her legs a little further and you "accidently" lightly brush her pussy, which prompts her to turn over and ask you to message her boobs.

That second way is so much hotter than the first way, it's just a lot more work because there's extra writing, extra art, and the coding can't just be copy/pasted from the 1st massage to the 3rd, the progression is exactly the same, but that second sequence of events is going to make me look forward to the potential of a 4th or 5th massage instead of just skipping through to get the "reward" of a new scene.
 
Straight to the point. I perfer to bust and dust instead of grinding my porn games. Maybe creature collectors im willing to grind.
 
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Depends on the game type, slow corruption games like Karryns Prison benefit from the grind (imo). Sometimes you just want a scene fest though.
 
some grind, and then replays for the quick fap
 
Depends on my mood.... some days i just want it quick. but some times i love the chase.
 
I prefer games that are long, but where the player is often given something. It shouldn't take more than 10 minutes after staring to get some lewd scene, and the game needs to offer some new or repeatable content every 10-15 minutes to keep me interested and excited.
I'm not really a fan of games that are just a bunch of non-lewd game-play with some lewd scene at the end. It's much better with some buildup than suddenly giving a short scene that's way too short to get any satisfaction.
Preferably, I want the game to be able to keep me erect for several hours before I finally give in. I've generally found text adventures and some RPGs (with an auto attack option or no death consequence) to work the best.
 
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