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Every games should be Daz3d

I'm not, i prefer hs and koi over 80% of the handdrawn, at least they have human proportions. Most handdrawn stuff is terrible, there are good ones, but they are very limited.
TBF to HS2 and Koikatsu, I'm not against them for the way they look, I don't like them because they tend to bloat the size of any game they're used in, once a game climbs past 4GB I start to really think about whether I want to DL them or not.
 
Thats because many devs fail at compressing their stuff and use wrong formats.
 
I am trying daz but I’ve run into a huge roadblock when it comes to making men and a trap boy.
 
Daz3d is good if the goal is photorealistic models. That's not the goal for every dev, and honestly shouldn't be- plenty of stories, premises, and settings work better with less photorealistic models.
 
A tool is a tool, so long as its done well, what does it matter if it with what ever programing tool. A good developer will always shine through.
 
Yeah, you're right, I haven't played it. Do you really recommend it?
Best AVN going, so, yeah. Engaging story, great models, great overall effects, good use of sound and music. It has it all.
 
The imaginary one.
Since most devs who are no artists fall back to hs, koi and real porn they are the majority and many of their games are still successful.
 
daz is slowly falling behind in quality. sure iray is still a great renderer but unless you know the program inside out you will have to use other softwars for post work.
for stills daz is still a viable option but if you want to make animation then it is a pain. pretty much all short animations that you will see as signatures around here are made in blender for example.
even for stills, if you know your way around blender, you can top iray easily.

this is a side by side example of still renders in Daz ( 1st image) and Blender( 2nd image) and I know jack shit about blender. imagine what someone who does know his shit can do,

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Arguing about what graphics engine produces the best models is missing the point that hand-drawn games are always higher quality anyway.
 
Daz only excels specifically at sex scenes. Everything else is done better by other engines. Most successful games are hand drawn as well to prove my point

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