I dont really understand the general positivity.
The potential of this game is huge, I would agree. I dont really think that the story is that much telling, so I would not really rate it good or bad. I think in the actual game it would be more deep, e.g. it would be clarified why the older daughter is already doing stuff with her parents. At least this is something I would expect.
But I think from a technical side, this game is subpar. The renders do look decent, but nothing outstanding. But the "animations" are just bad, looping two pictures and calling that an "animation" is way too low for 2024. This would have been fine in the early day of AVNs, but not nowadays. Which is why I dont really think the Alpha is that great.
Since your comment was immediately after mine I'm going to assume it was at least in part related to it.
I've since played the game and I'd agree with your comments in general, it definitely has a few ways it could be improved. What I meant with "nice renders", "don't be discouraged" etc. was:
- It's their first project so I'd expect some rough spots. Constructive criticism is welcome and helpful but shouting "I don't like XY", "NTR WTF" and similar is not (this is what my closing statement was about).
- While this may be wishful thinking about the game's objective quality, this game's genre is a niche within a niche, so most people whose itch this scratches would like the project to continue - hence the encouragement.
- The author doesn't (yet) have any monetization so at the minimum is isn't some scam. Even if they had it, that's fine if communication toward backers is honest. While this has no bearing on the game quality, it's at least some "points" for the dev.
And again, though I agree with your comments about the game, I rather err on the side of kindness than hostility, especially towards someone that I don't know at all, and as far as I know has no history of maliciousness.
Hope the dev is taking notes, can separate objective comments from the shallow "emotional" ones, and won't see them as discouraging but as input to improve the game going forward.