better than games that are translated badly imoI saw many great games untranslated. Even translation request doesn't fill them up. It'd be great if we had them here.
i have developed deepl nextgen for translator++ yes...i give you a api the costs much money for freeOh nice! Translator++ was super useful when I used it, but now with the dev version and language models?? That's something else...
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better than games that are translated badly imo
I don't know how bad Manhua side got. but thisafter years of badly translated Manhua my brain auto translates shitty english, it is annoying but rather bad than nothing
you just triggered some kind of vietnam flashback in me, i have forgotten this cursed thingI don't know how bad Manhua side got. but thisYou must be registered to see attachmentsput the fear of god in any manhwa/webtoon reader.
I disagree. I would never touch an untranslated game, badly translated games still get a pass. English is not my native language anywaybetter than games that are translated badly imo
as someone who used to translate light novels as a hobby. Even with AI help, you still need to proofread it. Sure, AI translation is better than machine translation, but it still misses a lot of context. For me the hard part is making the translation match the context.I disagree. I would never touch an untranslated game, badly translated games still get a pass. English is not my native language anyway
With the help of AI and some revision on generated dialogue, I though we must have more translated games than ever right?
you are confusing mainstream free games with lewd adult games/avn's as mentioned in my post.I doubt the ratio in 1000/1, look at the stats on freemium games like fortnite these days. Maybe 5 perent of players spend any money at all if theres not much to gain.
I don't know if i could think of an exact figure/numbers but most probably the new devs and small indie groups (not just lewd games) would probably fall more to that ratio like if its their just starting first game, nothing new or a well thought gameplay/storyline, standout artstyle and doesnt have such promotion. Now even the popular devs have it like a double edged sword, sure they have lots of backers and subscribers to their project and have their game promoted thru various channels and platforms but because of that many will surely wait for it to have a link some devs even just release it after a week so i think in general that there are more people downloading for free than paying for it, i guess thats just how the works once it gets uploaded internet.a question for all rational, logical humans.
off the top of your head could you honestly say that on average for every one (1) subscriber or outright purchase of a lewd game/avn that there are a minimum of 1,000 people downloading it for free through someone or many people that have shared it with the public ?
lets see what the facts are.