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Animated or not?

  • Thread starter Thread starter EvilChef
  • Start date Start date
  • Replies Replies 259
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Animatians aare great. But they require a lot of work and few authors are good at animating. So i' rather go with good artwork and no animations.
 
I think it's a matter of balance
The more "frames" you have of a scene, then not having animations is perfectly fine. Especially in hand-drawn games - you can have a relatively simple scene with one image, but as long as you add stuff to it throughout the scene (changes in facial expressions, slight adjustments in limb/body position, etc. etc.), it's completely fine. You just need to make it feel like stuff is actually happening and moving forward in the scene via those slight additions and decent writing. TLDR don't make me stare at one image for 2 minutes.

Where as animation can be used to extend a frame within a scene, meaning you don't need as much variance in frames because it's already "moving" forward. But, also animation can become a massive crutch that's used to slightly improve garbage sex scenes, without actually making them enjoyable.
 
Bit more gray for me, A game with no animations but great art and writing is far batter than a low effort HS or Koikatsu game that just uses stock animations.
 
Animated is always a plus, but sometimes you find a gem in games that don't have animation.
 
Animation is good, when animation good. Some games very hot without any animation.
 
Whether there are animations is less important than them being good. Good animations are great. Bad animations are worse than no animations, except for the sole purpose of making me chuckle.
 
both can be done well and poorly. Animated generally is better but there have been a few games where the animation was too slow and it would lock you into watching it, on the other hand none animated is harder to get right, however, there are many games where the lack of animation still has enough detail and fluidity to be good.
 
i think animated is good, it just takes so much time that you cant get any story progeression if there is only one person working on the game
 
Bit more gray for me, A game with no animations but great art and writing is far batter than a low effort HS or Koikatsu game that just uses stock animations.

I second that. Lazy HS images and animations have become somewhat of a turnoff for me. With a few notable exceptions, I tend to avoid them altogether these days. Animating in DAZ can produce very interesting results, but it's a big pain in the ass and requires a lot of work and GPU-time that might be better invested in developing a more static, but much deeper story.
 
I will always like animations in games, but I will never demand that they are there. If the game has good stories and characters, then I can manage without animation.
 
Do you guys care whether a game is animated or not?
Personally i prefer if there are animations and i generally play those games first with others ending up on the back burner.
Now there are of course quite a few really shitty examples with janky animations.
I prefer animated
 
I'd rather the resources be spent on more content and better writing and characters. That said, if those already are top notch, sure animations can be a bonus for me.
 
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