1/3
2 Years of Service
if it's text based game i don't really mind because it's just a portrait or something but if it's visual novel kind it's mehh boring for me
I think I'd struggle to tell for individual images but the minute you put them into a context and you try to narrate something around them, I would be able to tell. It's because you're not generating random images anymore, but you have to essentially do some world building. The environment needs to be coherent and follow the same general art direction, same for the characters, etc.Even now it's almost impossible to tell if it's AI or not for high quality graphics, the limitation is more the access to the tools. I'd try to make a game if creating AI graphics was less of a drag.
I´m afraid, even after achieving member+. You will not find it on this site anymore.A certain game which I can no longer access had really good AI art that I was looking forward to the continuation of...
You guys are using a cryptic language. Is there a game that got removed even from here? A tad too realistic maybe?I´m afraid, even after achieving member+. You will not find it on this site anymore.
Yes.You guys are using a cryptic language. Is there a game that got removed even from here? A tad too realistic maybe?
I'm not asking for the name of course. Just wondering.
Thanks, I appreciate the clarificationsYes.
You can find a Thread named "little witches game" That describe it (And complaining about removing)
It’s kinda shitI've seen quite a few games (mostly visual novels) with AI generated art being made and there seems to be more each passing day (see AI Art Games).
What's your opinion on AI art in games at its current state?
I personally feel like most of them struggle with one or many of the following points:
This is often why I avoid AI art like a plague in games, individual images are fine but it breaks my immersion instantly whenever it is used within a game.
- Maintaining a Unified Artistic Vision: There's often a noticeable disconnect between the art of the background and the foreground. Characters just feel out of place sometimes.
- Character Consistency Issues: Characters also tend to morph. Their proportions and the level of detail changes between scenes
- Lack of Environmental Continuity: Even if the background and foreground (characters, objects, etc) are rendered separately, iterative changes on a given scene/environment (say a new hidden object appears in the background) are non-existent in a lot of AI games.
- Animated Scenes: Visual novels that use another game engine to render the scenes can also easily generate smooth animated scenes. AI visual novels just can't.
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