2 Years of Service
Leap of Faith made me cry so darn much. A lot of it resonated with me and what i was going through in those days. It will forever be the best one story wise for me. Cece rhymes with Coffee!
Do you feel that after working on games on your own that you have a different relationship with games, at least adult games, than you did before?No, but one actually made me feel some anxiety over a character I had grown to like. After developing a bond in the game, that bond was threatened and the writer did a good job.
As a dev of a game now in alpha, each character has an inspiration (movies, stories, poetry, and real people) and is more than just an archetype. But, no, I don't really get attached to them per se. Without giving too much away, I do feel trepidation at events that will occur to particular character(s) and what impact that may have on players/readers. I don't want to manipulate player too much, but it's required to some extent to get across story concepts. Also, the more you can make people feel the more they will want to consume your products. It's a balancing act. I think being a Dungeon Master for 20+ years has instilled in me a separation between reality and fantasy. I do have several favorite characters though, but would not hesitate in killing or harming them if it made a story better. GRR Martin taught me that![]()
Yeah, same here. I had that with Harem HotelNo, but one actually made me feel some anxiety over a character I had grown to like. After developing a bond in the game, that bond was threatened and the writer did a good job.
Yeah, quite a bit. The number one thing I'll notice are the assets (models, clothing, scenes, etc). It kinda takes me out of the game sometimes when I see commonly used ones (free stuff). I try to alter my models so they aren't easily recognizable. The second is envy/wonder. Like how did they accomplish that code, animation or CGI? Third, is dialogue. I can tell when it's a translation or just poor English.Do you feel that after working on games on your own that you have a different relationship with games, at least adult games, than you did before?
Acting Lessons yep, either cried or wanted to cry or felt like part of me died. I'm scared to try Leap of Faith, but I have it downloaded.For players:
I remember that just two games made me cry. Active lesson and Leap of faith. How about you? Did a game manage to make you cry and which one? (Not because it is so bad )
For developers:
Do you get emotionally attached to your characters? Did you cry while writing the dialogues? Because I never thought that will happen but I cried three times already while writing the dialogues for my game and I can't be the only one.
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