Only one on that poll I don't entirely dislike is sandbox, it's done so bad most of the time, but I think it also works well to separate content and allow content to be added to a game in a very clean, controlled way. It's a shame that it is just a pointless roadblock in most of the games it exists, hate clicking on random things for random events.
its kinetic and sandbox for me , i just dont get the point of kinetic ones , it gets me frustrated to see a game with mind blowing models and plot potential but wasted on kinetic with no choices to shape own story , as for sandbox its rarely worth it unless the game offers something really different from others instead of just countless point and clicking around