1/3
2 Years of Service
Have to disagree. If a dev has to shoehorn sex into the first 15 minutes just so I don't get bored, it means the game really isn't that interesting to begin with. On the other hand if the dev has made a genuinely interesting game with engaging characters I won't mind if there's an hour before any sex happens.
- Jump into the "action" within the first 10–15 minutes. (after that can slow down again but theres just so much out there nowadays that you need to distinguish if its worth your time)
You're right that there's 'so much out there', but to me that just means there's plenty of options if I just really need to see boobs in the next five minutes.
This of course I do agree with. And I'll go a step further and say please do not open your game with a character giving a tutorial on how visual novels work.
- Introduce mechanics naturally as you play, rather than overwhelming players with long tutorials.