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Do you genuinely like mini games/combat in games?

  • Thread starter Thread starter rkeith
  • Start date Start date
  • Replies Replies 118
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Depends on the minigame, I guess. If it's the normal reaction or QTE minigame, hell nah. But I'm down for minigames of memory, puzzle, and search-the-object kind of thing.
 
Not my preference but they won't solely put me off a game if there is some kind of straightforward intuitive system that isn't too time consuming.

The issue in a lot of games are that the battles are just a bunch of RNG nonsense that can take ages.
 
When they are done well yes. It's a game afterall. I usually hate VNs
 
When it's repetitive like some boxing scene in a game whose name i forgot. It's tedious.
 
Love of magic was a great balance of story lore strategy. But god help you if your gems were not set up right for some of the bigger fights in the later episodes. The mixing and matching with different followers to manipulate the game was also great. I also want to marry Bella.
Yes. Bella was awesome! But I also liked Emily very much.
 
Hate them, period. I delete games that do not have a way to bypass them. I simply refuse to mess with them.
 
if they are boring and repetitive then no, but as long as there is a skip button, then i'll probably continue playing the game
 
No, I'm looking to cum not to play a game
 
I haven't found any minigames that are entertaining
 
Hate them. Period. I am reading a visual novel, not playing plants vs zombies.
 
Depends on the mini game, most of the time they aren't too bad. If it takes too long or if it is too difficult I would skip it if the option is there. They do tend to be glitchy and that makes them a pain to get through
 
On the rare occasion that it's done well I don't mind them but typically they get put into grindy games to try and make it seem like there's more content.
 
Depends on the game. I'm thinking of those older games with team combat (renpy i guess?), combat is part of the genre. In an AVN I would find it strange to suddenly have combat, might not fit into the play style. Minigames requiring skill in an adult game is usually not fun at all, and others often add little to the game, so better of without.
 
As long as it doesn't take away to much from the story. I enjoyed the combat in MIST
 
No. Most are either way too hard, tedious/unrefined before and long after implementation if not all of the above and possibly more, ESPECIALLY when it repeatedly detracts and prolongs the REAL content. Do some games meet my standards? None come to mind, however I don't play for game mechanics turned gimmicks. Should always be optional like in Demon Deals (can be a bit of fun blasting imps but only for a moment in a couple scenarios) as opposed to say Stuck At Home (looking at you Mia's phone mini game) or the ridiculous boxes part for the box fort in A Town Uncovered
 
I dislike games where you have to find something but else I don't mind. I liked Agent17 mini-games for example (although after we should be able to buy something to just skip them).
 
No, I'm looking to cum not to play a game
imagine playing a GAME to CUM, must be nice haha

I don't dislike minigames, i'm okay with them if it's immersive and doesn't break the game's logic/plot AND if it's sexy and fappable lol
Hate them. Period. I am reading a visual novel, not playing plants vs zombies.
what kinda minigame can be in a VISUAL NOVEL huh?
When they are done well yes. It's a game afterall. I usually hate VNs
same here

all sorts of minigame puzzles must be skippable or at least they should be simple, even an ordinary and horny dummie could beat it
 
Do people genuinely enjoy when a game has mini games or combat in them? I think sometimes it can ruin immersion and be unnecessary, though obviously there are people that enjoy them since it's apart of so many games.
It is ok as long as it is not over-used...takes the enjoyment away from the main game
 
Sometimes they are a chore, sometimes a nice addition that makes the experience richer, it's case by case.
 
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