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Is AI used to create VNs a good or bad thing?

  • Thread starter Thread starter jeff1005
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A real double-edged sword this! Using AI could make creating VNs much easier; the more often it is used, the more adept it become in helping the creation process. This is a plus point to anyone with good story ideas, but little-to-no experience in the complexities of Ren'py, Unity, etc. However, the use of AI to, for example, improve graphics could cause major problems. Renders and shadow accuracy are already making what are ostensibly cartoons into very realistic-looking characters - realistic enough to have the censorship brigade foaming at the mouth. With AI though, that level of realism could easily be taken to dangerous levels; dangerous enough for it to become difficult/impossible to differentiate between created artwork and real photos of real people (deepfakes are already there). Now let's take this to the next stage: animation, or worse still, animation involving chars who look young.......you can all get where I'm heading here.

I'm genuinely concerned where this potential censorship nightmare could be heading.......Any comments or observations??
It's a good thing imo. Should reduce time between updates if you ask me
 
Anything that helps a developer get to the end of the story is a plus in my book. I hope AI trims development time.
 
If there is good writing and de AI doesn't mess up the images, i'm good with it
 
A real double-edged sword this! Using AI could make creating VNs much easier; the more often it is used, the more adept it become in helping the creation process. This is a plus point to anyone with good story ideas, but little-to-no experience in the complexities of Ren'py, Unity, etc. However, the use of AI to, for example, improve graphics could cause major problems. Renders and shadow accuracy are already making what are ostensibly cartoons into very realistic-looking characters - realistic enough to have the censorship brigade foaming at the mouth. With AI though, that level of realism could easily be taken to dangerous levels; dangerous enough for it to become difficult/impossible to differentiate between created artwork and real photos of real people (deepfakes are already there). Now let's take this to the next stage: animation, or worse still, animation involving chars who look young.......you can all get where I'm heading here.

I'm genuinely concerned where this potential censorship nightmare could be heading.......Any comments or observations??
AI is already accessible to everyone, and the technology is evolving faster and faster. Of course, with the current idea of AI, it will eventually stagnate. I don't consider current AI to be real AI. To me, it's just a huge spreadsheet with characteristics and associations, which during training was determined whether it's right or wrong, blah blah blah. Regarding censorship, I think it's unlikely to be possible at the point we're at now. They can even try, but I don't think there's much they can do.
 
I honestly don’t mind it as long as the work makes sense and holds up with the story.
 
as long as the images is good and make sense to the story then i'm fine with it
 
It would be great for graphics if they were realistic.
 
I think there would end up having to be a lot of self-censorship from game devs/artists, they would need to choose to lower the realism of the chars they work with or risk having their game/art removed from sites that aren't incredibly hard to find. We already see what it's like now for hosting sites, in a few years when AI will be capable of creating photo realistic art indistinguishable from reality those hosting sites will have to be even more strict in their standards of what they'll allow on the site. It'll be up to the individual site owners to determine just how far they're willing to push the envelope.
 
I think there would end up having to be a lot of self-censorship from game devs/artists, they would need to choose to lower the realism of the chars they work with or risk having their game/art removed from sites that aren't incredibly hard to find. We already see what it's like now for hosting sites, in a few years when AI will be capable of creating photo realistic art indistinguishable from reality those hosting sites will have to be even more strict in their standards of what they'll allow on the site. It'll be up to the individual site owners to determine just how far they're willing to push the envelope.
That would suck. The less realistic looking the worse. Maybe people won't be so insane as now by then.
 
That would suck. The less realistic looking the worse. Maybe people won't be so insane as now by then.
I agree with all those points, but you know as well as I do it'll never happen. "Save the children" is a virtue signal that's too easy for the unprincipled not to use it as a misdirect of peoples' anger.
 
I tend to avoid AI stuff for the most part for now, i think most of it is slop right now so I think it needs more time to improve. Maybe years down the road it'll be in a good spot.
 
A mundane concern of mine (among all probable issues, far larger than this) is the AI independently creating a full game for human consumption. Not because I think it shouldn't do so, but because I can only imagine the gigantic waste of time such a game could be. Imagine, if you will, the largest game every made by far. The AI might assume that more is better and stuff it chock-full of absolutely everything it can think of, space and time constraints be damned. Now what? Don't play it? Fuck you, there's titties, of course I'm gonna play it. Then I'll be trapped, emaciated, my right arm swollen, my flesh spongy and bruised, waiting for death in front of an infinite supply of artificial succor.

There are worse ways to go, I guess.
 
A mundane concern of mine (among all probable issues, far larger than this) is the AI independently creating a full game for human consumption. Not because I think it shouldn't do so, but because I can only imagine the gigantic waste of time such a game could be. Imagine, if you will, the largest game every made by far. The AI might assume that more is better and stuff it chock-full of absolutely everything it can think of, space and time constraints be damned. Now what? Don't play it? Fuck you, there's titties, of course I'm gonna play it. Then I'll be trapped, emaciated, my right arm swollen, my flesh spongy and bruised, waiting for death in front of an infinite supply of artificial succor.

There are worse ways to go, I guess.
There's plenty of human created games that have already done this, games that should have ended years ago and have become so bloated that they're completely different games from where they started.

I think creating "art" through AI is like any other art form, most people will suck at writing out the prompts the AI uses, but some people will be so good at it they'll be able to monetize it. If you tell an AI game creator "make me a porn game", you can't expect to get the Shakespear of porn games, it will of course just be slop.
 
There's plenty of human created games that have already done this, games that should have ended years ago and have become so bloated that they're completely different games from where they started.

I think creating "art" through AI is like any other art form, most people will suck at writing out the prompts the AI uses, but some people will be so good at it they'll be able to monetize it. If you tell an AI game creator "make me a porn game", you can't expect to get the Shakespear of porn games, it will of course just be slop.

That's a good point, but we're speaking of a monumental scale here. "Make me a porn game" is a lot faster than making one yourself. And if you don't like it, just tell it to do it again. And again. And again. I suppose that, for human consumption, there's no getting around the final approval of the human player, but I recall recently when I was playing a game in which only the art was AI generated. I played it for probably 6-8 hours in one sitting on a weekend without paying notice of the time. I shudder and shake at the thought of other aspects of the game being similarly-generated, especially when combined with heightened 4D experiences (think VR with haptics or the like). It's the . The implication that I myself am unable to control my impulses to the point of death is not lost, and I probably won't die from it, but I wouldn't be surprised if it's a Glenn Quagmire's first discovery of the internet kind of situation.
 
The implication that I myself am unable to control my impulses to the point of death is not lost, and I probably won't die from it, but I wouldn't be surprised if it's a Glenn Quagmire's first discovery of the internet kind of situation.
Yeah, but as you said earlier, "what a way to go".

It'll be up to the people generating fully AI games to keep them in check, they'll need to write out the prompts so the game has a beginning, middle, and end, it'll be up to these people to keep the game from becoming too bloated. That's why I referred to AI devs as artists in my post above (and btw "normal" devs are artists too), a good dev is a good dev no matter what platform they choose to use.

If a game is good, if it has a compelling story and good art I'm going to play it, regardless of if it's AI, Unity, or Ren'Py (RPGM can suck my ass). What I want, is the ability to make MY OWN games, I want to see if I can be that artist, I know I can't write, draw, or code, but I do have story ideas that I'd like to see realized and an AI game creator is the only way I see that happening.
 
Man, the more I see of how AI is improving, the more hopeful I am for its use in AVNs. Not just scripting and giving story ideas, but also helping to generate images.
 
Some art may be beautiful but it seems that everything is the same, I prefer the traditional. The IA may be good in other areas like dubbing but replacing the VN will take a few more years.
 
I usually avoid games that use AI for their art, mainly because of the consistency issues with the character designs
 
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