Nah, URM is great, but dedicated mods still tend to be better for their particular games. URM can't make judgment calls, show you the "best" route if it's not obvious, or guide you to next steps for sandboxes. There is a place for both dedicated mods and for URM, and I almost always use both in games where they're available; they almost never conflict, and where they do, it's because the game's dev or the dedicated mod's dev did something you're not actually supposed to do in Ren'Py.Amazing mod, could come in quite handy.
I think tho that I might trigger a revolt from the modders.
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If you change values, you are making variable changes to the current state of the game's variables. If you roll back after making changes, those changes are immediately undone since the game is rolling back to a previous state and the variables that went along with that previous state.I'm not sure if i'm using this right but any values i change revert back to the original. Anyone know how to make the changes permanent?
Hey, thanks for the replyIf you change values, you are making variable changes to the current state of the game's variables. If you roll back after making changes, those changes are immediately undone since the game is rolling back to a previous state and the variables that went along with that previous state.
So if you're trying to see alternate paths by changing variables on a choice or a path split, find out what variable to change, roll back a few screens first, make your variable change in URM, then go forward to the choice or path split again.
It's almost always either that, or the variable changes again in the code after you make the change. If you want to troubleshoot it in more detail, DM me with the game name, where you were making the change, and what change you were making, and I can poke through the game code to figure out why.Hey, thanks for the replyi read something similar elsewhere but i think the issue is something else. i did those steps but it didn't affect the dialogue and the values seemed to revert again. I decided not to worry about it for now and try it again with a different game later
Those aren't subdirectories, they're properties of variables. Like, if you have1. sometimes searching for variables doesn't return results because they're hidden in sub directories. Recursive searching doesn't seem to assist with this.
characterA.money ? The "money" part isn't a variable, the "characterA" part is. Do you have any specific examples?I'm sorry, but an uncaught exception occurred.
While running game code:
File "0x52-URM/classes/textrepl.rpy", line 81, in _m1_textrepl__sayFilter
File "0x52-URM/classes/textbox.rpy", line 227, in _m1_textbox__sayReplace
File "0x52-URM/classes/textbox.rpy", line 18, in enabled
File "0x52-URM/classes/settings.rpy", line 74, in __getattr__
File "0x52-URM/classes/settings.rpy", line 98, in get
KeyError: 'textboxesEnabled'
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