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Animation or still images

  • Thread starter Thread starter Shimotsuma
  • Start date Start date
  • Replies Replies 237
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While I also prefer my pixels moving, at one point if the release window of a game is heavily affected bn the time it takes to render the hundreds of renders for animations, I'll take static images all day.
 
Thread owner
Decent fluid animation is generally better. A two or three frame animation is worse.
What I don't like is when a dev has a full animation for someone walking or something, and then their sex scenes have little to no animation.
damn, I hate these some much, like WHY?! :ROFLMAO:
 
I ignore basically any game without animation and quickly ditch games with bad animation. There's so many other options out there. Why bother with stills for porn?
 
I ignore basically any game without animation and quickly ditch games with bad animation. There's so many other options out there. Why bother with stills for porn?
Totally agree. Plus so many games with just CG look the same. There's tons of it out there and it's mass-produced with little or no effort.
 
Thread owner
I forgot to factor in shitty animations when making the thread... oh well :whistle:
 
pixel animations when done with actually care and patience, damn those hit the spot
aurelia has a bunch
 
Games without animation, if the graphics are good, are excellent. When there is animation, often the body of the characters is quite well done, but in several games, the face lacks emotion and that spoils all the interest.
 
Good animations really elevate a game, but bad animations are worse than just well made still renders, in my opinion.
 
I enjoy good animations with realistic...err..."physics". I could do without the animations where only part of the models move, then it reverses, then plays again, etc.
 
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