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Running games on linux.

  • Thread starter Thread starter KTrash
  • Start date Start date
  • Replies Replies 43
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To run RPG maker games natively on Linux, check out rpgmaker-cicpoffs:
It takes care of setting up nw.js, handling case sensitivity etc for you. Runs way better than Proton/Wine. I've used it on a lot of RPGmaker games and haven't had issues.
 
Most RenPy games also come packaged with a .sh file that'll run natively on most Linux distros so you don't have to use a compatibility layer.
Note: Not real Linux-fu on my part, your mileage will vary.

You can also download the Ren'Py sdk, then drop the game into the renpy folder. The game will populate as a "Project", so from there, you can just launch it from inside the sdk. It does not always work, but it's a great way to play older, nearly broken games (A certain "River"..), games that the devs botched (Good-Evil-Lust) and many of the windows only releases (Witch Trainer).
 
To run RPG maker games natively on Linux, check out rpgmaker-cicpoffs:
It takes care of setting up nw.js, handling case sensitivity etc for you. Runs way better than Proton/Wine. I've used it on a lot of RPGmaker games and haven't had issues.
This is great advice, I always had performance issues with RPGM games on linux with Proton/Wine, being able to run them natively is much better.
 
I highly suggest bottles over lutris for any of the lewd games, light weight and sandboxed
I agree, been using bottles for a while now. Generally works well, as long as the game is within the bottles drive area normally all good.
 
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