Where does he live?, on Bizzaro World?Maybe green means stop where he lives? Maybe his PC screen was moving close enough to the speed of light that red got doppler shifted to green? (if so I bet that made him really dizzy, hate to deal with those g-forces).
Prob Russia = close enough.Where does he live?, on Bizzaro World?
Rips me out of the story when i have to reset my perspective to a second character with their own choices in support of their own wants and needs.Why?
Orrrrr...it's a way for the *player* to steer the story where they want it to go when a single protagonist making all of the decisions wouldn't make sense.Rips me out of the story when i have to reset my perspective to a second character with their own choices in support of their own wants and needs.
Especially jarring when one of 'em is a female because I'm not a chick.
Usually it's you and your choices guiding the protagonist against the antagonist. In a good one you can effect the story a little and effect how NPC's speak to you, but there's a good base story there too. With multiple protagonist it's you and your choices against another you and your choices. Feels too much like being a little girl sitting on the floor playing with dolls ad-libbing both of their lines. That's a comb-over for a thin story. It's lazy writing. It's lazy devving.
That's playing with dolls, bud.Orrrrr...it's a way for the *player* to steer the story where they want it to go when a single protagonist making all of the decisions wouldn't make sense.
For example, if Daria is at school and is going to invite a friend over and the expectation is that Daria will fool around with said girl to begin her corruption for the MC's harem (unavoidable lesbian content, as noted by the Dev).
Daria should have the option to invite or not invite, and the *player* will choose which one based on whether they (the human player) wants to have content with the friend in question.
If the Dev leaves it until after Daria brings the girl home, Daria may have already started fooling around with her before MC gets to make his choice.
By giving the choice to Daria, the Dev is giving the player the most control over the story.
And I see that as an absolute win.
Many games have done this without using multiple protagonists. Not every choice has to be explicitly a decision the character is making. The player could get a choice before showing the school scene whether the girl should be invited home or not. If 'not', there might be no reason to show the school scene at all, and/or there's not really a reason for the school scene to have even happened.Orrrrr...it's a way for the *player* to steer the story where they want it to go when a single protagonist making all of the decisions wouldn't make sense.
For example, if Daria is at school and is going to invite a friend over and the expectation is that Daria will fool around with said girl to begin her corruption for the MC's harem (unavoidable lesbian content, as noted by the Dev).
Daria should have the option to invite or not invite, and the *player* will choose which one based on whether they (the human player) wants to have content with the friend in question.
If the Dev leaves it until after Daria brings the girl home, Daria may have already started fooling around with her before MC gets to make his choice.
By giving the choice to Daria, the Dev is giving the player the most control over the story.
And I see that as an absolute win.
The tag "abandoned" is missing.If I missed any tags, please let me know or report this as missing tags. Thanks, y'all.
Edit: Or any other issues.
That's a shame. I thought the characters looked good. Hopefully someone else picks it up.This game has been without news or updates for more than 6 months, it should be marked as "Abandoned".
The "Abandoned" tag is meaningless by itself, but a lot of people take it as gospel. It's mostly useless. Also, since the post you are replying to, the dev has posted a news update to The Site That The Pixel Puritans Have Forced To No Longer Be Named Here (I don't think the dev is even on this site). The update post suggests that On Hold is more appropriate.That's a shame. I thought the characters looked good. Hopefully someone else picks it up.
Hey everyone! I haven't gone to my grave yet, but my game has. I'm sorry, but I've explained this on my Patreon and I've also set up a pool to see if you're still interested in this game. You have to know that it wasn't my intention to do a demo and then abandon it, but things got complicated and I didn't try to do some of the later renders to see if I could do them.
Once again, I'm really sorry to all of you who liked this and didn't get to see it continue.
But I'm back with a new video card and I won't stop working on this game until I finish it.
I will post some behind-the-scenes pictures as I get some done.
Glad that it is ont abandoned. Hopefully won't hae to wait too longThe "Abandoned" tag is meaningless by itself, but a lot of people take it as gospel. It's mostly useless. Also, since the post you are replying to, the dev has posted a news update to The Site That The Pixel Puritans Have Forced To No Longer Be Named Here (I don't think the dev is even on this site). The update post suggests that On Hold is more appropriate.
Posted by the dev on March 11 2024:
I don't know man. "I haven't gone to my grave, but my game has" has an awful "abandoned" ring to itGlad that it is ont abandoned. Hopefully won't hae to wait too long
In the same post, he also said and highlighted "I won't stop working on this game until I finish it." which sounds pretty definitive.I don't know man. "I haven't gone to my grave, but my game has" has an awful "abandoned" ring to it
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