1/3
2 Years of Service
- Allow others to update?
- yes
- Developer Name
- Winterfire
- Developer Links
- Version
- R20 P2
- Latest Update
- Jul 22, 2026
- Release Date
- Jul 25, 2024
- Language
- English
- OS
- Windows
- Linux
- MacOS
- Android

Overview:
Vox Gremory is a parody Visual Novel of DxD which will follow, for the most part,
the events in the canon series while expanding some characters and events with custom written scenarios, with a high focus on the hentai content.
Play as Issei, and forge your own harem.
3DCG, 2D Game, Animated, Creampie, Oral Sex, Titfuck, Vaginal Sex, Male Protagonist, Big Tits, Teasing, Virgin, Fantasy, Humor, Paranormal, Parody, PoV, Religion, Romance, Rpg, Superpowers, Mobile Game
Planned tags: Harem, Turn based combat
Planned tags: Harem, Turn based combat
Extract and run
Note: This is a big patch, while it adds some content, it's not as much as a whole new episode. While this is perfect for someone who wants to do a new playthrough, if you have completed R20 already, it's suggested you wait for R21 instead.
-Fixed: Player stats will now reset correctly when starting a new game.
-Fixed: Maximize/Increase by 5 won't increase a stat above host limit now.
-Fixed: Shift key to increase a stat by 5.
-Fixed: Button to increse stats staying disabled when you have the exact amount of experience.
-Fixed: Ascalon now deals damage even when hitting a not dragon enemy.
-Fixed: Cancel button no longer stays visible if you hit an enemy too quickly.
-Fixed: Missing background on Episode 4 after capturing Raynare.
-Fixed: Minor battle issues that ruined the flow and performance (such as unassigned components).
-Fixed: Koneko sprite being invisible if you push her out of the way on Episode 8.
-Fixed: Xenovia token in the battle with Kokabiel failing to attack.
-Fixed: Tokens not marked as finished after they used a power.
-Fixed: Battle freezing when breaking the clothes of Nilrem Magician.
-Fixed: Contracts resetting during playthrough.
-Fixed: Koneko's chair showing underneath desk due to Z-order error.
-Fixed: Tokens now currently mark as finished and will stay so until the next turn.
-Fixed: Description for Twilight Healing (Area) and Holy Lightning.
-Fixed: Heroines' LP meter not filling.
-Fixed: Battle log no longer says you have divided someone's power when you missed.
-Fixed: Irina (Opponent token) being the wrong size leading to a tiny waste of disk space.
-Fixed: Enemies won't target units that are not participating in the battle anymore.
-Fixed: Ally counter will correctly display the numbers of units in the board, without counting those who aren't participating.
-Fixed: Protagonist's collision in the final battle with Freed which prevent you from body-blocking him.
-Fixed: Minor typos.
-Changed: "Sand Bag" minigame's experience rate increased by 4x.
-Changed: Stat screen now shows a guide, and you can change the value of how much to raise a stat when holding shift (Max 999).
-Changed: "Ecchi" and "Date" options no longer show if you're not in a relationship with that character.
-Changed: Decreased Vali's divide rate from 50% to 10%.
-Added: Matsuda's summer uniform, Motohama's summer uniform, Issei's summer uniform, Akeno's black kimono, Akeno's gym clothes, Akeno's nude body, Asia's gym clothes, Koneko's gym clothes, Koneko's formal clothes, Rias' home clothes, Rias' wedding dress, Kiba's formal clothes, Kiba's gym tracksuit, Kiba's summer uniform.
-Added: 2 Nekoya Events.
-Added: Isabela's battle, Riser's battle.
-Added: 2 Achievements for the Nekoya Restaurant scenes.
-Added: 2 CGs (+1 Image).
-Added: Ecchi 3D scenes to Xenovia and Koneko (+4 Animations, +6 Images).
R18
-Fixed: Fixed Sandbag minigame input executing in intro screen.
-Changed: Gym's wall normal map is now less severe.
-Added: 1 Hub Event.
-Added: 7 CGs (+8 Images).
-Added: 9000 words (~30 minutes gameplay).
R9
-Fixed: Minor typos.
-Fixed: Attempt to fix WebGL Minigame controls through Android (Untested fix pushed to R8, possible incompatibility due to Engine).
-Fixed: Reduced RAM usage slightly.
-Fixed: CG 26 and CG 27 mistakingly saved in low quality.
-Fixed: Alt CGs not unlocking when using the codes.
-Fixed: Controls menu not displaying the current bindings.
-Changed: End of Episode 6 loads Hub now.
-Added: Door Opening sound when switching between different locations in the HUB.
-Added: (ANDROID ONLY) Target and Menu button in Hub.
-Added: Return button on Menu.
-Added: New Location (Rias Room).
-Added: 4 CGs (+9 Images).
-Added: 7500 words (~25 minutes gameplay).
R8
-Removed: Caution screen which caused random freezes for some people.
-Changed: Minimum API level for Android increased to 7.0 to support Android 14.
-Changed: WEBGL compression format to Gzip.
-Changed: Quickslot for android is now almost twice as big.
-Fixed: Control rebinding now works properly.
-Fixed: Some sound files using the wrong format.
-Fixed: (MAC ONLY) Zip archive needing xattr -d macbuild.app before opening to unzip game correctly.
-Fixed: Minigame controls when playing web version from Android.
-Added: 9 CGs (+5 images).
-Added: 8700 words (~29 minutes gameplay).
R7
-Added: Gentlemen Folder (Unlocked at the end of Episode 7)
-Added: 6 CGs (+10 images).
-Added: 5100 words (~17 minutes gameplay).
R6
-Fixed: Minor typos (mostly nickname/name not displaying in some dialogue).
-Fixed: Unlock collectibles cheat not unlocking new collectibles.
-Added: 4 CGs (+5 Image).
-Added: 8700 words (~29 minutes gameplay).
R5
-Fixed: Door prompt leading directly to minigame on Episode 3.
-Fixed: Minor typos.
-Added: New Location (Asia Room).
-Added: "Sandbag" minigame.
-Added: 3 CGs (+3 Images).
-Added: 1 Collectible set (5 animations).
-Added: 6600 words (~22 minutes gameplay).
R4
-Fixed: Being able to save during exit scenes.
-Fixed: Being able to exit the caution/initialization screen.
-Fixed: Being able to exit the exit scenes.
-Fixed: (WEBGL ONLY) Animations not playing.
-Added: 6 CGs (+3 Images).
-Added: 8400 words (~28 minutes gameplay).
R3
-Fixed: Minor typos.
-Fixed: KuohNet Posts will correctly reset when loading an older save (Ex: R1 save from R2).
-Fixed: Toggleable UI in Delivery Minigame.
-Changed: Extended some of the old scripts slightly.
-Changed: Speaker's sprite won't always hide when somebody else is speaking.
-Added: 5 CGs (+2 images).
-Added: 8400 words (~28 minutes gameplay).
R2
-Fixed: Phone variables not resetting when starting a new game within same play session.
-Fixed: Confirmation screen allowing clickthrough.
-Fixed: (Linux Only) Screen Mode resetting when switching between different tabs.
-Fixed: Some controls displaying in Italian for everybody.
-Fixed: Some spelling mistakes.
-Changed: "ToggleUI" key has secondary input for mouse now.
-Changed: CGs are now numbered, Completition percentage was added, you can now unlock the gallery by using Gallery code OR Cheatcode.
-Added: 5 CGs (+2 images).
-Added: 1 Collectible set (5 animations).
-Added: 9300 words (~31 minutes gameplay).
R1
-Added: 5 CGs (+7 images).
-Added: 9300 words (~31 minutes gameplay).
-Fixed: Player stats will now reset correctly when starting a new game.
-Fixed: Maximize/Increase by 5 won't increase a stat above host limit now.
-Fixed: Shift key to increase a stat by 5.
-Fixed: Button to increse stats staying disabled when you have the exact amount of experience.
-Fixed: Ascalon now deals damage even when hitting a not dragon enemy.
-Fixed: Cancel button no longer stays visible if you hit an enemy too quickly.
-Fixed: Missing background on Episode 4 after capturing Raynare.
-Fixed: Minor battle issues that ruined the flow and performance (such as unassigned components).
-Fixed: Koneko sprite being invisible if you push her out of the way on Episode 8.
-Fixed: Xenovia token in the battle with Kokabiel failing to attack.
-Fixed: Tokens not marked as finished after they used a power.
-Fixed: Battle freezing when breaking the clothes of Nilrem Magician.
-Fixed: Contracts resetting during playthrough.
-Fixed: Koneko's chair showing underneath desk due to Z-order error.
-Fixed: Tokens now currently mark as finished and will stay so until the next turn.
-Fixed: Description for Twilight Healing (Area) and Holy Lightning.
-Fixed: Heroines' LP meter not filling.
-Fixed: Battle log no longer says you have divided someone's power when you missed.
-Fixed: Irina (Opponent token) being the wrong size leading to a tiny waste of disk space.
-Fixed: Enemies won't target units that are not participating in the battle anymore.
-Fixed: Ally counter will correctly display the numbers of units in the board, without counting those who aren't participating.
-Fixed: Protagonist's collision in the final battle with Freed which prevent you from body-blocking him.
-Fixed: Minor typos.
-Changed: "Sand Bag" minigame's experience rate increased by 4x.
-Changed: Stat screen now shows a guide, and you can change the value of how much to raise a stat when holding shift (Max 999).
-Changed: "Ecchi" and "Date" options no longer show if you're not in a relationship with that character.
-Changed: Decreased Vali's divide rate from 50% to 10%.
-Added: Matsuda's summer uniform, Motohama's summer uniform, Issei's summer uniform, Akeno's black kimono, Akeno's gym clothes, Akeno's nude body, Asia's gym clothes, Koneko's gym clothes, Koneko's formal clothes, Rias' home clothes, Rias' wedding dress, Kiba's formal clothes, Kiba's gym tracksuit, Kiba's summer uniform.
-Added: 2 Nekoya Events.
-Added: Isabela's battle, Riser's battle.
-Added: 2 Achievements for the Nekoya Restaurant scenes.
-Added: 2 CGs (+1 Image).
-Added: Ecchi 3D scenes to Xenovia and Koneko (+4 Animations, +6 Images).
R18
- Fixed: (ANDROID ONLY) Fixed tooltips
- Fixed: Phone sounds playing even when the volume is muted.
- Changed: Aika now wears her summer outfit when purchasing cards during summer.
- Changed: The following scenes are now replayable: CG 26, CG 45, CG 51, CG 53, CG 54.
- Added: 5 CGs (+3 Images).
- Added: 6000 words (~20 minutes gameplay).
- Fixed: (Windows Only issue) “Path too long” issue (As long as the game is extracted in a reasonable place).
- Fixed: Achievements button in the hub not hiding at the beginning of the game when interacting with objects.
- Fixed: Achievements screen not updating unless opened twice.
- Fixed: Music overlapping when heading to Akeno’s temple.
- Fixed: Xenovia using the wrong sprite during the summit.
- Fixed: Player name not displaying correctly in the room location.
- Fixed: Cheat screen not opening automatically after inputting the code once.
- Fixed: Ddraig CG not showing above the black screen sometimes.
- Fixed: Minor typos.
- Fixed: Missing Mansion background on Episode 9.
- Fixed: Fixed CGs showing up as black.
- Fixed: Existing sprites not showing (or showing incorrectly) in some scenes.
- Fixed: “null” task.
- Fixed: Missing avatars (Guards, Sirzechs, etc.)
- Fixed: Playtime not being calculated correctly after reaching a little over 4 hours.
- Fixed: Missing speaker symbol during Michael’s dialogue.
- Fixed: Permission issue with MacOS build.
- Changed: Hourglass icon replaced with gremory circle during loading.
- Changed: Settings have been centered for consistency.
- Changed: Phone Stats screen has been improved.
- Changed: Door and Bed now make it clear when they’re not interactable at that point of the story.
- Changed: Using Dress Break on male opponents will now print a warning in the battlelog, and let the player pick another move.
- Changed: Initialization scene has been reintroduced and moved into the new game.
- Changed: Collectibles screen is now thinner to fit 3 sets, buttons have been renamed to “Summon” to make their function clear.
- Changed: Textures of Powers have been compressed reducing the game’s size slightly.
- Changed: Asia’s placeholder sprite has been replaced, her sprite as of R16 is now final (Also reduced game’s size by 2MB).
- Added: “Max Relationships” cheat.
- Added: Mira’s first Battle (EP 6).
- Added: Kiba’s fight (EP 7).
- Added: Mira and Xuelan Battle (EP 8).
- Added: “Claw Machine” minigame for Collectible Set #3 (+ Heroine Gifts).
- Added: “Twenty One” minigame for Collectible Set #3.
- Added: “Royal Card” minigame for Rias’ training in the hub.
- Added: “Gift” option to Rias and Asia in the hub.
- Added: “Train” option to Rias and Asia in the hub.
- Added: Last Collectible set (5 animations).
- Added: 10x Unlockable Phone wallpapers (Retroactive).
- Added: 6x Exit Scenes.
- Added: 2 CGs (+2 Images).
- Added: 2100 words (~7 minutes gameplay).
-Fixed: Fixed Sandbag minigame input executing in intro screen.
-Changed: Gym's wall normal map is now less severe.
-Added: 1 Hub Event.
-Added: 7 CGs (+8 Images).
-Added: 9000 words (~30 minutes gameplay).
R9
-Fixed: Minor typos.
-Fixed: Attempt to fix WebGL Minigame controls through Android (Untested fix pushed to R8, possible incompatibility due to Engine).
-Fixed: Reduced RAM usage slightly.
-Fixed: CG 26 and CG 27 mistakingly saved in low quality.
-Fixed: Alt CGs not unlocking when using the codes.
-Fixed: Controls menu not displaying the current bindings.
-Changed: End of Episode 6 loads Hub now.
-Added: Door Opening sound when switching between different locations in the HUB.
-Added: (ANDROID ONLY) Target and Menu button in Hub.
-Added: Return button on Menu.
-Added: New Location (Rias Room).
-Added: 4 CGs (+9 Images).
-Added: 7500 words (~25 minutes gameplay).
R8
-Removed: Caution screen which caused random freezes for some people.
-Changed: Minimum API level for Android increased to 7.0 to support Android 14.
-Changed: WEBGL compression format to Gzip.
-Changed: Quickslot for android is now almost twice as big.
-Fixed: Control rebinding now works properly.
-Fixed: Some sound files using the wrong format.
-Fixed: (MAC ONLY) Zip archive needing xattr -d macbuild.app before opening to unzip game correctly.
-Fixed: Minigame controls when playing web version from Android.
-Added: 9 CGs (+5 images).
-Added: 8700 words (~29 minutes gameplay).
R7
-Added: Gentlemen Folder (Unlocked at the end of Episode 7)
-Added: 6 CGs (+10 images).
-Added: 5100 words (~17 minutes gameplay).
R6
-Fixed: Minor typos (mostly nickname/name not displaying in some dialogue).
-Fixed: Unlock collectibles cheat not unlocking new collectibles.
-Added: 4 CGs (+5 Image).
-Added: 8700 words (~29 minutes gameplay).
R5
-Fixed: Door prompt leading directly to minigame on Episode 3.
-Fixed: Minor typos.
-Added: New Location (Asia Room).
-Added: "Sandbag" minigame.
-Added: 3 CGs (+3 Images).
-Added: 1 Collectible set (5 animations).
-Added: 6600 words (~22 minutes gameplay).
R4
-Fixed: Being able to save during exit scenes.
-Fixed: Being able to exit the caution/initialization screen.
-Fixed: Being able to exit the exit scenes.
-Fixed: (WEBGL ONLY) Animations not playing.
-Added: 6 CGs (+3 Images).
-Added: 8400 words (~28 minutes gameplay).
R3
-Fixed: Minor typos.
-Fixed: KuohNet Posts will correctly reset when loading an older save (Ex: R1 save from R2).
-Fixed: Toggleable UI in Delivery Minigame.
-Changed: Extended some of the old scripts slightly.
-Changed: Speaker's sprite won't always hide when somebody else is speaking.
-Added: 5 CGs (+2 images).
-Added: 8400 words (~28 minutes gameplay).
R2
-Fixed: Phone variables not resetting when starting a new game within same play session.
-Fixed: Confirmation screen allowing clickthrough.
-Fixed: (Linux Only) Screen Mode resetting when switching between different tabs.
-Fixed: Some controls displaying in Italian for everybody.
-Fixed: Some spelling mistakes.
-Changed: "ToggleUI" key has secondary input for mouse now.
-Changed: CGs are now numbered, Completition percentage was added, you can now unlock the gallery by using Gallery code OR Cheatcode.
-Added: 5 CGs (+2 images).
-Added: 1 Collectible set (5 animations).
-Added: 9300 words (~31 minutes gameplay).
R1
-Added: 5 CGs (+7 images).
-Added: 9300 words (~31 minutes gameplay).
DOWNLOAD
Win:
Linux: - -
Mac: - -
Android: - -
Extras:
R20 Patreon version with righ resolution packs:





Win:
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You must be registered to see links
Linux: - -
Mac: - -
Android: - -
Extras:
R20 Patreon version with righ resolution packs:





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