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Thoughts on Overly Gigantic Tiddies?

if its every character then no thanks but if its like one or two then fine it can even be comical at times
 
It's not for me, but I'm sure others would say the same for what I'm into, so live and let live.
 
They're a no for me, at least here. IRL, well that's not a deal breaker :)
 
In real life it would depend on the height of the woman and how they are shaped. In game every character having huge breats is not fun.
 
Not a fan. It seems like a pretty common fetish though. I can still remember seeing a VHS of girls with massive implants in the Blockbuster when I was a wee child. Didn't like it then either...
 
Miss for me. Pretty much the only tits that can turn me off are the overly large ones. I can still work with large tits, but after certain point they just become turn off.
 
Theres definitely a limit for what id tolerate. once they get past unrealistic and into the impossible realm. like each one weighing like 50lb is a super nope. its gotta be at least proportional to the body
 
As a wise man once said, anything more than a handful is a waste.
Nothing wrong with big naturals, but freakshow balloon tits need to go back to the uncanny valley.

"Anything bigger than a handful and you're risking a sprained tongue."

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I don't get the attraction. Once they're big enough to wrap around your dick what else do you need? Anything beyond that and you're spending your time together massaging her back instead of her insides.
 
Personally I prefer medium to smaller boobs, though with the right animation style larger boobs can look good too. Really don't like the ones where over 90% their body mass can be found in their chest and/or hips though that's usually an auto skip if I see that in the previews. I think a lot of that becoming more common likely had to do with the crack downs blocking any creator whos content even looked like it might risky so they started over inflating their assets to make sure the auto bots wouldn't block them
 
Entirely depends on if it's 3d or 2d. The thing is, 3d models just fundamentally don't work on extreme body dimensions, but 2d is drawn to at least look like it's supposed to be that way for the character. So an equally sized gargantuan pair of tits starts looking disturbing in 3d, because 3d is trying to be more attached to realism it hits uncanny valley, while 2d, it looks ridiculous sure, but they have to go way bigger before it starts getting into the weird zone, I feel.

Personally, the only games I've actually liked how ridiculous they are is the games made by Kamichichi. They clearly have an obsession with tits because they put so much focus on them it's hard not to appreciate it.
Don't recognize the name Kamichichi what games did they make?
 
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