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Text Based Member+ games

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I really liked,

The Day I Sent My Aunt a Dick Pic

It's linear though and it's got a couple of photos.
 
There's Sistersitting/Housesitting, though it apparently isn't on here (kinda surprised by that actually). It's abandoned now but I think it had made decent progress before that.

F*95 link (remove asterisk): https://f*95zone.to/threads/sistersitting-housesitting-day-11-scene-01-i107760.61206/

Edit: Posted a request thread for it so maybe it'll be here soon if I didn't muck it up too bad.
 
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To Train Up a Companion by Voidsquad unfortunately it seems to be web only, thought there were links to the site on their other games here but it isn't anymore
 
It doesn't need members+ but you can try Degrees of Lewdity. It's mostly text based with some visuals for sex but that's about it.
 
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There is Degrees of Lewdity and Free Cities (Pregmod), both very good.
 
I remember playing a very basic text based game that was about kidnapping local shotas and lolis and keeping them in your basement but I can't for the life of me remember what it was called
 
Hey there, thought I'd chip in with my own little list of text-based games featuring smols. Some of these were already mentioned in the thread above, but I have additional thoughts and a few more games to add, if anyone's interested:

(Fair warning, some of these games get a bit dark, but they're all just fantasies at the end of the day. Cute is cute, moe is love, and taboos are fun to contemplate through the safety of fiction. Please don't harm anyone in real life.)

saalihum's list of text-based smol games:

-Vrelnir's Degrees of Lewdity (DoL). Mildly dark. The best Dickensian orphan simulator on the market. Not technically a members+ game, but pretty much is since the characters are still in school. Has an engaging and darkly mysterious world that I've sunk dozens of hours into exploring. The setting has a vivid sense of "place" and atmosphere that really evokes the essence of a British seaside holiday town (if you're not familiar, consider watching the old 1957 BBC documentary "The Big Gamble: A Visit to the UK Seaside". The Brits have a very... particular style of vacations. It's super charming.)
Approach to sex and bdsm: Lots of dub-con and non-con. Player as sub, mostly. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: Text-based with cute chibi pixel sprites.
Ero game type: DoL-like. Arguably the gameplay is kind of an unholy hyrid between a lifesim, a farm game, and especially an exploration-focused adventure game, but DoL has its own distinctive look and feel as well as very particular mechanics (most notably, a well thought-out stress system that incentivizes the player to balance exploration, work, and relaxing... or go mad trying).
Engine: html (coded in twine).
Misc note: DoL has inspired numerous mods and several imitators. In addition to those listed further below, Rax's Debasing Grounds looks promising, but has no overt smol content as yet.
Main link:
Link to mods:
Some of the mods for DoL also have their own threads here on LewdCorner.
Moe rating: 4/5. Adorable orphans and cute students. Robin, Kylar, Alex, and the Great Hawk are the best. The cuteness rating is elevated by the fact that you can run into or hang out with cute characters in, like, an everyday context. Adorable dates and what not, plus encounters at school or around town.

-Badneverland's Bad Neverland. Pretty light-hearted. Furry romp with smols. I've played this one a fair bit. Has a mysterious world, though it's much more cartoonish and gentle than DoL, though dangers do lurk in certain well-signed areas...
Approach to sex and bdsm: Some dub-con and non-con. Player as sub, switch, or dom. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: Text-based with a few cute hand-drawn sprites.
Ero game type: furry adventure game/TF game.
Engine: Quest.
Link: https://lewdcorner.com/threads/bad-neverland-0-683b-badneverland.14794/
Moe rating: 3/5. Cute smols and cheeky cubs, but only limited interactions.

-AgentOrange's Life as a Boy (LaaB). Mildly dark. A DoL-like focused on cute shotas. Great pixel art despite being a text-based game. Really makes you feel small again--great for escapism and "little space" (feeling little). Has optional diaper content and optional urination, like cute potty accidents, that sort of thing.
Approach to sex and bdsm: Some optional dub-con and some optional non-con. Player as sub or switch, mostly, with some dom options. M/M, some mild F/M.
Visuals: Text-based with very cute pixel sprites.
Ero game type: DoL-like.
Engine html (coded in twine).
Link: https://lewdcorner.com/threads/life-as-a-boy.20877/
Moe rating: 4/5. Adorable shotas. As with DoL, the rating is elevated by the fact that you can encounter the characters in a mundane setting.

-Carrabina's Trainer. Quite dark by the looks of it. I think this might be the abduction game millakav was thinking of. I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Haven't played enough yet to know more.
(I'm more into the softer aspects of the ageplay fantasy, and prefer to play dark games and trainer games as a relatively "good" character, taking the gentler choices when available and avoiding anything forced, so it will be interesting to see if that's an option here. Different strokes for different folks, though. It's fiction, so it's all good, man.)
Visuals: Text-based with cute pixel sprites.
Ero game type: trainer.
Engine: html.
Link: https://lewdcorner.com/threads/the-child-trainer-0-3-1-7-carrabina.20578/
Moe rating: TBD.

-Voidsquad's To Train Up A Companion. Quite dark. Inspired by Carrabina's Trainer. Again, I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Again, I haven't played it enough to know more.
Visuals: Text-based with some background art.
Ero game type: trainer.
Engine: html, but apparently relies on some server-based stuff for hosting so there's no offline download, irritatingly.
Link: https://lewdcorner.com/threads/to-train-up-a-companion-20251119a-voidsquad.20579/
Direct link:
Moe rating: TBD.

-Voidsquad's City of Secrets. Quite dark. Seems to be a DoL derivative focused on smols. Yet again, I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Yet again, I haven't played enough to know more.
Visuals: Text-based with cute pixel sprites.
Ero game type: DoL-like.
Engine: html. But again lacks a convenient download. Supposedly there is an download option for this one on ATF, but I'm not willing to join.
Link:
Moe rating: TBD.

-Freecities Pregmod. Medium dark. A smol pregnancy-focused community fork of the Freecities game, where the player manages an "arcology" (dome city) in a near future dystopia. I've played dozens of hours. It's really good.
Approach to sex and bdsm: dub-con and optional non-con. Player as dom. Mostly M/F focused, some optional M/M and player feminizing others, which is a rare delight.
Visuals: Text-based with choice of 3D renders or hand-drawn anime art, iirc correctly. Or no visuals, if you just download the bare html file and skip the image packs.
Ero game type: strategy/city-management/slave trainer.
Engine: html.
Link: Free Cities - Pregmod
Moe rating: 1/5. The 3D renders need some work and are censored with undies. Supposedly there's a uncensored mod on ATF, but I'm not willing to join.

-Kittery and FallowWing's Paraphore series. Classics from the flash game era. Furry games that explore metafiction and extreme kinks. Some of the few porn games people actually play for the plot. Not for the faint of heart, but rewarding. Not exactly dark or light in tone. Kinda its own thing. Like, blue-and-orange morality.
Approach to sex and bdsm: impossible to characterize. Has a bit of everything, and I mean EVERYTHING. Rabelaisian in outlook and tone, and by that I mean it goes places most games would fear to tread. But it's still pretty jolly about the whole thing. The content is also well gated; this is not a shock game, surprisingly. Does feature some unexpected moments of horror, as well as poignancy. And it's pretty unique.
Visuals: Originally text-based with hand-drawn sprites. Later games in the series had more art.
Ero game type: metafiction/furry adventure game.
Engine: Flash.
Misc note: references to Paraphore turn up in unexpected places. I was surprised to find a homage to Mynt in Hole Dweller, for instance.
Link: check around online. Comdotgames still hosts an online version. One could also try other flash repositories or Kittery's inkbunny. FallowWing's site is down, last I checked.
Moe rating: 2/5. Cute cubs and an adorable cat robot, but some of the kinky scenarios are decidedly uncute.

-Lithier's My Very Own Lith. A mostly text-based flash game about caring for and messing around with a cute cat boy (or cat girl). Mildly dark themes. Overall, it's cute and compelling. Not technically a members+ game, but still feels smol-coded.
Approach to sex and bdsm: optional dub-con, optional non-con. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: text-based with cute hand-drawn sprites and a few animations of Lith, the titular cat person.
Ero game type: trainer/furry adventure game.
Engine: Flash.
Misc note: From my own testing, it appears that some kind of IP protection software associated with Adobe Creative Cloud may interfere with the offline flash player, rendering certain flash games unplayable. This old flash game runs perfectly on my new PC, but no longer works on my old PC where I have Adobe Creative Cloud installed. Go figure!
Link:
Moe rating: 3/5. Adorable cat person.

-CleoKraft's Villain. An old school adventure game about a cartoonish supervillain ("Dr. Dimension"). Has some neat AR content. Very mysterious world, and a much bigger game than it seems (there's a lot to explore outside the evil lair). Tricky and a brain-teaser at times, which I personally find very charming. Light-hearted, despite some cartoonish acts of nefarious evil. Small spoiler for one of the endings: In an adorable sequence involving the daycare, the player can be transformed into a cute loli.
Approach to sex and bdsm: irreverant and difficult to characterize. Go play it and see for yourself! ;p
Visuals: mostly text-based with limited images of items and NPCs.
Ero game type: adventure game/interactive fiction/TF game/immersive sim (yes, really). Kind of reminds me of the Candy Box, in its playfulness.
Engine: TADS. For details on the TADS engine and how to get it to run on modern PC hardware, consult the tfgames site forums.
Link:
Moe rating: 3/5. Cute smols.

-The Era series (e.g. EraTohoK). Haven't played these yet, but I've heard good things. They're text-based strategy games about corrupting magical girls. Kind of one of those games that was a product of the Western fan translation community, like Elonaplus, but this time for a strategy game rather than an RPG. Looks pretty dark.
Approach to sex and bdsm: probably corruption focused, with lots of dub-con and non-con. I've haven't played any games in this series yet, so I don't know the details.
Visuals: Text-based with some ASCII maps and, at least in some versions, hand-drawn character sprites.
Ero game type: strategy/corrupt-em-all/trainer.
Engine: Other (desktop application).
Link: EraTohoK,
Alternate link:
Moe rating: TBD.

-Arguably, Aval0nX's Babysitting Cream belongs here as well, since the visuals are kind of secondary to the text. It's pretty fun and you (as the player) can be nice and wholesome, which is always a plus in my book.
Approach to sex and bdsm: The lewds are optional. Some optional dub-con. Player as dom, mostly. M/F, some F/M.
Visuals: Hand-drawn character sprites and text.
Ero game type: furry adventure game/trainer/sitter.
Engine: Flash.
Misc note: This game has inspired some spiritual successors, most notably MisterFluffums's Cubsitting Simulator, which is reminiscent albiet slightly darker, more grounded, and less text-focused.
Link: check around online. It's still up on Aval0nX's inkbunny account.
Moe rating: 3/5. Adorable bunny loli.

-I haven't tried Sistersitting/Housesitting yet, but AlBetGam mentioned it in the above thread, and it looks like it might be worth checking out.

-Supremekitten's Sphere of Desire. A mostly text-based game about a demon caring for a smol. I found it intriguing although too focused on unprovoked sadism/pain play rather than actual discipline, but your mileage may vary.
Approach to sex and bdsm: The lewds are optional. Lots of optional dub-con and optional non-con. Player as dom. Highly customizable gender pairings. M/F, F/M, F/F, M/M, plus neuter/agender options for the player character, since they're some kind of demon thing (a "Darkling").
Visuals: Hand-drawn character sprites and text.
Ero game type: furry adventure game/trainer.
Engine: Renpy.
Misc. note: Supremekitten is otherwise well known for having created EternalSpankingQuest, one of the first prominent spanking RPGs, frequently confused with Bagool's Spanquest. It's cute.
Moe rating: 2/5 Cute cubs, but some of the kinky scenarios are decidedly uncute.

Those are the main ones I can think of. Some thoughts on a few more games that aren't as relevant:


-In terms of other lewd text-based games with smol content, there's Mythos's Fools Quest (), especially the bakery scenes in town, although the overall game is more focused on other kinks.

-Marine/nvrlndstudio's Higurashi no Ai is still in early development, but looks very promising. I haven't played this one yet, but it seems like a very cute shota-focused game, and I'm surprised it doesn't have a thread here yet. It's not really a text-based game, though, despite some VN elements. The super cute hand-drawn art reminds me a bit of Otchakun's May's Summer Vacation and Prince of Canada's The Demonlands, which are both excellent games but definitely RPGs with full hand-drawn art rather than text-based games.

-Darkinian's Cub Eternal Game is focused on smol content and is primarily text-based with hand-drawn art. It didn't really click with me, in part because some of the art didn't load correctly. Your mileage may vary.

-Some Arthur Saxxon's text-based multiple-choice games (e.g. Physical Geography) feature smols. They're not for the faint of heart though, and feature heavy scat or other extreme kinks. Discretion is advised.

-Wape's well-regarded Incubus City has some sitter scenerios, but technically nothing smol.

-I can't remember if Fort of Chains had any smol content or mods. Might be worth a look sometime.

-Strive4Power's Strive for Power series (text-based RPGs/slave trainers) had a really cute loli in the eponymous first entry of the series, but the overall game wasn't really focused on that sort of content and had to drop it from later releases due to patreon censorship. The sequel also has more elaborate hand-drawn graphics.

-Many early furry text-based adventure/TF games like Xadera's Nimin, Wahn's Flexible Surival, and Fenoxo's CoC also had some implied smols, sort of, if I remember correctly, although not much content in that regard and mostly limited to the player's offspring or certain NPCs. Another game from the flash era that comes to mind is Finalizer (aka Super Intergalatic MILF Seeding Expert Henshi), which was focused on straight shota (a boy and his milfs). I think that was purely hand-drawn sprites rather than text-based, though. MrPinku's work (e.g. Happiness is in the FIeld) also comes to mind, but again was not really text-based.

As a side note, the golden age of flash games--the 2000s and early 2010s--was kind of a wild frontier. The relative absence of corporate internet censorship meant more mainstream and permissive smol fantasies. The first high-quality pornographic video games I was exposed to (around 2007 or thereabouts) all featured hand-drawn art of smols. These were flash games, mostly by Japanese or Korean circles, or by furry artists like Rock Candy. Most were short sprite-based point-and-click bonazas, but a few were text-based.

-Lots of TF games, particularly those that include AR (age regression) also have some smol content--the best example I can think of would be Sleepover Makeover, but I find the assets used there uncomfortably realsitic. There are a few other good AR games to be found on the tfgames site, for those into that sort of thing.

-Although the kink is not for everyone, Sunnypaws Daycare, a text-based adventure game with a few hand-drawn furry sprites, is another classic for those into AR and diaper play.

-Some old school adventure games and interactive fiction likewise include lewd situations with smols, although I can't think of a good example that's primarily text-based. (I do wish someone would make a smol-focused IF game in the style of an old school classic like Varicella--the evil vizier scenario seems ideal for this kind of kink.) In terms of modern games attempting to recapture that old school look and feel, BuggyTTA's Tiny Titan Adventure is super impressive and well worth playing (though the yaoi content with the alien is not to my tastes). It's a point and click graphic adventure game with hand-drawn art and pixelated 3D assests though, rather than a text-based adventure game. (It's more like Day of the Tentacle or Sanitarium than like Zork or Collosal Cave Adventure.)

-Looking through the IFDB and the IFwiki, as well as the tfgames site, may turn up some more games with smols.



Well, that's about all I've got to share at the moment. Enjoy! XD
 
Degrees of Lewdity is what really got me into porn games.
Yeah, it really is one of the best! The world just has a way of drawing you in. It's also one of the most tightly designed games I've played, period. Like, everything in the setting has a purpose. Nothing is extraneous, except maybe some of the furniture.

I remember when DoL was first posted to comdot and similar aggregator sites. Certainly made waves. There wasn't much like it at the time with that scope of content and world-building, other than maybe CoC.
 
Also, a small update to the list of text-based members+ games. I just had a go at Carrabina and Voidsquad's stuff, and I have some thoughts on their content, if anyone is interested:

-Carrabina's Trainer is great but pretty barebones, like a proof of concept or early alpha. The gameplay loop is like so: work as a garbage man, buy candy, bring back smols to the player's basement. Cuddle them until they feel safe, then take them upstairs to play with and care for. Rinse and repeat. It's pretty fun, but too simple to be truly satsifying. The premise is quite dark, but the implementation is cartoony.

-Voidsquad's To Train Up A Companion takes Carrabina's framework and fleshes it out into something really wonderful. It's a big mysterious sandbox. The setting is a relatively grounded modern small town, with supernatural elements seeping in at the edges revealed through exploration. The game clearly takes some notes from DoL, but isn't outright derivtative. It's like a somewhat cruder, Americanized version where the player is a dom, rather than a perpetual sub. Some of the playful monstergirl stuff with spooky vampires also reminds me just a little of the monstergirls in Lustdoll, but To Train Up A Companion is much more dom-focused and lacks Lustdoll's post-apocalyptic theming.

-Fair warning, To Train Up A Companion can get very dark (with forced or fatal options often a click away, if sadism is enabled), but I was pleased to find it can be played as a relatively "good" character, and the bdsm-stuff can be nicely separated from outright violence. Nothing wrong with dark options in fiction, of course, but more choices are always nice. I was also pleased to find that the game world is relatively intact, not a gone-to-crap, overdark setting. Instead, it's a place that feels relatively pleasant to inhabit, in which the player is (outside of certain quests) the most threatening presence in-world. Don't get me wrong, I like DoL's setting and other games with corrupt, wapey worlds, but some change of pace is nice. This time, the player gets to be the danger in a slightly more innocent place.

-On a "good" playthrough, recruiting characters is admittedly a bit more effort. The player can, however, find and recruit homeless NPCs and wild monstergirls by simply inviting them over to the player's house and offering them a place to stay. With more effort, the player can adopt any NPC--even NPCs that already have homes or families--without abducting them or hurting anyone, though the process does require a lot of relationship grinding. Spoiler:
To adopt an NPC who already has a family, keep the NPC's love and obedience near max until they get the devoted trait, at which point you will get the option to talk to them about consensual, legal adoption, which you can then do at the courthouse. Once adopted by the player, the smol's original family still remains in town and retains the same relationships as before, but the smol lives with the player now and can be treated like any of the player's other wards. I think this processs works on NPCs of all ages, though it might be flavored differently for older NPCs. As for how to build relationships, raising love is easy--just treat 'em well every day so that joy is maxed out before they go to bed. Entertainment, hugs, etc. will accomplish this. Raising obedience can probably be accomplished through coercion or harsh training, but there are better, gentler ways too--most notably, supervising bathing and making requests when sexting. The latter may require some grinding to raise your persuasion stat, which can be accomplished by seducing other NPCs. The persuasion stat goes up every time you seduce an NPC with the "persuade" option after they initially refuse sex (the bribe options and forced options do not increase the stat). The "dull" NPCs who stand around town are particularly useful for grinding persuasion, and you don't even have to go through with sex--just initiating is enough. Also, grinding persuasian isn't strictly necessary to raise obedience; it just seems to help a little with requests.

-The game doesn't seem to have much in the way of a publicly accessible wiki, and the wiki that does exist is terse and only mentions non-forced recruitment of homeless NPCs, so hopefully some players will find it helpful to know there are gentle options to recruit non-homeless NPCs.

-(It would also, of course, be easy to play the game as like, a slasher movie simulator. In addition to the usual gamey thief-related stuff, there is a game mechanic for taking over houses after, uh, violently removing the adult inhabitants from existence. Upon snuffing the owners of a house, the player has the option to acquire all the property and dependents inside, and to claim the house as another base for their growing "kingdom". It's super dark. A similar transfer of in-game real estate is probably also possible by abducting each inhabitant, or through gentler means by seducing and consensually recruiting the owners or all the members of a household--though this would require a lot of grinding to pull off, assuming it is possible.)

-From what I have seen so far, no dub-con or non-con is ever actually required to progress, though the option is always there (which is how I like it!). There's a nice amount of moe and headpats, and the town is overall very "normal", not overrun by corruption or baddies outside of secret locations. The questlines do deal with dark themes, but I haven't run across any yet where the player is railroaded into participating in "evil" (though evil options are available by choice, of course) or has to stand by and twiddle their thumbs while bad things happen. You can even save NPCs from dark fates though in one case, the player arrives too late to save a brave twin. She still sticks around as a rad ghost girl who joins the other twin you do save, so they do "live" happily ever after as your wards. The player can also take a suitably dark revenge on the person responsible for her death. In another quest, one NPC's questline always ends in the death of her manipulative guardian, which felt a bit more contrived--I wish there was an option to reason with the witch. If there is, I didn't find it, and that particular quest is pretty linear according to the patch notes themselves.

-As previously mentioned, the setting is mostly wholesome, at least on the surface. It's not like LonaRPG where there's non-con and gore everywhere you turn. To Train Up A Companion has some dark themes but does not go for that kind of grimdark, sadsack setting without hope. Instead, the player has more impact on the tone. The darkness here is selective, not oversaturated, and the player remains in control. Outside of the quests, any darkness is mostly player-inflicted and the town isn't absolutely overrun by corrupting forces like in DoL (though some of DoL's Dickensian charm and sense of urgency is absent here for the same reason).

-The art is suitably adorable, although there aren't any non-facial animations and only minimal nsfw art. Some questlines makes light use of nsfw 2D AI-generated anime-style art, but otherwise the art seems limited to character portraits and background panels. All the NPCs have hand-drawn ever-so-slightly pixelated character portaits that are absolutely adorable and change expression based on the NPC's mood and personality.

-Navigation is straightforward, though many locations only open up gradually as time passes in the game, being revealed through letters or after the completion of a certain quest involving the woods. Some wild locations can be tricky not to get lost in (and have layouts that are randomly generated once per playthrough upon arriving there), so it is useful to make a map of roomlayouts for those locations, just as used to be done for old school adventure games. Fortunately, the locations do not shift once generated and there aren't any contrived loops (though roads can extend across multiple tiles), so a simple grid on a spreadsheet will suffice. Spoiler: the forest is a 20x20 grid, halfway bisected by the road. The catacombs are a somewhat smaller grid, with 6 chambers and two ladders. As for the town, there are a good variety of locations and activities once time has progressed sufficiently. Some locations can only be unlocked by wearing certain disguises or taking certain jobs (accomplished by going to the player's bedroom and checking for new jobs on the PC; the player starts as a garbage collector but more options show up on later days), or by leveling up the player's security skill by watching lock-picking videos on the PC. There are several secret locations, and I'm pretty sure from comments on the wiki that I have found only about three fourths of the existing secrets Found or unlocked so far: the creek, the fox den, the cabin, the ruins, the catacombs, the secret lab, the hospital wards, the photography studio, the convent/cloister, the crypt, the flower shop. I still haven't found the purported secret on lake street, the sewers, or the entrance to the secret lab's basement after reading the note. There's also an interesting mechanic involving finding items in the dump and using them to distract the guard at the police station that I have not quite figured out the purpose of yet. The dump is very useful for obtaining free items or discovering stuff not available in the online shop accessed from the player's computer.

-The setting has a nice mix of locations, but could use an icecream truck, a toy store, a strip club, an in-town clothing shop, and maybe some more edge-of-town locations like a ranch or dairy.

-NPC development is really well fleshed out. The NPCs grow and change over time, and not only as a result of the player's actions. As a result, even the randomly generated characters begin to feel somewhat distinct from one another, despite the lack of a particularly extensive personality system, which is a pretty good trick.

-As for the other game associated with Voidsquad in the list, City of Secrets, it is still clearly very early in development. Unlike To Train A Companion, which feels like it has its own identity, City of Secrets pulls directly from DoL, perhaps too directly. Even the stats, character sprites, and map are an overt homage, if not a blatant ripoff. (DoL's influence really should be acknowledged with a credit or some kind of note on the main menu.) While a smol-focused version of DoL seems like a promising premise, there does not seem to be much to do around the city yet. The map navigation also feels noticeably clunky, with the distances between locations not corresponding consistently to nodes or segments on the map. This design choice seems kind of baffling since the navigation in both DoL and To Train A Companion worked perfectly well. At the same time, the vision for something new does seem to be taking shape, and there are some wholely original locations, like a laundromat, just not much to do there yet. City of Secrets is still worth keeping an eye on as it develops, but for now I'd stick with To Train A Companion if you're looking for a new text-based fix.

TLDR: If you like DoL and other text-based lewd games but are looking for something more dom-focused and smol-focused, Voidsquad's To Train A Companion is well worth-trying. Even for those who might be put off by the dark premise, wholely "kind-hearted" options are available. The game has a lot of content for players with the patience to explore in the old school manner. As for Carrabina's Trainer, it provided a solid framework for this kind of "family"-building gameplay, but is a relatively short, barebones experience. As for City of Secrets, it's too early to pass judgement--I'd probably skip investing much time exploring its present form, but will keep an eye on its development.
 
It's been a lomg while since I've touched them, but Corupptions of Champions, its sequel, and derivitives are mostly text based with some art sprites.

(Those are the only text based bages that I know of that hasn't been mentioned at first glance.)
Edit: Never mind, comprehensive reccommender is comprehensive.
 
Yeah, Corruption of the Champions (CoC) is definitely one of the best text-based games! Its creator, Fenoxo, also has a blog with forums that are a great resource for adult gaming, particularly for devs.

I have some thoughts on CoC and its sequels, but since they're not very smol-focused, I'll save 'em for another thread. :)
 
Hey there, thought I'd chip in with my own little list of text-based games featuring smols. Some of these were already mentioned in the thread above, but I have additional thoughts and a few more games to add, if anyone's interested:

(Fair warning, some of these games get a bit dark, but they're all just fantasies at the end of the day. Cute is cute, moe is love, and taboos are fun to contemplate through the safety of fiction. Please don't harm anyone in real life.)

saalihum's list of text-based smol games:

-Vrelnir's Degrees of Lewdity (DoL). Mildly dark. The best Dickensian orphan simulator on the market. Not technically a members+ game, but pretty much is since the characters are still in school. Has an engaging and darkly mysterious world that I've sunk dozens of hours into exploring. The setting has a vivid sense of "place" and atmosphere that really evokes the essence of a British seaside holiday town (if you're not familiar, consider watching the old 1957 BBC documentary "The Big Gamble: A Visit to the UK Seaside". The Brits have a very... particular style of vacations. It's super charming.)
Approach to sex and bdsm: Lots of dub-con and non-con. Player as sub, mostly. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: Text-based with cute chibi pixel sprites.
Ero game type: DoL-like. Arguably the gameplay is kind of an unholy hyrid between a lifesim, a farm game, and especially an exploration-focused adventure game, but DoL has its own distinctive look and feel as well as very particular mechanics (most notably, a well thought-out stress system that incentivizes the player to balance exploration, work, and relaxing... or go mad trying).
Engine: html (coded in twine).
Misc note: DoL has inspired numerous mods and several imitators. In addition to those listed further below, Rax's Debasing Grounds looks promising, but has no overt smol content as yet.
Main link:
Link to mods:
Some of the mods for DoL also have their own threads here on LewdCorner.
Moe rating: 4/5. Adorable orphans and cute students. Robin, Kylar, Alex, and the Great Hawk are the best. The cuteness rating is elevated by the fact that you can run into or hang out with cute characters in, like, an everyday context. Adorable dates and what not, plus encounters at school or around town.

-Badneverland's Bad Neverland. Pretty light-hearted. Furry romp with smols. I've played this one a fair bit. Has a mysterious world, though it's much more cartoonish and gentle than DoL, though dangers do lurk in certain well-signed areas...
Approach to sex and bdsm: Some dub-con and non-con. Player as sub, switch, or dom. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: Text-based with a few cute hand-drawn sprites.
Ero game type: furry adventure game/TF game.
Engine: Quest.
Link: https://lewdcorner.com/threads/bad-neverland-0-683b-badneverland.14794/
Moe rating: 3/5. Cute smols and cheeky cubs, but only limited interactions.

-AgentOrange's Life as a Boy (LaaB). Mildly dark. A DoL-like focused on cute shotas. Great pixel art despite being a text-based game. Really makes you feel small again--great for escapism and "little space" (feeling little). Has optional diaper content and optional urination, like cute potty accidents, that sort of thing.
Approach to sex and bdsm: Some optional dub-con and some optional non-con. Player as sub or switch, mostly, with some dom options. M/M, some mild F/M.
Visuals: Text-based with very cute pixel sprites.
Ero game type: DoL-like.
Engine html (coded in twine).
Link: https://lewdcorner.com/threads/life-as-a-boy.20877/
Moe rating: 4/5. Adorable shotas. As with DoL, the rating is elevated by the fact that you can encounter the characters in a mundane setting.

-Carrabina's Trainer. Quite dark by the looks of it. I think this might be the abduction game millakav was thinking of. I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Haven't played enough yet to know more.
(I'm more into the softer aspects of the ageplay fantasy, and prefer to play dark games and trainer games as a relatively "good" character, taking the gentler choices when available and avoiding anything forced, so it will be interesting to see if that's an option here. Different strokes for different folks, though. It's fiction, so it's all good, man.)
Visuals: Text-based with cute pixel sprites.
Ero game type: trainer.
Engine: html.
Link: https://lewdcorner.com/threads/the-child-trainer-0-3-1-7-carrabina.20578/
Moe rating: TBD.

-Voidsquad's To Train Up A Companion. Quite dark. Inspired by Carrabina's Trainer. Again, I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Again, I haven't played it enough to know more.
Visuals: Text-based with some background art.
Ero game type: trainer.
Engine: html, but apparently relies on some server-based stuff for hosting so there's no offline download, irritatingly.
Link: https://lewdcorner.com/threads/to-train-up-a-companion-20251119a-voidsquad.20579/
Direct link:
Moe rating: TBD.

-Voidsquad's City of Secrets. Quite dark. Seems to be a DoL derivative focused on smols. Yet again, I haven't played it much yet.
Approach to sex and bdsm: probably lots of dub-con and non-con, which I hope is optional. Player as dom. Yet again, I haven't played enough to know more.
Visuals: Text-based with cute pixel sprites.
Ero game type: DoL-like.
Engine: html. But again lacks a convenient download. Supposedly there is an download option for this one on ATF, but I'm not willing to join.
Link:
Moe rating: TBD.

-Freecities Pregmod. Medium dark. A smol pregnancy-focused community fork of the Freecities game, where the player manages an "arcology" (dome city) in a near future dystopia. I've played dozens of hours. It's really good.
Approach to sex and bdsm: dub-con and optional non-con. Player as dom. Mostly M/F focused, some optional M/M and player feminizing others, which is a rare delight.
Visuals: Text-based with choice of 3D renders or hand-drawn anime art, iirc correctly. Or no visuals, if you just download the bare html file and skip the image packs.
Ero game type: strategy/city-management/slave trainer.
Engine: html.
Link: Free Cities - Pregmod
Moe rating: 1/5. The 3D renders need some work and are censored with undies. Supposedly there's a uncensored mod on ATF, but I'm not willing to join.

-Kittery and FallowWing's Paraphore series. Classics from the flash game era. Furry games that explore metafiction and extreme kinks. Some of the few porn games people actually play for the plot. Not for the faint of heart, but rewarding. Not exactly dark or light in tone. Kinda its own thing. Like, blue-and-orange morality.
Approach to sex and bdsm: impossible to characterize. Has a bit of everything, and I mean EVERYTHING. Rabelaisian in outlook and tone, and by that I mean it goes places most games would fear to tread. But it's still pretty jolly about the whole thing. The content is also well gated; this is not a shock game, surprisingly. Does feature some unexpected moments of horror, as well as poignancy. And it's pretty unique.
Visuals: Originally text-based with hand-drawn sprites. Later games in the series had more art.
Ero game type: metafiction/furry adventure game.
Engine: Flash.
Misc note: references to Paraphore turn up in unexpected places. I was surprised to find a homage to Mynt in Hole Dweller, for instance.
Link: check around online. Comdotgames still hosts an online version. One could also try other flash repositories or Kittery's inkbunny. FallowWing's site is down, last I checked.
Moe rating: 2/5. Cute cubs and an adorable cat robot, but some of the kinky scenarios are decidedly uncute.

-Lithier's My Very Own Lith. A mostly text-based flash game about caring for and messing around with a cute cat boy (or cat girl). Mildly dark themes. Overall, it's cute and compelling. Not technically a members+ game, but still feels smol-coded.
Approach to sex and bdsm: optional dub-con, optional non-con. Highly customizable encounters and gender pairings. M/F, F/M, F/F, M/M.
Visuals: text-based with cute hand-drawn sprites and a few animations of Lith, the titular cat person.
Ero game type: trainer/furry adventure game.
Engine: Flash.
Misc note: From my own testing, it appears that some kind of IP protection software associated with Adobe Creative Cloud may interfere with the offline flash player, rendering certain flash games unplayable. This old flash game runs perfectly on my new PC, but no longer works on my old PC where I have Adobe Creative Cloud installed. Go figure!
Link:
Moe rating: 3/5. Adorable cat person.

-CleoKraft's Villain. An old school adventure game about a cartoonish supervillain ("Dr. Dimension"). Has some neat AR content. Very mysterious world, and a much bigger game than it seems (there's a lot to explore outside the evil lair). Tricky and a brain-teaser at times, which I personally find very charming. Light-hearted, despite some cartoonish acts of nefarious evil. Small spoiler for one of the endings: In an adorable sequence involving the daycare, the player can be transformed into a cute loli.
Approach to sex and bdsm: irreverant and difficult to characterize. Go play it and see for yourself! ;p
Visuals: mostly text-based with limited images of items and NPCs.
Ero game type: adventure game/interactive fiction/TF game/immersive sim (yes, really). Kind of reminds me of the Candy Box, in its playfulness.
Engine: TADS. For details on the TADS engine and how to get it to run on modern PC hardware, consult the tfgames site forums.
Link:
Moe rating: 3/5. Cute smols.

-The Era series (e.g. EraTohoK). Haven't played these yet, but I've heard good things. They're text-based strategy games about corrupting magical girls. Kind of one of those games that was a product of the Western fan translation community, like Elonaplus, but this time for a strategy game rather than an RPG. Looks pretty dark.
Approach to sex and bdsm: probably corruption focused, with lots of dub-con and non-con. I've haven't played any games in this series yet, so I don't know the details.
Visuals: Text-based with some ASCII maps and, at least in some versions, hand-drawn character sprites.
Ero game type: strategy/corrupt-em-all/trainer.
Engine: Other (desktop application).
Link: EraTohoK,
Alternate link:
Moe rating: TBD.

-Arguably, Aval0nX's Babysitting Cream belongs here as well, since the visuals are kind of secondary to the text. It's pretty fun and you (as the player) can be nice and wholesome, which is always a plus in my book.
Approach to sex and bdsm: The lewds are optional. Some optional dub-con. Player as dom, mostly. M/F, some F/M.
Visuals: Hand-drawn character sprites and text.
Ero game type: furry adventure game/trainer/sitter.
Engine: Flash.
Misc note: This game has inspired some spiritual successors, most notably MisterFluffums's Cubsitting Simulator, which is reminiscent albiet slightly darker, more grounded, and less text-focused.
Link: check around online. It's still up on Aval0nX's inkbunny account.
Moe rating: 3/5. Adorable bunny loli.

-I haven't tried Sistersitting/Housesitting yet, but AlBetGam mentioned it in the above thread, and it looks like it might be worth checking out.

-Supremekitten's Sphere of Desire. A mostly text-based game about a demon caring for a smol. I found it intriguing although too focused on unprovoked sadism/pain play rather than actual discipline, but your mileage may vary.
Approach to sex and bdsm: The lewds are optional. Lots of optional dub-con and optional non-con. Player as dom. Highly customizable gender pairings. M/F, F/M, F/F, M/M, plus neuter/agender options for the player character, since they're some kind of demon thing (a "Darkling").
Visuals: Hand-drawn character sprites and text.
Ero game type: furry adventure game/trainer.
Engine: Renpy.
Misc. note: Supremekitten is otherwise well known for having created EternalSpankingQuest, one of the first prominent spanking RPGs, frequently confused with Bagool's Spanquest. It's cute.
Moe rating: 2/5 Cute cubs, but some of the kinky scenarios are decidedly uncute.

Those are the main ones I can think of. Some thoughts on a few more games that aren't as relevant:


-In terms of other lewd text-based games with smol content, there's Mythos's Fools Quest (), especially the bakery scenes in town, although the overall game is more focused on other kinks.

-Marine/nvrlndstudio's Higurashi no Ai is still in early development, but looks very promising. I haven't played this one yet, but it seems like a very cute shota-focused game, and I'm surprised it doesn't have a thread here yet. It's not really a text-based game, though, despite some VN elements. The super cute hand-drawn art reminds me a bit of Otchakun's May's Summer Vacation and Prince of Canada's The Demonlands, which are both excellent games but definitely RPGs with full hand-drawn art rather than text-based games.

-Darkinian's Cub Eternal Game is focused on smol content and is primarily text-based with hand-drawn art. It didn't really click with me, in part because some of the art didn't load correctly. Your mileage may vary.

-Some Arthur Saxxon's text-based multiple-choice games (e.g. Physical Geography) feature smols. They're not for the faint of heart though, and feature heavy scat or other extreme kinks. Discretion is advised.

-Wape's well-regarded Incubus City has some sitter scenerios, but technically nothing smol.

-I can't remember if Fort of Chains had any smol content or mods. Might be worth a look sometime.

-Strive4Power's Strive for Power series (text-based RPGs/slave trainers) had a really cute loli in the eponymous first entry of the series, but the overall game wasn't really focused on that sort of content and had to drop it from later releases due to patreon censorship. The sequel also has more elaborate hand-drawn graphics.

-Many early furry text-based adventure/TF games like Xadera's Nimin, Wahn's Flexible Surival, and Fenoxo's CoC also had some implied smols, sort of, if I remember correctly, although not much content in that regard and mostly limited to the player's offspring or certain NPCs. Another game from the flash era that comes to mind is Finalizer (aka Super Intergalatic MILF Seeding Expert Henshi), which was focused on straight shota (a boy and his milfs). I think that was purely hand-drawn sprites rather than text-based, though. MrPinku's work (e.g. Happiness is in the FIeld) also comes to mind, but again was not really text-based.

As a side note, the golden age of flash games--the 2000s and early 2010s--was kind of a wild frontier. The relative absence of corporate internet censorship meant more mainstream and permissive smol fantasies. The first high-quality pornographic video games I was exposed to (around 2007 or thereabouts) all featured hand-drawn art of smols. These were flash games, mostly by Japanese or Korean circles, or by furry artists like Rock Candy. Most were short sprite-based point-and-click bonazas, but a few were text-based.

-Lots of TF games, particularly those that include AR (age regression) also have some smol content--the best example I can think of would be Sleepover Makeover, but I find the assets used there uncomfortably realsitic. There are a few other good AR games to be found on the tfgames site, for those into that sort of thing.

-Although the kink is not for everyone, Sunnypaws Daycare, a text-based adventure game with a few hand-drawn furry sprites, is another classic for those into AR and diaper play.

-Some old school adventure games and interactive fiction likewise include lewd situations with smols, although I can't think of a good example that's primarily text-based. (I do wish someone would make a smol-focused IF game in the style of an old school classic like Varicella--the evil vizier scenario seems ideal for this kind of kink.) In terms of modern games attempting to recapture that old school look and feel, BuggyTTA's Tiny Titan Adventure is super impressive and well worth playing (though the yaoi content with the alien is not to my tastes). It's a point and click graphic adventure game with hand-drawn art and pixelated 3D assests though, rather than a text-based adventure game. (It's more like Day of the Tentacle or Sanitarium than like Zork or Collosal Cave Adventure.)

-Looking through the IFDB and the IFwiki, as well as the tfgames site, may turn up some more games with smols.



Well, that's about all I've got to share at the moment. Enjoy! XD
Thanks man! Just got into Text based and I've been surprised by just how good they can be, thanks for the list!
 
Degrees of Lewdity , Free Cities, There is a Lilith's Throne Mod on ATF that I enjoyed alot
 
There are also a few crepe/kindergarten Manager variants.

Sounds interesting! Variants of which game?

I actually found a Lilith's Throne mod here called Lolilith's Throne that adds ages, so it's pretty good
Didn´t know it's also on here good to know. But yes that is the one I was talking about.

Lolilith's throne... gotta love that mod title. XD Thanks for the recommendation--I'll check it out.

Thanks man! Just got into Text based and I've been surprised by just how good they can be, thanks for the list!
No problem! Hope ya enjoy :)
 
Sounds interesting! Variants of which game?




Lolilith's throne... gotta love that mod title. XD Thanks for the recommendation--I'll check it out.


No problem! Hope ya enjoy :)

From atf​

Crèche Manager 8.9.21 hotfix​

Daycare Manager
Kindergarten Manager

There are a also few clones and ports from twine to renpy and other engines. I have some forks in my repository.
 
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