1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Studio Dystopia
- Developer Links
- Version
- 0.88
- Latest Update
- Aug 10, 2025
- Release Date
- Nov 19, 2022
- Language
- English
- OS
- Windows
- Linux
- MacOS
- Android
- Other Games

Overview:
Take Over is a game about corruption, where you need to be careful about being caught by the oppresive government. Mind control the people in town, use them and their influence in your favor, or put them to work to get resources and money, and finally take over.
To test basic transformations check the cheats section.
3DCG, Anal Sex, Corruption, Dystopian Setting, Gay, Groping, Group Sex, Handjob, Incest, Male Protagonist, MILF, Mind Control, Mobile Game, NTR, Oral Sex, Rape, Sandbox, Vaginal Sex, Voyeurism
1. Extract and run.
v0.86-v0.88
N/A
N/A
- New ending scenes for Giovanni, Dzenana, Hana and Marlene.
- Giovanni's ending has optional content, in case you aren't interested in him. You can decide this through the scene.
- Changes to a few personal menus (to access their content)
- Triggers for endings were added, too.
- Minor fixes (typos, missing images)
- Ending scene for Katy, your roommate. Visit her bedroom to get it!
- Ending scene for Mirjana, found at the workshop.
- Ending scene for Dimitria, your boss. You can trigger it when socializing with her at her lab.
- Eding scene for Branka. You can find it when you visit her at the PPF HQ.
- Minor changes to the journal and fixes.
- Individual endings added. You need to finish the main story to access them. They trigger automatically once you visit the person.
- Endings for Vera, with corrupt and noncorrupt versions. Accessible from the PPF HQ.
- Endings for Emma, with corrupt, non-corrupt, and public use one. You can access it if you call her from your house.
- Celia's ending is a unique version. You can get it by visiting her room at home.
- Edited and fixed a few old images (lights that were not removed, etc.)
- New story scene about the final assault on Hilde's forces.
- A celebratory scene, talking about the future of the city.
- A scene about Hilde's fate.
- A few missing CGs and typos were fixed.
- Hint system and journal updated.
- Updates on the journal.
- New scenes with Hilde and her ‘coping’ mechanisms.
- New story scenes dealing with the (your) resistance pushing her forces down.
- New story scenes about the multiple confrontations happening.
- The disruption arc is finished, with the climax and conclusion. Finally, Dunja has been fully corrupted and exposed to the world!
- We continue with the sabotage arc, making bold operations before the final assault.
- Journal tips updated.
- A few images were edited/fixed.
- n/a
- New story scenes for Dunja, focused on training her into your personal pet.
- New story scenes about Hilde’s schemes, and the spy Cleo.
- Fixing some scenes loading the wrong images.
- Hint system updated.
- Not in the game, but getting the assets ready for when we start doing transformations.
- Hello patrons! Here we come with the newest update for Take Over! Last month, we finished one of the three current main arcs of the story before the final chapter. This time, we focus on the captured spy, Cleo, as Dunja’s arc (the regime’s heroine) is also approaching an end.
- As mentioned, Take Over focus right now is to finish the story while we are also working on FLX. Although FLX has yet to settle a release schedule (since I don’t want to be neglectful to Take Over), we will do our best to post updates as often as possible; the writing for the next update is done, and the only part left is coding and testing it, so we might have it before the month ends (might being the key word).
- With that said, this month, we fixed a few bugs (some typos and a few missing images or images that needed editing) and added scenes with their respective renders to Hilde’s arc.
- One of the current story arcs, about sabotaging the military and building up the perfect conditions for your revolution, is finished! This includes a lengthy scene where you can see the impact you had on changing the city.
- We progress the corruption of Dunja, the regime’s heroine. You finally get to have some “time alone” with her to sate her now increased libido.
- You get to learn more about “Cleo,” the captured spy, and find out more about what the regime is doing behind the scenes.
- Some menu choices were wrong (missing variables, etc.); these have been fixed!
- New scenes about infiltrating Hilde’s army: Planting bugs, seducing officers, and testing a new, experimental serum.
- New sabotage story missions: Make shady deals with officers, and talk to Dimitria to see what progress have been made about new, creative uses for the serum…
- Disruption missions story arc: Talk with Sarah about the new heroine, and prepare for her arrival.
- Fixed a lot of typos.
- Some updates on the journal, including the hint system to be up-to-date.
- Last scene for Mathilde’s arc.
- Two introductory scenes for the new arc.
- 2 new “sabotage” scenes.
- 2 new “infiltration” scenes.
- 2 new “disruption” scenes.
- Most of these scenes have optional “public use” alternative routes. You get to select each individually.
- Updated the journey with a few entries, specially the hint system.
- Content for Celia’s neighbor association; you’ll be putting them to work to help promote the organization.
- Content for Emma’s route; Your relationship with Steph keeps deepening, while Liam and Emma are starting to crumble.
- Content with Mathilde, the psychologist. You’ll be telling her about Celia and her mischief.
- Content for Camila; You’ll have to ‘work’ hard to persuade her to go with you on a date.
- Celia’s main story has three new scenes, in which you and Sarah train the newly acquired assets (aka, your neighbors)
- Katy’s route (about creating the PTA) has two characters, each with an individual route. In this update, there are 3 for the psychologist and 2 for the frustrated businesswoman.
- Emma’s route this time will focus a bit more on Steph, with a date and a sexy scene with her.
- Continuation of Katy’s storyline, profiling the two candidates for the PSA.
- Continuation of Emma’s storyline, with renders for the ideal and regular body type, and alternative scenes for those who like public use too.
- We keep updating Erika’s transformations; only a date is left to finish her.
- Update the hints you get in the journal just so people don’t miss in-game content.
- A few minor bug fixes, but still a few on the log.
- 3 new scenes for Celia’s activism questline. You’ll get to turn your neighbors into obedient ‘soldiers’! Either for you alone or to use them to attract other neighbors.
- A new scene for Katy; The first interview to create the new PTA!
- A new scene for Emma’s team (Steph and Liam). This is a very simple setup, though.
- We added renders for Erika’s transformations. 2 out of 3 dates are ready.
- Just a few bug fixes, removing some extra menus. We are still working on some issues about getting the wrong menu at times with a few characters.
Just open the console command with shift + O, then type one of these variables and add the quantity, example: money = 10000 or serum = 100
money
serum
suspicion
supplies
celia_corr
katy_corr
dimi_corr
_gene_ideal = True ##this will allow you to check the basic transformations of Celia, Katy, Dimi and Mirjana, you need 1 serum and 10 supplies per each.
money
serum
suspicion
supplies
celia_corr
katy_corr
dimi_corr
_gene_ideal = True ##this will allow you to check the basic transformations of Celia, Katy, Dimi and Mirjana, you need 1 serum and 10 supplies per each.
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