No, it's not. Recreating the models/environmental assets can be lot harder than you might think.I'll hope somebody out there pick up where he left it and continue , the ground work already there
assets to a game is almost impossible, except when you get the dev to release themThis one was definitely a big loss but I'm not surprised. The amount of effort required to create the run down environments necessary to tell the story would have been insane. It's the opposite of the bright, clean assets that you can easily find for DAZ.
No, it's not. Recreating the models/environmental assets can be lot harder than you might think.
And then we get to the writing style.. I'm happy with the game I'm writing but no way could I recreate the feel of this game or something like Midlife Crisis.assets to a game is almost impossible, except when you get the dev to release them
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