1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- DoNyan
- Developer Links
- Version
- 0.84
- Latest Update
- Aug 3, 2024
- Release Date
- Mar 22, 2023
- Language
- English
- OS
- Windows
2d game, 2dcg, Animated, Big ass, Big Tits, Female domination, Female protagonist, Groping, Japanese game, Rape, Sex Toys, Teasing, Turn based combat, Vaginal Sex
1. Extract and run.
v0.84
This update adds the Aika hardboard defeat CG.
v0.83
You’ve waited so long… The update is long overdue. Thank you so much for your patience!
With this update, we’ve updated “mina” hard defeat CG and “Rangbo” special move animations during battle!
I think this will be the last CG update until the next one, after which I’m going to put in the story and finish the game.
v0.82
Finally… An update…
We apologize for the delay, it’s been a while since we promised.
The Rangbo Hardmode Victory CG has been updated to 0.82v!
And many of you voted for it, thank you so much.
I’ve been thinking a lot about the votes and decided how to make the game in the future!
From now on, we’ll be working on story-related updates.
I can’t promise new CGs every month from now on as I start updating the story. But I’ll keep working on it, and I’ll see what I can do to give back!
0.81v bug Fixing
Fixed a bug with no handcuffs skills in the next battle after the end of the battle with the enemy wearing handcuffs.
Added missing hard mode in 0.8v.
v0.8e
Finally… I’ve submitted, and I’m so sorry for the delay…
It took me longer than I thought…
I’ve been working on this piece with a lot of energy… There are over 500 images in total in this CG…
With this 0.8 update, all the battles have finally been finalized.
But there’s still a lot more to do.
We’ll be updating the story, quests, and more in the future. So unfortunately, we’re not going to be able to provide a demo every month anymore. I don’t think we’ll be able to do another update this month, March…
Instead, we will try to reward our backers with CGs or other ways.
We’ll also have a poll on what you would like to see added to the game in the future.
We’ll organize and post it soon, so stay tuned!
This update includes updates to skill cutscenes and hard mode defeat CGs.
V0.7E
Finally! We’re done! But there’s not much to show in this month’s demo.
The combat is still too buggy and complex to implement… so we’ve decided to show what we can for now.
In the 0.7 demo, there is only a CG of Rangbo being defeated…
In the next demo version, we will work towards implementing combat.
As a final note, Rangbo will be on a very high difficulty level – stay tuned!
v0.6e
Aika is over with this update.
The reason why there are three CGs in Aika will be added as a story later. –
Finally, the last character will be updated next month. There’s really only one last one left. I’ll do my best until the end.
Aika hard mode has been updated with this 0.6 update.
Hard mode winning CG and the cut scene when using the technology has been updated.
v0.3e
N/A
v0.21e
Initial Release
This update adds the Aika hardboard defeat CG.
v0.83
You’ve waited so long… The update is long overdue. Thank you so much for your patience!
With this update, we’ve updated “mina” hard defeat CG and “Rangbo” special move animations during battle!
I think this will be the last CG update until the next one, after which I’m going to put in the story and finish the game.
v0.82
Finally… An update…
We apologize for the delay, it’s been a while since we promised.
The Rangbo Hardmode Victory CG has been updated to 0.82v!
And many of you voted for it, thank you so much.
I’ve been thinking a lot about the votes and decided how to make the game in the future!
From now on, we’ll be working on story-related updates.
I can’t promise new CGs every month from now on as I start updating the story. But I’ll keep working on it, and I’ll see what I can do to give back!
0.81v bug Fixing
Fixed a bug with no handcuffs skills in the next battle after the end of the battle with the enemy wearing handcuffs.
Added missing hard mode in 0.8v.
v0.8e
Finally… I’ve submitted, and I’m so sorry for the delay…
It took me longer than I thought…
I’ve been working on this piece with a lot of energy… There are over 500 images in total in this CG…
With this 0.8 update, all the battles have finally been finalized.
But there’s still a lot more to do.
We’ll be updating the story, quests, and more in the future. So unfortunately, we’re not going to be able to provide a demo every month anymore. I don’t think we’ll be able to do another update this month, March…
Instead, we will try to reward our backers with CGs or other ways.
We’ll also have a poll on what you would like to see added to the game in the future.
We’ll organize and post it soon, so stay tuned!
This update includes updates to skill cutscenes and hard mode defeat CGs.
V0.7E
Finally! We’re done! But there’s not much to show in this month’s demo.
The combat is still too buggy and complex to implement… so we’ve decided to show what we can for now.
In the 0.7 demo, there is only a CG of Rangbo being defeated…
In the next demo version, we will work towards implementing combat.
As a final note, Rangbo will be on a very high difficulty level – stay tuned!
v0.6e
Aika is over with this update.
The reason why there are three CGs in Aika will be added as a story later. –
Finally, the last character will be updated next month. There’s really only one last one left. I’ll do my best until the end.
Aika hard mode has been updated with this 0.6 update.
Hard mode winning CG and the cut scene when using the technology has been updated.
v0.3e
N/A
v0.21e
Initial Release
Playable with $2 sponsorship every time it's updated. Skill CG + Victory & Defeat CG In the case of winning and losing CG, we are making moving CG. I'm continuing to update, so please give me a lot of attention!
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