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Other Maid Manager [Closed Beta 2 v0.3.620 Hotfix 4] [DID Games]

NathanaelJ

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‎7 Months of Service‎
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Developer Name
DID Games
Developer Links
Version
Closed Beta 2 0.3.620 Hotfix 4
Latest Update
Jul 16, 2026
Release Date
Sep 24, 2025
Language
English, Japanese, Chinese
OS
  1. Windows
  2. Linux
  3. MacOS
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Overview:
Maid Manager is a hybrid management game about running a kinky maid café... and then running around in it!​

2D Game, 2DCG, Female Protagonist, Bdsm, Humiliation, Management, Point & Click, Simulator
Extract and run
Closed Beta 2 v0.3.620 Hotfix 4
Multiple Maid support! New graphics and items! 日本語 and 中文 localization!! Shiori!!!

Closed Beta 1.5 Patch 1
Fixed a bunch of rare bugs

Fixed maids in the lockers not aligning properly

Rebalanced Charm

Significantly lessened balance loss from hopping

Changed the priority of movement types so that hobbling comes before hopping

Reworked order taking so that inputs and items order is only randomized when Eloquence is extremely low

Pickpocketing:

Fixed pickpocketing being able to trigger multiple times on the same customer group

Significantly buffed pickpocketing

Replaced the placeholder restraints tags

For players with an ongoing run, the week's customer preferences will be automatically refreshed to use the new restraints tags

Closed Beta 1.5
Due to changes in the save system, previous game saves are not compatible. For convenience, we've added a "Unlock all maids" button on the title screen so you can quickly get started!
Issa!

Issa is here! As with Deedee and Suki, part of her kit is yet to be implemented as it relies on upcoming mechanics - but her essence is here! You'll have a good idea of her full playstyle with this beta
Game resolution changes

A change that will be immediately noticeable to everyone playing fullscreen: The scaling has been changed to be consistent across all resolutions, so the game will actually be readable on larger screens
Balance & mechanics changes

"Efficiency" has been removed in favor of directly using the maid's attributes

All attributes are used within more systems now, they're now all worthwhile to invest in

Overall movement speed has been increased

Restraints contribute significantly more to appeal now and no longer can be straight-up detrimental

Charm has been nerfed (it's still good dw) and in return other income modifiers have been buffed
Order taking has been modified a fair bit:

Inputs are no longer randomized with high enough eloquence

The order of items is only randomized if eloquence is low enough
Stability/QoL/Bug fixes

A variety of QoL changes

Fixed a lot of the bugs reported last beta

Added more safeguards for stability, you should no longer get softlocks

If you do, no you didn't

We've moved away from our custom build of Godot to the official Godot 4.5.1 release as it finally comes with the debugging tools we need

Closed Beta 1
This initial version contains the following key features:

Fully implemented core systems and core gameplay loop!

Deedee, our mascot, and Princess Suki of Didnapper 1 as playable characters!

Fully featured visuals for the maids!

Table Waiting as a Maid game mode!

DOWNLOAD
Win: - - - -
Linux: - - - -
Mac: - - - -


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Extremely poorly made, which is so much worse on the account that I like the premise.
Just the movement speed alone and the clunky UI tells you everything you need to know about the devs idea of a game.
Speed the movement up 300%, and fix the base mechanic of picking up goods and serving them into something far less mind numbing and maybe it'd be ok.
It'd still lack any real "return" of course, but it'd be less of a pain to engage with.
 
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