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1.33 star(s) 3 reviews
You need both Part 1 and Part 2. Have both files in the same folder (for example your C:\downloads) and unpack Part 1. Your unpacker will automatically combine part 1 and part 2.
Thanks, buddy. Keep up the good work.
 
Thread owner
Please lessen the grind, the game is unplayable.

I collect survey data, and everyone who plays version 0.40 or later reaches enough trust and attraction to unlock everything in their current version. You're playing a version that is very close to the latest my subscribers play. If the game were unplayable, I'd have 250+ paying players banging at my inbox with pitchforks.
 
Thread owner
@Lumi-dev

Does this version..

"Based on v0.41b Subscriber Edition"

Work for the current version here...?

"v0.43c"

Yes, I've only added content after what you unlock in 0.41. If anything has changed, it's that things are easier now.
 
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I collect survey data, and everyone who plays version 0.40 or later reaches enough trust and attraction to unlock everything in their current version. You're playing a version that is very close to the latest my subscribers play. If the game were unplayable, I'd have 250+ paying players banging at my inbox with pitchforks.
that is confirmation bias talking to you. you see what you want to see.
those people are paying you for two reasons:
- they don't want to wait for a month for public access
- they're interested in the game

just because you have 250 subs, does not mean they all like your product. the vast majority of any userbase will simply not bother with bringing up their gripes. and you won't get "players banging at my inbox with pitchforks" unless you did something grossly out of the usual. 'cmon!

what you just said honestly reflects and sums you up as a developer. you seem to only listen to comments that you agree with.
when the fact is, people time and time again bring up fundamental problems about your game, which you then mostly ignore.
 
Looks like the rollback has been broken, does anyone know how to re-enable it?

Without rollback, this game is a painful grind as it doesn't take long to piss her off and you can lose a few days of progress getting back to where you were before, there's still the save scum option, but that's a chore of its own.
you can try -unren-rollback
 
Thread owner
that is confirmation bias talking to you. you see what you want to see.
those people are paying you for two reasons:
- they don't want to wait for a month for public access
- they're interested in the game

just because you have 250 subs, does not mean they all like your product. the vast majority of any userbase will simply not bother with bringing up their gripes. and you won't get "players banging at my inbox with pitchforks" unless you did something grossly out of the usual. 'cmon!

what you just said honestly reflects and sums you up as a developer. you seem to only listen to comments that you agree with.
when the fact is, people time and time again bring up fundamental problems about your game, which you then mostly ignore.

Yes, that's why the previous changelogs are rife with updates that smooth out and lessen the difficulty curve. Because of my confirmation bias. Thanks for letting me know.

The data I work on is aggregate with older versions when my subscribers also complained about gaining trust and attraction and it showed in the numbers ─ so I fixed it. Have you considered that people might also use hyperbole to emotionally manipulate you into changing something? For instance, stating that the game is unplayable? Why pick the side of the argument that puts down a one-liner hyperbole over the side that uses data-driven surveys and has a vested interest in making the game playable?
 
Yes, that's why the previous changelogs are rife with updates that smooth out and lessen the difficulty curve. Because of my confirmation bias. Thanks for letting me know.

The data I work on is aggregate with older versions when my subscribers also complained about gaining trust and attraction and it showed in the numbers ─ so I fixed it. Have you considered that people might also use hyperbole to emotionally manipulate you into changing something? For instance, stating that the game is unplayable? Why pick the side of the argument that puts down a one-liner hyperbole over the side that uses data-driven surveys and has a vested interest in making the game playable?
because again, you're listening to people who agree with you or are likely to agree.
you hear what you want to hear.

the voices of the non-paying players are also valid and need to be considered as such, because you are sharing the game for free and you're engaging with said audience here!

you've made increments and small steps, but you have not really adressed the fundamental issues with the core mechanics, progression and content of the game.
you've essentially smoothed out some of the sharp drops, but you've failed to address the deeper issue that's creating the overarching valley in the experience as a whole. this is a textbook example of a band-aid approach to development; reactionary, knee-jerk fixes that fail to tackle the root cause, while only listening to those who are likely to agree with you, reinforcing the cycle.

it's all here for you to see, but you're ignoring most of it, so there's no point for me to list these issues for you.
I know your type. you'll never admit anything and you'll never agree with anyone else who doesn't share your views.
because anything else is just crazy noise, of course.

good luck. as it's going to be a bumpy ride for you.
 
Look like good game. I wonder if had an android version for this game
 
you can try -unren-rollback
-Thanks, that worked like a charm-.

Edit: I'm an idiot. This did not work, I accidently put the rollback script in my old .39 copy of the game, instead of my new .41b copy.
 
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Thread owner
You can now support me anonymously with Crypto and get the same benefits as subscribers through SubscribeStar! How? You can get pre-paid subscriptions on my website where the Dev-Log is a mirror of all SubscribeStar content. I accept ETH and USDT conveniently through MetaMask.


 

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I installed it 3 times and each time I always progressed the same, no more, no less xd I don't know how to progress, honestly
 
I collect survey data, and everyone who plays version 0.40 or later reaches enough trust and attraction to unlock everything in their current version. You're playing a version that is very close to the latest my subscribers play. If the game were unplayable, I'd have 250+ paying players banging at my inbox with pitchforks.
Good for them.
 
Thread owner
I installed it 3 times and each time I always progressed the same, no more, no less xd I don't know how to progress, honestly

Have you tried the ? ^_^ I read a lot of trolls saying there is "no content", but all the tags are present for you to unlock. Most people unlock the first romantic/erotic stuff within 5 in-game weeks.
 
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