1/3
3 Years of Service
- Allow others to update?
- yes
- Developer Name
- Spanktank
- Developer Links
- Version
- Test D6.1
- Latest Update
- May 4, 2024
- Release Date
- Dec 30, 2021
- Language
- English
- OS
- Windows

Overview:
Lilith Descent is about lewd and entertaining dungeon exploration, Where the player can have a variety of character builds utilizing elements and items, all in hopes of conquering a living labyrinthian world known as the Serferus Realm.
The story of the game centers around a young archeologist named Journey, who receives a letter and a package from an estranged sister. Having not heard from her sister in years, Journey takes the opportunity to search for her sister, leading her to another world entirely.
The game itself is still fairly early in development and there is quite a bit I intend to add and develop. This is a one man project so I have a concentrated scope in mind as a result.
2d game, 2dcg, Anal sex, Big Tits, Combat, Creampie, fantasy, Female protagonist, Groping, Group sex, monster, Monster Girl, Oral Sex, Rape, rpg, Turn-based Combat, Vaginal Sex
1. Extract and run.
vC Test D5
[-Additions-]
Added minor additional defeat scene when losing normal battles, excluding bosses and bounties
Added chance for unique scene to play if Samara is the leader / sole character of a failed run
Added Goblin Faction Activities
Added Goblin Champions
Added Material Drops to King Porci and The Dithonion
Added unlockable NPC Alex for optional boss materials
Added the option to trade armor billets for Oaths at Wafaa
[-Changes & Fixes-]
Adjusted player position when starting Serferus Realm run so the UI isn't faded
Adjusted Pillory H-battle so only one Goblin may possess the summon Anpula Skill
Adjusted Servitude to Subjugation check to increase chances of triggering on defeat
Increased Goblin Warden's Base Defense, health and reduced his attack
Increased Strength of Various attack skills for Journey
Adjusted battle loss events so the party leader is guaranteed to be captured by the primary faction of said battle
Slightly Increased Dithonion's Base Attack and Defense
Corrected an error when checking Subjugation
Slightly Increased Abaddon's Resistances and Strength
Reduced Oath Breaker Enemy Defenses
Removed Water sound ambience from playing when returning to the nexus
Minor touch-up to Treu's dialogue CGs
Minor touch-up to Journey's dialogue CGs
Updated Queen Lilith's sprite and dialogue CGs
Adjusted the Waterfall graphics to remove crashing in the Goblin Water Nexus and King Porci's chamber
Updated rescue menu graphics to prevent bounty images from appearing in error
Adjusted visual sprites for The Three Pals
The Kitten will now return to Saki's side when interacted with to prevent the player from ending up in kitty jail
[-Unconfirmed Issues-]
Samara's unique failed run scene may prompt emeralds to be lost twice, wasn't replicable during tests
vC Test D3
N/A
Test C
News:
Added Valeria’s Skill Tree.
Added Brigit’s Dithonion H-Battle and Subjugation event.
Added Mind Broken Dialogue for Brigit.
Added Eastern Crystal Cave within the Whispering Peaks area.
Add progressive Defeat Dialogues to faction H-battles.
Added Message backlog accessed with the [ SHIFT ] key, during dialogue.
Changes, fixes:
Adjusted Samara’s Articulate Fighter summon to scale directly with her level.
Reduced Samara’s likelyhood of being individually targeted.
The Articulate Fighter’s resonance state will now be visually reflected while under the affect of a special H-grab, ex. The Dithonion’s mating pounce.
Added passive POWER regeneration to The Articulate Fighter.
[-Additions-]
Added minor additional defeat scene when losing normal battles, excluding bosses and bounties
Added chance for unique scene to play if Samara is the leader / sole character of a failed run
Added Goblin Faction Activities
Added Goblin Champions
Added Material Drops to King Porci and The Dithonion
Added unlockable NPC Alex for optional boss materials
Added the option to trade armor billets for Oaths at Wafaa
[-Changes & Fixes-]
Adjusted player position when starting Serferus Realm run so the UI isn't faded
Adjusted Pillory H-battle so only one Goblin may possess the summon Anpula Skill
Adjusted Servitude to Subjugation check to increase chances of triggering on defeat
Increased Goblin Warden's Base Defense, health and reduced his attack
Increased Strength of Various attack skills for Journey
Adjusted battle loss events so the party leader is guaranteed to be captured by the primary faction of said battle
Slightly Increased Dithonion's Base Attack and Defense
Corrected an error when checking Subjugation
Slightly Increased Abaddon's Resistances and Strength
Reduced Oath Breaker Enemy Defenses
Removed Water sound ambience from playing when returning to the nexus
Minor touch-up to Treu's dialogue CGs
Minor touch-up to Journey's dialogue CGs
Updated Queen Lilith's sprite and dialogue CGs
Adjusted the Waterfall graphics to remove crashing in the Goblin Water Nexus and King Porci's chamber
Updated rescue menu graphics to prevent bounty images from appearing in error
Adjusted visual sprites for The Three Pals
The Kitten will now return to Saki's side when interacted with to prevent the player from ending up in kitty jail
[-Unconfirmed Issues-]
Samara's unique failed run scene may prompt emeralds to be lost twice, wasn't replicable during tests
vC Test D3
N/A
Test C
News:
Added Valeria’s Skill Tree.
Added Brigit’s Dithonion H-Battle and Subjugation event.
Added Mind Broken Dialogue for Brigit.
Added Eastern Crystal Cave within the Whispering Peaks area.
Add progressive Defeat Dialogues to faction H-battles.
Added Message backlog accessed with the [ SHIFT ] key, during dialogue.
Changes, fixes:
Adjusted Samara’s Articulate Fighter summon to scale directly with her level.
Reduced Samara’s likelyhood of being individually targeted.
The Articulate Fighter’s resonance state will now be visually reflected while under the affect of a special H-grab, ex. The Dithonion’s mating pounce.
Added passive POWER regeneration to The Articulate Fighter.
Last edited by a moderator:








