I'll be happy to test it if/when there's a Linux version.
The game runs on Linux and Steam Deck with some dependencies installed. I've been meaning to get a complete installation instructions put together for quite a while but have had limited time to dedicate to getting that put together.
Just started playing this for the first time. The guide isn’t very intuitive. Is there any advice on where the next powers are found? I just got speed
The official Wiki has some guides but they are very very incomplete. Still, there's good instructions for getting Soul Steal, which is arguably tied for 1st with Speed Force for the most desired power. It's the one you need to start collecting all the girls.
The images in the game definitely intrigue me. Unfortunately, so many of the comments here talk about various hassles with how the game plays and pretty much saying it's not worth the effort. Your updates seem to ignore all of the criticisms completely. Any possibility of reworking the game? I don't have suggestions because I know nothing.
There are any number of reasons someone might have reported issues with the game:
1. A bug introduced in the version they played that I didn't know about or fix yet.
2. Machine specs just not right for the game.
3. Player didn't follow instructions for installing the game (happens a lot).
4. Players expectations are for a RenPy-style visual novel with linear "gameplay" and don't want to have to explore or do anything for the rewards.
I provide the game for free here to help people who can't afford to support my work, or to let people try it and decide if it's worth sending me a few bucks to continue adding new content every month. I am one of the "good devs" who don't milk their game and go 6 months at a time while barely adding anything to their game simply because they already have 5,000 supporters. I work hard to bring fresh content to my supporters every month, often twice a month, and I do listen to feedback. Over the course of developing this game I've made countless changes and reiterations on game mechanics to make it better. Some people like the changes and others don't. There are a lot of supporters who do love the game just the way it is, but I acknowledge it's far from perfect and I'm always improving it.
You are more than welcome to try the game for yourself, hopefully with the understanding that it's not going to tell you everything that's out there for you to find and do. I'm working on putting together some better direction for players in-game, but honestly I don't make enough from my games to quit my other non-game-dev jobs, so when I am working on Kronos Time Titan I often feel like I want to do right by current supporters and give them more content to experience.
As for addressing issues, when people message me on the Discord channel with a specific issue they are having, I almost always take the time to work through the problem their having to figure it out. But when someone posts a fly-by that my game "sucks" or whatever, and they aren't willing to spend any of their time explaining to me what the issue might be, then I don't really have much to work with. Also, I only recently took over this thread when I noticed it wasn't being updated for months at a time. So I know there are like 3 years of posts from people about things that might not even be an issue with the game anymore. I can only do so much with the time I have here on earth.
Thank you for the compliment on my game images. I've worked really hard on making some cute girls to interact with. If you haven't tried it already, I did put out a RenPy port of one of the scenes called Itty Bitties. It's a direct port of the scene with the girl Summer. I had an idea to port more of the game over to RenPy and perhaps eventually do a complete rewrite in RenPy with slimmed down combat. Unfortunately, there was almost no interest in anybody wanting to support this endeavor. If some of my supporters started hitting me up asking for this, I would be far more inclined to put some time into that. But so long as supporters are begging for more content, that's probably going to be where my focus is.
Also, I don't know if you've heard about it yet but I have a farm life pixel sprite game called Dewdrop Blossom I've been developing that will be cross-platform. It's similar to Stardew Valley with less emphasis on deep farming mechanics and more emphasis on relationships and changing the town's laws so the player can marry characters that might be, we'll just say, a little less acceptable than normal. You can learn more on my Discord and Matrix servers.