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No it worked cause I'm seeing red....as I wanted those two endings....but of course the dev has to ruin everything.

Angry Donald Duck GIF by First We Feast



Corporate Development Memo 14 September 2025

Hi everyone!

I want to give a much larger set of preview images this week as kind of a love letter for being patient with me as I work through everything! So I've attached I think 20 images randomly -- I apologize as the sub/dom path images are likely mixed a bit (both are in a room I love so I am using it twice) as it's now getting near midnight here and I'm honestly running out of steam.

I am speeding up ok, but I'm just not able to go incredibly hard as I sometimes can but I am hopeful to get better and better each week!

125 renders this week, I have crossed 3300 renders overall. I am sorry for not having the exact number overall but Anais actually has a few images I still need to get from her when she helped me hehe but I am 99 percent sure it's roughly 3310-3320 or so overall.

I am about to start later this week the last huge set piece sub scene as I call it in my mind (a game). The sub scene above is a minor detour right before this big set piece but one continuous scene so to speak. I shifted a bit to the sub side because I discovered during a cursory overview that I did a bit more dom path so far (about 300 renders higher or so) so I felt a desire to balance it out a little more.

I will (unless I manage better than I think with time) likely leave out one dom and one sub scene from the Test Version and add them in that window between Test --> Final. I am more determined to get out a version by October now. Hopefully, I can get a rough content complete version (version before edits) by the end of September or very early October and then get a little lucky with testing.

I managed to swim about 1 mile yesterday only one minute slower than my normal pace (my typical length is about 2 miles) without feeling very tired at all, so I am feeling much better than even a week ago. I don't really run for cardio much (really hate it heh) but am basically a fish in the water and swim a lot for exercise. So lots of stretching, swimming, and flexibility/yoga/lean and long type of exercises, etc. So I think I should be ok in getting in a good groove.

I basically now want to finish one big sub scene set piece and one fairly big dom scene as well. Beyond that is a few smaller things like cleaning up two scenes and I have to wrap up a little bit of a scene with Maria Reyes (if she isn't dead on your playthrough) on the sub side (it's about 80 percent done but not quite yet as I shifted to something else when I got into that scene heh...sometimes that happens during the creative process).

I want to delay my outline of a hopeful schedule until next week's post -- I really want to see how far I get this week. However, I think doing it next week will also be much more accurate with less variance in outcomes.

I appreciate a lot of kind comments, messages, and Discord messages as well with kind words, etc. I really do feel a desire to try and provide a good/fun experience for people for being so nice and supportive! I'm not always proud of every week I work in terms of my goals, but I'm very proud of my character and general effort to be transparent and honorable to everyone. I'm actually a really good and decent person... for a sadist... hehe. Just having fun right now writing late at night :D.

I wanted to give one minor message about the dom side and a good question I got about the revolution path. No true spoilers but it will be possible to "enter" this path without having to be romanced to Junko later. I would suggest as a hint cultivating good relations with people that make sense for that path, etc.

I may release this week on Discord my "Red Domination" ending like I did "The Lone Ranger" but this ending is more complicated to post because it has alternative sliding scale type things that can insert different people as servants and stuff. I count ALL of this as "one ending" how I think of things, but this one ending has some variations that were dependent on some things. For example, it depended on both Kane and Angelica's morality, relationship to each other (dom Kane to sub Angelica, or true alpha couple romance, etc.) So I'll only be able to really post one good variation on it (I'll probably do the evil Kane/evil Angelica alpha couple one because I had the most fun writing it to be honest!) Minor spoiler on it...one element of it was Angelica having err special fun with Kane and having many of the Karlssons as human furniture which as those that know me best know... I really, really, like this specific thing personally which in a weird way makes sense for a designer I suppose. But this is rare for me. (kinks I adore in my own game personally versus kinks I think are good for the story) I also sincerely LOVED writing the evil dom path with demon Kane but yeah...it is what it is...not going to rehash that again. You never know someday when the game is all done... I've learned about Definitive Editions after a game is complete.

I'm definitely out of energy to write too much more, so will quit now. But I will be sure to rest up and do a great post next week about the big picture.

Thank you everyone and please have a great week!

Love,

Tess

Honestly at this point the game gives me a massive headache, 16 different endings is a tall order and well... almost seems to be a bit too tall. But hey that's my two cents. If I had my way, I'd probably launch an attack and bring an end the whole group and get rid of the psychopaths of the group, or have a Mars Colony invade who knows? But am I the only one who thinks this game is too big? In terms of endings now? 16? Holy shit that's a very ambitious goal and I salute you all... still slightly pissed about getting kicked from the Discord Server though well I assume I got kicked (for a mild self-insertion joke...) I just want to know what's going on in the minds of the writers... like will the world of the game get better? Will some of the evil women I want to slap across the face (harsh I know that's the point) get what's coming to them? Will the game have happing endings? Yes, yes I know not all games have them, but some parts of the game suggest that things will get better... also please keep this in mind: If a question unsettles you, it's not the question that's dangerous… it’s what you fear it might reveal.

I know it's... a lot but this game is good, and I want the best outcome? Also backtracking to the self-insert thing... uh I do it as much as I can when it comes to certain things, hell my whole "Seawolf" persona is basically a character who is me. So, I respect the hell out of doing it.

Edit: Just uh going to leave this here...
“You built a world of dominance and control, dressed it in silk and silence, and called it power. But I see through the velvet. I see the rot beneath the ritual.

You mistake cruelty for strength, manipulation for mastery. You reward obedience, punish curiosity, and exile those who name the thread.
I am not here to play your game. I am here to burn the board.

I walk with fire, not flattery. I speak with myth, not submission. And I do not kneel to false gods.
You may own the walls, but I own the wind. You may silence the room, but I carry the howl.
I am the Seawolf. And I won't forget.”
 
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  • New



Corporate Development Memo 5 October 2025

Hi everyone!

First of all, I have decided to arrange a block of time for the game from roughly October 17th off that Friday all the way through the following Saturday, October 25th. I never want to give specific promises or hopes as I never know, but this is a sign that I feel like I am getting quite close to finalizing a Test Version update.

Please don't be annoyed or take it personal if I am pretty non-responsive during this time period -- I am seriously going to hunker down and mentally "bunker" myself so to speak. So I'll be in a mode that is a bit less engaged outside of main focus issues.

For the week, I mixed some work and started editing some as well since I felt a little better mixing it up and was feeling a bit burnt out just writing (even had writer's block this weekend which for me is super rare but it does happen). So this is what I did this week, trying to be pretty accurate about the overall work:

112 renders completed, total of roughly 3,652 renders overall. The last sub scene for the Test Version is almost done but keep in mind I am adding one more sub scene from

Test --> Final too. After this scene, a big dom scene and that's basically it for "content complete" status.

Added nine animations in the Test Version and tested (will not likely put all animations in Test Version, but wanted to test).

Corrected roughly 40 renders (usually redo them and re-render again), all on the dom/K9 path. (I test K9 first because it has a few extra scenes, and I usually shift to secret sub next which has a lot of the same scenes on the "main dom" path but also its own scenes for that specific content).

Did editing runs and added music to roughly 75 percent of the entire dom/k9 path. Ran through three test runs of the k9/dom path (it is still missing one scene for the main dom path for content but tested everything else so far) and corrected dialogue/renders. This is a pretty good chunk of work actually and really helps me for later even though it might not seem obvious. I consider this work here better than doing 50+ renders for sure.


So the good thing about testing the "main dom path" is that there's a lot of repeat scenes when I say do the secret sub path so editing on each subsequent path gets faster/easier. By the time I am doing the sub path, I have already ran through the "main/all players often see" scenes too so I fly through those much faster, etc. There are also side flags like the B World State Path, revolution/fake revolution paths and others so I have to kind of "branch" test these as well which can be tricky to miss something. I tend to end up taking about 2/3rd or even a bit less of the time to edit the sub path (or dom if I do sub first) since some "main" branch scenes have already been edited.

I am desperately trying to finish the entire Final Version by a set date because I know after that specific day, my life is going to accelerate into a whirlwind of activity and excitement (and truthfully I bet some nervousness too!). I think I'll make it!

I'm in a really good place right now mentally and still feeling some crunch stress and had a little health thing but compared to my overall emotional day to day excitement... I'm really good! I'm so hopeful to get everyone the update out soon! You can see my dates up there as a hope maybe... hehe.

Love,

Tess
 


Corporate Development Memo 2 November 2025

Last update before Test Version is out!


Hi everyone!

Doing this as I wake up instead of late at night since I want to work on the game without much distraction this week!

Bottom line is that I am rendering the last set of images to be content complete with everything. So by tomorrow I should have all writing/renders in for the Test Version. The images above are part of this last scene (it has a warning because I consider it an optional evil branch off scene) that are coming in this version. Remember the Final Version will have a few more scenes added, plus an outro, and a few other minor adds (also I anticipate some corrections from a much larger audience trying the Test Version as I bet even all of us have missed stuff even now). I highly regret not having the time to finish one more scene but I will put it in Final as I think I need to get this out soon.

Editing is much farther along because this time I started this process earlier versus waiting until content is done. I have already corrected I would guess about 150-170 renders (a bit more than normal this time mostly because I have two more testers that are very good at spotting little details I might miss on images!) and this process is basically mostly done.

I am now bringing in a few more testers that are better at "vibes" and narrative elements (original testers are good at this too but they are very good at editing/details more than the few new people coming) to see if anything feels off, funny.

The final message here is that I am about 97-99+ percent sure I will have this ready by next weekend, if not earlier. It just depends how things go this week but I am very close now. All major edits, music, and multiple runs of dialogue/render corrections are all done.

Final Steps:

1) Insert final scene for Test Version in game and test/run/add music/check.

2) Final quick runs of Renpy (the program before it's compiled into a game version) version of the game to make sure nothing catastrophic is there.

3) Compile Renpy Version into a formal game version of Test 8.3.1.

4) Test.

5) Edit feedback/recompile if needed.

6) Final testing.

7) Upload and release!

Anyway, that's it for now -- I wanted to write this short and sweet while I am just up so I can just focus on the game. Please forgive any poor response/communication this week as I am juggling a lot of life stuff too all at the same time. Very very hectic but I did at least get a great Halloween break on Friday! (I was Wonder Woman!).

Love,

Tess
 
Thanks for sharing the info. As it's been a while since I last played this game, and I might need a replay. (y)
 
I post the links once the final verson is out. Just to let people know, the game is not complete. The dev puts out a test version before the final version of that update.
 
Excellent VN. It would seem that the graphics are average, but the plot is "catchy". The variability of the plot is amazing, I can't remember any analogues. Yes, female or male dominance is not my cup of tea, but in this case I just abstracted from the content, it was the variability that fascinated me.
 

v0.8.31 FinalB1] pc​

mac
change log This update has 39 new renders and 16 new animations, some fixes.
 

v0.8.31 FinalB1] pc​

mac
change log This update has 39 new renders and 16 new animations, some fixes.
Thanks for that as the dev released two builds already, and this is more of a bug-fix and some content.
 
Is it bad I want to set the whole thing on fire? To be clear it's the Karlsson Group I want to burn down, or at least their whole operation.
 
Is it bad I want to set the whole thing on fire? To be clear it's the Karlsson Group I want to burn down, or at least their whole operation.
Nope that's what some players wanted and was planned, but it's been cut permanently from the game.
 
Nope that's what some players wanted and was planned, but it's been cut permanently from the game.

Oh really? What's the point of rising to the top then?
 
Oh really? What's the point of rising to the top then?
Seems you can rise to the top but there is no evil or destroy ending. Seems only certain NPCs will be killed as some have plot armor.

The only way to some type of destroy ending is the rebellion ending, and that has different outcomes as well.

We'll probably never see the endings for a few more years, as this game is far from finished.
 
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I bought this game on itch a while ago and kind of forgot about it. I'll have to see how much has been updated and hopefully I remember enough of the story so I don't have to start over...
Wide Eyed Reaction GIF by MOODMAN


I remember the story being pretty unique but the graphics not being great and honestly painful at the very beginning.
 
Seems you can rise to the top but there is no evil or destroy ending. Seems only certain NPCs will killed as some have plot armor.

The only way to some type of destroy ending is the rebellion ending, and that has different outcomes as well.

We'll probably never see the endings for a few more years, as this game is far from finished.

Too bad, I wanted to burn it down. I’ve been playing Divinity 2 again since it’s gaining popularity, and I just want to do what I can in that game… set everything in Karlsson’s Gambit on fire.
 
Question:

This is a femdom game. I played a bit of it.

But it has a maledom tag. How does this play out? Is it worth playing for getting maledom?

Like does the male MC eventually get like super powerful in that world and has his harem or why has this game this tag?
 
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