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If you could create 1 power and gain it, with a few restrictions, what power would you create and than use it for?

ability to control your own pheromones and body odors, to illicit the response you want in others
 
Well I am not sure if it fits but here goes.

Obviously the ability to imbue myself and others of my choosing with any ability, skill, trait, or talent to any degree, even a lack of, and to create new abilities, skills, traits, and talents as I saw fit.

The drawback would be that the greater the ability, skill, trait or talent imbued, then I will be teleported to a dungeon, of an equally great difficulty that is away from the world and time itself, and must complete it before I can come back and enjoy the fruits of my labor.
 
The power would be Teleportation, with the drawback of being that time passes as if you physically travelled there using the most effective route/vehicles. So Teleporting from California to New York would eat up 5 hours, but to you and anyone you teleport, it feels like you instantly travelled to your target destination.
That, my good sir, is called Fast Travel.
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The power to age progress or regress anybody else. Downside you must pay with your own years so you are taking them or giving them
I was going to say immortality, but couldn't think of a drawback. This answer though is better, it essentially gives you and your loved ones immortality, but you gotta put in the effort.
 
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You are allowed to create any power with a few restrictions
1. It can only be a single power. It can have multiple effects but must fit into a single power and make sense
2. It must have an equal or greater drawback, either you can think of one or you can have others think of one.
3. The power can not alter reality, time, or space unless you can make it work in such a way that it makes sense (Gravity control could hypothetically slow time)
Thats it. Im curious what everyone may come up with
Under these restriction this is nothing that comes to mind.

Now if I could create "any" power then it would be to age down to 10 keeping all my knowledge.
 
Here, have a few little ones.

Power: Never feel hungry again.
Drawback: Can never eat anything again and become entirely incapable of preparing food for yourself or for others.

Power: Learn anything you wish to learn instantly and at a master's level.
Drawback: Forget a randomly selected full calendar year of memories, experiences and skills every time you wish for knowledge.

Power: Change a law of your country in any way you wish. Make it more restrictive and increase its enforcement or make it more lax and unenforced.
Drawback: An equal and opposite law is enacted in the nearest bordering country and you have to live there for 2d6 years before being allowed back into your country.

Power: Increase your erection size as much as you want.
Drawback: The larger your erection, the more brain matter is temporarily displaced and unavailable for use, at a 1:1 volume calculated after going beyond your natural erect size.
 
The power to use wealth anywhere, like if you have a little storage with money or lost pennies/dollars you can just wave your hand like a sensor for applepay.
Problem is people will find it very shady and probably get you in trouble.
 
Being on this site really made me keep thinking of gooner shit but I think really what I’ve always wanted is more time. So maybe the ability to do multiple things at once. Like a cloning power where each clone comes back together at the end of the day. Open to suggestions for downsides
 
I always like the ideo a being able to travel in to diffrent medias movies, tv shows, anime. Could have the downside of being stuck there for some time before being able to leave. Maybe you would have to set the durration before you enter.
 
You have a quick save ability that lets you create a save file in your life, and you can go back to it at any time. But the longer you take to go back to your quick save the longer the cool down is before you can create a new quick save/use it. So if you use a quick save and then go back to it 24 hours later you would need to wait another 24 hours before creating a new quick save(this means that if you use a quick save on Monday at 7am and use it on Tuesday ay 7am, you would have to wait till Tuesday at 7am to create/use a quick save. Also your save gets removed when you go back to it, so you need to replace your save slot every time you use one.

The ability would be most useful in really short term time slots(like trying to say the right thing or answer a multiple choice question correctly on the first try).
 
Electricity generation and control. Downside is to be able to generate the Electricity, you have to be jump-started like a cold start of a power plant every 5-10 years. And while it can never kill you, you experience the pain of every joule during the jumps.
 
I feel like the giving and taking age is a good one but I would alter it to ailments like disease or sickness. Even disorders. But have a transition timer. Like 2 hours to pass it on while it progressively gets worse until it's permanent. Take ailments from good people and give them to people who really deserve them.
 
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