Tripod70
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4 Years of Service
- Allow others to update?
- yes
- Developer Name
- Hyper
- Developer Links
- Version
- v0.6.9
- Latest Update
- Jun 22, 2026
- Release Date
- Nov 27, 2024
- Language
- English
- OS
- Windows

Overview:
A spiritual successor to Super Deepthroat.
Hyperdeep attempts to bring BJ simulation into the modern age while maintaining the same spirit of customization and attention to detail.
3D Game, Character Creation, Big Ass, Big Tits, Oral Sex, Simulator
Extract and run
v0.6.9
Gameplay
v0.6.8
Gameplay
v0.6.7
Gameplay
v0.6.6
Gameplay
v0.6.5
Gameplay
v0.6.3
Gameplay
v0.6.1
N/A
v0.6
N/A
v0.5
Content
Hey pals.
This update, like every other update so far, didn't exactly pan out as planned. I was planning to primarily focus on producing customization content for the game and shy away from getting into any serious engineering. That was until I read some innocuous feature requests suggesting that players wanted:
a) for the game to remember their settings between sessions, and
b) some way of removing HD-chan's clothes without returning to the designer.
"Easy", I thought idiotically. I can whip those two features up in an afternoon and get back to haberdashery.
Cut to now, a month on, and those features are done! They simply required me to rewrite the entire game; no biggie.
"Control mode"
Tentatively calling this control mode, partially because you activate it by holding down control on your keyboard.
For now, this mode adds a floating button above HD-chan during gameplay that allows you to remove categories of clothing from her, without entering the designer. As time goes on, I would like to introduce more functionality to this mode to enable smoother gameplay and less menu trawling.
Session memory
More of an abstract concept this so nothing to really demonstrate with a screenshot, but essentially the game now remembers your last session and reloads it on start-up. This includes the character and outfit you were using, and the sidebar menu options you had set. If you fuck something up, you can reset your sidebar settings from the help tab.
I will probably make this behaviour optional in future, if only because it makes debugging the game somewhat more annoying for me.
Menu cool
They're now cooler and more useable, making better use of available space.
"Fuck you Hyperdev this is boring"
Not ALL boring! There's also a new pose!!!
That's exciting! What's also exciting is that automode doesn't work properly for the new pose yet sorry lmao. It'll be fixed up real soon.
"That's more like it fucker"
Yeah there's also a couple of new "colorway" options for some existing clothing items:.
v0.4.3
Performance
Performance profiling (identifying sources of lag, etc.) in UE4 is an arcane ritual that requires extreme concentration and advanced knowledge of magicks. I spent some time this month drilling down into all the little elements that make up a single frame of Hyperdeep and finding those that were taking an outsized amount of time to complete.
Notably, I have stripped a significant amount of wasted computation out of HD-chan's animation update. This update happens on the CPU, and so whether this will have an effect on the framerate you see in game depends on what your PC is like (how good your GPU is).
I also added a menu option to disable v-sync (which has always been on until this point). With v-sync off I'm able to get about 140 fps with my Ryzen 5 3600 and RTX 2060 super.
Some of you guys have mentioned that you've encountered some performance issues recently, and I'd like to follow up on this to find out what's causing it. Unfortunately I only have one PC and so I don't really have any means of testing the game on a variety of target platforms and so I don't really become aware of these issues until one of you lot brings it up.
Boobs
It really shouldn't be a surprise to you by this point that I did some tinkering with HD-chan's boob physics. Boob physics is probably the single most fun thing you can do as a video game developer/3D artist. The new system is (I think) more efficient and looks (I think) a little bit better.
Christmas
A Christmas outfit! Depending on where you live it might already be Christmas day when this post goes live so there's not a whole lot of time this outfit is going to remain relevant but there we go. I missed the chance to do a Christmas outfit last year and I wasn't going to miss it again.
The bunnysuit leotard thing and bowtie have also been added for all of your bunnygirl needs.
Meta
As I've mentioned previously, I plan to release a new publicly available demo of the game relatively soon, and so there's various things to prepare in that regard.
Additionally, I've almost finished producing a new guide to creating and installing addons, which will be hosted as a documentation style website, rather than a google doc. Much more professional.
Cum
Shit I almost forgot there's new cum as well. One day when real-time physics simulations advance to a point where I can just type "jizz" into Unreal Engine 7 and have it produce an accurate cumshot, I will cease fighting to produce efficient virtual cum, but that day is not today and so I must continue.
In Conclusion
It's Christmas. I hope you all have a wonderful time. Thank you for sticking with me this last year, and let's work together to make sure Hyperdeep keeps getting better next year.
v0.3.4ap
N/A
v0.2.0a
+ Added clothing: panties, bra, socks, t-shirt, skirt
+ Added 2 collars
+ Hair physics shader
+ New addon creation UI
+ Addon browser menu
+ Bugfixes
v0.1.1a
+ Added two varieties of glasses
+ Added four varieties of horns
+ Added one hairstyle
+ Minor bugfixes
Gameplay
- Adjusted penis insertion detection logic to account for variable girth
- Added new clothing items:
- Dress: Maid dress
- Headgear: Maid headband
- Hands: Maid gloves
- Added teeth color parameter
- Rearranged lip customization:
- Removed lipstick cosmetic parameter
- Added new parameters:
- Lip fullness
- Lip extent
- Lip softness
- Lip glossiness
- Lip detail
- Added "mirror bangs" toggle to hair customization menu
- Modified post-processing shaders to better display highly-saturated translucent materials
- Tweaked how specular highlights are rendered on HD-chan's skin
- Adjusted lip suction effect
- Updated penis saliva fade effect rendering
- Added new skirt displacement shader
- Applied vocal pitch parameter to other relevant audio cues
- Rearranged designer parameters into "sub-categories"
- Disabled redundant customization parameters for some penis styles
- Disabled redundant handjob parameters when not in use
- Scaled long preset names to prevent overflow
- Display preset names capitalized during input
- Added a modal to warn of preset name clashes
- Added preview sounds to vocal pitch parameter
- Added "Advanced saliva effects" toggle to graphics settings menu
- Tweaked alignment of texture selector elements
- Changed ordering of clothing parameters
Reinforced panthose colorway displays incorrectly when combined with some other decal elementsExiting designer menu spawns second penis physics actorMax penis length + curve causes insertion issuesGagging sounds can play in designer menuPresets can be saved with a blank space as a nameDefault selected decals not displayed correctly in decal selector UI elements
- Added extra session save trigger when leaving designer
- Modified HD-chan default preset
- Updated existing default presets with new lip parameters
- Project cleanup to clear build warnings
v0.6.8
Gameplay
- Modified handling of penis curve in head positioning logic to improve insertion when using POV camera and high curve
- Improved integration of penis curve with player cursor positioning logic
- Re-enabled additional lateral movement during automode that was accidentally disabled in the last update
- Reorganized body proportions parameters and introduced new "body shape" wheel
- Improved sync behavior between penis and arm customization parameters to be style-dependent
- Added new clothing items:
- Bra: Lace bra
- Bra: Strapless bra
- Panties: Lace panties
- Stockings: Pantyhose: Reinforced
- Reintroduced previously removed hair option: "Long thick waves"
- Slightly tweaked hair material
- Added head tilting effect at high movement speeds in POV view
- Improved appearance of physics during pose transitions
- Tweaked skin material to improve contrast
- Adjusted behavior of hair selectors to collapse upon being locked by loading adon hair
- Updated symmetry selector color
- Added option to enable CVar output to in-game settings menu
- Rearranged receiver customization pages
- Redesigned sync button
- Redesigned iris color parameter layout
- Flipped expression left/right parameters to better align with player perspective
- Added "remove all clothing" button to quick action menu
- Increased visual separation of giver/receiver tabs in designer menu
- Improved overflow clipping behavior for expandable UI elements
- Increased graph parameter size
- Redundant hair selectors are not correctly locked on game start when addon hair is loaded
- Penis able to collide with invisible HD-chan in designer menu
- Some parameter options cause saved character preset images to be off-center
- Active decals and teardrops are visible in receiver customization menu
- Penis capable of ejaculating in designer menu
- "Dummy" tooltips visible when hovering over non-existent designer tabs
- Addon clothing does not appear in sidebar menu clothing list
- Removing a clothing item from the sidebar menu clothing list, then entering the Designer menu directly to that clothing item's category incorrectly shows the item as being equipped
- Handjob audio plays even when movement range causes hands to be stationary
- Presets with the same name as a default preset display the wrong image
- Updated executable icon
- Added CVar: PenisDepth
- Deleted unused assets
- Improved visual consistency between preset images and in-game appearance
- Updated default presets to use new body shape parameters and correct iris colors
v0.6.7
Gameplay
- Added more auto-mode stroke types to improve variety and consistency
- Added penis length to auto-mode depth calculations
- Changed throat resistance calculations to better handle "zero resistance" parameter setting
- Added "pushing" relationship between penis and HD-chan when not inserted
- Added character vocal pitch parameter
- Tweaked preset image camera positioning to better center tall and short characters
- Added new clothing items:
- Bra: Camisole
- Panties: Spats (long)
- Panties: Spats (short)
- Headgear: Mask
- Adjusted posing to face the player more while using POV camera angles
- Tweaked head tilting animations
- Removed discontinuities in auto-mode head motion
- Adjusted skin reflectivity calculations to remove excessive reflections from darker tones
- Adjusted eye-targeting logic to remove unintended cross-eyed effects
- Scaled handjob movement speed using range to improve visual consistency
- Improved breathing animations
- Improved shoulder physics apperance in kneel pose
- Added extra "strain" animations (e.g. tensing shoulders during deep insertions)
- Disabled penis physics simulation during pose transitions to prevent excessive swinging motion
- Improved leg positioning stability in "seated" pose
- Added "x-ray" effect: toggle from the "receiver" section of the sidebar menu
- Improved rendering of glossy materials
- Added cum reaction animations for "internal" ejaculation
- Tweaked hair animation logic to improve appearance and stability
- Migrated to new SDF solidify material function
- Added a confirm modal when exiting the game using the escape key
- Added a toggle in the settings menu to select what the escape key does (show exit confirmation modal or close game instantly)
- Added hover animation to various thumbnails
- Disabled input to character and camera control when designer menu is open to prevent unexpected background behavior
- Tweaked UI sounds
- Added hover animations to all parameter elements
- Replaced textures with shaders in picker and graph parameter elements
- Improved synchronization of hand range sliders and mouse position
- Reconfigured audio routing/mixing
- Muted breathing in designer
- Added background "shuffling" and room tone sounds to fill out soundstage
- Added new sound effects:
- Breathing
- Sucking
- Ejaculation (external/internal)
- Swallowing
- Selected designer pose is inconsistent between character and menu on game continue
- Eyes can very rarely become stuck closed after cum despawns
- On game continue, addon-only clothing categories do not have their selections set properly
- On game continue, starting in "lying front" pose can rarely cause the penis collision bodies to get stuck in the floor
- On game continue, meandering parameters (auto speed, etc.) very rarely become disconnected from their visual UI element settings
- Body masks for clothing items are applied even when items have been overridden
- Addon iris maps use incorrect UV sampling
- Addon maps in different categories with the same name cause clashes
- Updated logo
v0.6.6
Gameplay
- Freecam changes:
- Added "boost" function when holding shift key
- Limited max distance from world origin
- Improved camera rotation smoothing logic
- Prevented HD-chan's random head movement from causing player cursor position to violate limit constraints
- Removed double-click -> ejaculate control binding
- Increased "lying front" pose movement range to accomodate larger penises
- New clothing item: cat ear headphones
- New customization section: Receiver
- New customization category: Penis
- Penis style
- Ghost
- Popsicle
- Flat
- Penis color
- Penis length
- Penis girth
- Penis bulge
- Penis curve
- Testicle size
- Testicle sag
- Penis style
- New customization category: Arms
- Arms style
- Ghost
- Arms cutoff
- Arms color
- Arms style
- New customization category: Penis
- Adjusted outline rendering on dark backgrounds
- Added new environment materials
- Tweaked HD-chan's breast shape at large sizes
- Enabled shadows for main hair mesh
- Added extra rim lighting to hair material
- Added extra shading step to make HD-chan's cleavage more distinct at larger breast sizes
- Tweaked cum trajectory logic to improve particle distribution
- Adjusted mouth opening logic to take into account velocity in addition to proximity
- Added extra mouth opening to handle larger girths
- Improved lip-penis contact dynamics to support different penis shapes and enhance visual quality
- Updated finger-penis contact dynamics to support different penis shapes
- Migrated penis physics sim to alternate setup to allow for size/shape customization
- Made scrollbars in settings menu more consistent with those in other menus
- Added button to return to main menu
- Improved screen transition animation behavior
- Freecam:
- Added "move mode toggle" hint box to game overlay when freecam is selected
- Updated move mode overlay to include control information
- Added environment color picker + preset selector
- Changed outfit reset icon to clarify function
- Prevented designer menu from reloading tab contents if current tab is re-selected
- Changed designer camera behavior to reset when switching to preset tabs or reopening designer
- Prevented designer tab bars from receiving focus and preventing use of the "tab" designer menu hotkey
- Improved coherence between color picker previews and in-game colors
- Gum materials incorrectly assigned
- Previously selected designer menu pose not correctly handle on designer re-open
- Penis has glitched vertex weights
- Added shadow pass switches to various materials
v0.6.5
Gameplay
- Made certain session parameters persistent regardless of "continue/new" selection
- Increased range of saliva quantity parameter
- Added clothing items:
- High-waist thong
- Cuffed sweatpants
- Fishnet top
- Thick-soled sneakers
- Added morph targets to socks to improve visual compatibility with various shoes
- Created additional default character/outfit presets
- Made saliva quantity parameter affect saliva thickness
- Added option to disable skeletal physics
- Implemented skeletal physics sub-stepping to improve stability at low framerates
- Modified scaling at 720p to prevent UI element clipping
- Adjusted designer camera panning sensitivity by zoom level
- Added copy/paste buttons to color picker parameters
- Rescaled color picker brightness slider using gamma correction
- Made color picker saturation slider update according to changes in brightness setting
- Added auto-scrolling Patron display in credits menu
- Corrected button colors in preset add/delete modals
- Added default preset show/hide toggle in preset menus
- Replaced "nude" outfit preset with dedicated reset button
- Added reset button to character preset menu
v0.6.3
Gameplay
- Overhauled automode
- Improved stability and appearance of character motion
- Refactored throat resistance calculations to simplify/improve and remove framerate dependency
- Added optional twisting motion to handjob animation
- Stopped “double click to cum” input from working when the sidebar menu is open
- Renamed hair color parameters to clarify purpose
- Added missing color parameter to basic bra “shima” colorway
- Modified environment plinth material to be less distracting
- Reduced jerkiness of head angle during pose switching
- Implemented “soft limit” animation clamping to make head rotation limits smoother
- Changed penis material culling logic to be more reliable
- Improved saliva materials and behavior
- Further improvements to physics framerate-dependency
- General tweaks to physics appearance/behavior
- Made parameter name capitalization more consistent
- Corrected slight color differences between customization pages and tabs
- Modified sidebar quick action buttons
- Added handjob twist setting radial input
- Updated radial inputs to communicate more information about current value and bounds
- Made gameplay parameters sampled from radial inputs update immediately after input change
- Right breast loses physics after specific customization parameters are changed
- Incorrect camera angle highlighted in sidebar menu after pose change
- Position of penis in space is sometimes incorrectly set on startup
- Height slider numerical value not displayed on first opening
- Eye contact look target doesn’t account for penis world location offset
- Disabled debug dialogue inputs
- Renamed pack-in “nude” preset from “nude2” to “nude” as originally intended
- Extended the set of options that can be disabled in “demo” release
- Made default HD-chan character preset consistent with startup character
- Modified preset saving functions to exclude sub-parameter values for inactive decals/clothing items
v0.6.1
N/A
v0.6
N/A
v0.5
Content
Hey pals.
This update, like every other update so far, didn't exactly pan out as planned. I was planning to primarily focus on producing customization content for the game and shy away from getting into any serious engineering. That was until I read some innocuous feature requests suggesting that players wanted:
a) for the game to remember their settings between sessions, and
b) some way of removing HD-chan's clothes without returning to the designer.
"Easy", I thought idiotically. I can whip those two features up in an afternoon and get back to haberdashery.
Cut to now, a month on, and those features are done! They simply required me to rewrite the entire game; no biggie.
"Control mode"
Tentatively calling this control mode, partially because you activate it by holding down control on your keyboard.
For now, this mode adds a floating button above HD-chan during gameplay that allows you to remove categories of clothing from her, without entering the designer. As time goes on, I would like to introduce more functionality to this mode to enable smoother gameplay and less menu trawling.
Session memory
More of an abstract concept this so nothing to really demonstrate with a screenshot, but essentially the game now remembers your last session and reloads it on start-up. This includes the character and outfit you were using, and the sidebar menu options you had set. If you fuck something up, you can reset your sidebar settings from the help tab.
I will probably make this behaviour optional in future, if only because it makes debugging the game somewhat more annoying for me.
Menu cool
They're now cooler and more useable, making better use of available space.
"Fuck you Hyperdev this is boring"
Not ALL boring! There's also a new pose!!!
That's exciting! What's also exciting is that automode doesn't work properly for the new pose yet sorry lmao. It'll be fixed up real soon.
"That's more like it fucker"
Yeah there's also a couple of new "colorway" options for some existing clothing items:.
v0.4.3
Performance
Performance profiling (identifying sources of lag, etc.) in UE4 is an arcane ritual that requires extreme concentration and advanced knowledge of magicks. I spent some time this month drilling down into all the little elements that make up a single frame of Hyperdeep and finding those that were taking an outsized amount of time to complete.
Notably, I have stripped a significant amount of wasted computation out of HD-chan's animation update. This update happens on the CPU, and so whether this will have an effect on the framerate you see in game depends on what your PC is like (how good your GPU is).
I also added a menu option to disable v-sync (which has always been on until this point). With v-sync off I'm able to get about 140 fps with my Ryzen 5 3600 and RTX 2060 super.
Some of you guys have mentioned that you've encountered some performance issues recently, and I'd like to follow up on this to find out what's causing it. Unfortunately I only have one PC and so I don't really have any means of testing the game on a variety of target platforms and so I don't really become aware of these issues until one of you lot brings it up.
Boobs
It really shouldn't be a surprise to you by this point that I did some tinkering with HD-chan's boob physics. Boob physics is probably the single most fun thing you can do as a video game developer/3D artist. The new system is (I think) more efficient and looks (I think) a little bit better.
Christmas
A Christmas outfit! Depending on where you live it might already be Christmas day when this post goes live so there's not a whole lot of time this outfit is going to remain relevant but there we go. I missed the chance to do a Christmas outfit last year and I wasn't going to miss it again.
The bunnysuit leotard thing and bowtie have also been added for all of your bunnygirl needs.
Meta
As I've mentioned previously, I plan to release a new publicly available demo of the game relatively soon, and so there's various things to prepare in that regard.
Additionally, I've almost finished producing a new guide to creating and installing addons, which will be hosted as a documentation style website, rather than a google doc. Much more professional.
Cum
Shit I almost forgot there's new cum as well. One day when real-time physics simulations advance to a point where I can just type "jizz" into Unreal Engine 7 and have it produce an accurate cumshot, I will cease fighting to produce efficient virtual cum, but that day is not today and so I must continue.
In Conclusion
It's Christmas. I hope you all have a wonderful time. Thank you for sticking with me this last year, and let's work together to make sure Hyperdeep keeps getting better next year.
v0.3.4ap
N/A
v0.2.0a
+ Added clothing: panties, bra, socks, t-shirt, skirt
+ Added 2 collars
+ Hair physics shader
+ New addon creation UI
+ Addon browser menu
+ Bugfixes
v0.1.1a
+ Added two varieties of glasses
+ Added four varieties of horns
+ Added one hairstyle
+ Minor bugfixes
Mirrors provided as-per rules but it would help me out if you could use the itch link 
The game will ask for firewall clearance on first run. This is simply default behavior for Unreal packages; the game doesn't have any network functionality. You can leave it blocked without affecting anything. If I can find a way to disable this in future I will.
The game will ask for firewall clearance on first run. This is simply default behavior for Unreal packages; the game doesn't have any network functionality. You can leave it blocked without affecting anything. If I can find a way to disable this in future I will.
Last edited by a moderator:




