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How big of a harem is too big?

  • Thread starter Thread starter Edgedancer
  • Start date Start date
  • Replies Replies 396
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when you reach the point where each member of the harem cannot be easily distinguished then its too big.
I have to agree, once the models are pretty much just cut and paste with no personality it gets pretty pointless
 
Harems are pretty popular, but what is the right number of girls in a harem? Can it be too big? I think harems are too big when it feels like you have to choose between girls in the harem, or you only ever see a girl when you're having sex with her. I personally like WVM but I feel like it may be pushing that limit. How big is too big for you, and have you ever lost interest in a game because the harem got too big?
The only time a harem is too big is when the story stops being good and the characters stop being unique for the sake of more characters means better game
 
Five is the magic number for sexual harems. If non, then seven plus the protagonist. Anymore and you run the risk of people misidentifying your characters.
 
King Solomon had 700 wives and 300 concubines so about that much ;)
 
It's too big if I run out of names to give the girls in the game. I am not going to randomly choose "Diane" for a character because I don't know one. I like using names I know so I can associate the game...thats my take
 
Once I need to number them instead of names that is probably too many. Of course I have a pretty good memory so that might be a while.
 
I mean, it really all comes down to preference. At some point for a lot of people it can become overwhelming or feel repetitive. But whatever floats your boat (: about 5 or so women feels the best for me, anything more than 10 really becomes to much to actually care about a single one of them, or I feel like it’s the same thing just with a “reskinned” version of another girl doing the same acts. Just my two cents, which isn’t worth much lol
 
In my modded TTW New Vegas playthrough I probably have about 8 female followers, but it's a bit cumbersome and I need to send a few home. I also have Dogmeat, Boone and Raul 'cause they kick ass.
 
No such thing 😏 Seriously though, I don't think i can give a clear number. The creator has to find the sweet spot, where the number of characters doesn't make them boring and the story hard to follow, and at the same time, there is enough types of partners to satisfy (almost) every players' fantasies.
 
No limit. You should able to choose any living creatures that the creator created in the game.
 
More than 5 girls is a waste of brain effort. Games that have huge casts usually are deep as a puddle and just as interesting.
 
I'd say somewhere between 3 to 5 depending on how different they look , even if they look very different 5 is the magic number
 
Under 10 is good, because if it’s more than that, the character development usually bad
 
no limit is best I think but you probably have no strength left if you have too much so maximum 10
 
Once you get to the point where you run into them and can't remember them at all, it starts to get too much for me. But that also depends on how often the game is updated. If every LI has a new scene 3-6 months, then the girls are easier to keep track of
 
Well King Solomon had 700 wives and 300 concubines so I guess that's a fair size of a harem. ;)

JK Probably 3-4 gals seems like a good size harem.
 
I feel like there's a sweet spot somewhere around 10, for, like, a main harem. It's better if it's low enough that like, personalities come through and you know the characters. So actual close-harem like 10 or something. But like fwb the more the merrier, lol, have a whole city, why not.
 
Unless you're playing in the Middle East, after three it just stretches my imagination beyond the breaking point. In my real experience, juggling more than 3 seems near impossible without breaking out into cat fights and backstabbing..... Come to think of it, I'd really like to see a game with more real dynamics in it to up the drama 10x lol.
 
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