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Ren'Py Hand Drawn High School Days [v0.27.0] [El Ciclo]

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Well, after a lot of work, we can happily say that version 0.20 is ready and live.
In this version, we did a deeper cleanup of the code, replacing old codes used when we started working on RenPy with more modern ones. These, in theory, make the game more efficient.
This version has two new scenes of which one should have been part of the previous update; however, due to lack of time, we had to leave it out. The scene is a continuation of the story of one of the girls. To activate the new content, it is necessary to have finished the Halloween event.
We are already working on what will be update 0.21. It will contain new girls to whom we owe to our Patreons, but it will contain a scene of one of our classic girls.
We are very grateful to all our players, especially our supporters, as with their support, we can continue to bring this crazy and mischievous story to everyone.
We remind our Patreons that if you have any questions regarding the story, you can check out the where we explain step by step what has to be done to achieve the desired objective, and if you are not a Patreon, the information on has already been updated to include the latest version of the game.
Remember, if you want to see the full list of additions and bug fixes made each release, you can see the change-log of the game's development by .
 
Ben 10 for adult players?
 
I dig the art style but i will wait for a few more updates before trying it.
 
We apologize for the radio silence over the past few weeks, but work on the 0.22 release is still ongoing and on schedule.
We’d like to give you an update on the game's current status and progress.
As usual, we plan to release an update consisting of three animations: two story-based animations and one stand-alone animation (not part of the main story).
However, the story involving the two animations is proving to be a bit complex, as we want to expand the arc of a character who has remained quite mysterious until now. We're taking great care to develop her story in a way that feels natural and not forced.
As for the stand-alone animation, we're considering that it might be time for our MC to start going on regular dates with another girl—just like he currently can with Felicia. It feels like the right moment for someone new to join that dynamic. However, as we’re writing, we're exploring the possibility that the MC could potentially date two new girls instead of just one! Still, we need to be mindful of time and budget constraints to ensure we develop a satisfying story—not just create content for the sake of it.
We’re aiming to release the update in mid-May, keeping within the 45–50 day window between updates. We greatly appreciate the continued patience and support from all our players—especially our Patreon supporters, who are an essential part of this team.

 
Monday, May 12, 2025
We’re almost certain that the new update, version 0.22, will be released this week!

This update will include two new scenes and will expand the storyline of one of the game’s main girls. It'll have some key story content(and no, it’s not Chloe), so you won’t want to miss it.
We also want to give you a heads-up about the requirements for unlocking the new events:
First Event: You’ll need to have completed the "It's Magical" and "Monster Hunt" events. A few in-game days after completing both, you’ll see Chloe and Sophie having an argument in the living room.
Second Event: You’ll need to complete both the "This is Halloween" event and the new event added in this update. The second event will automatically trigger after finishing the first one.

We originally planned to include a third scene, but unfortunately ran out of time. It’s already in progress; some animations and images still need to be completed. Waiting to finish it all would delay the release by at least another two weeks, so we’ve decided to go ahead with the two finished scenes now. We might release a smaller update with that third scene in about a month.
This update doesn’t include any major code changes or cleanups, so we’re not expecting the kind of bugs we ran into last time, when we had to release three fixes. We’re aiming for this to be a stable, final version.
Right now, we’re just waiting on two final images and some polishing on a new minigame. We’re confident everything will be wrapped up in the next few days.
Thanks so much for your patience and support. We know we’re a few days behind schedule, but we’d rather take the extra time to deliver something we’re proud of than rush out a half-baked update.

Thank you and see you in a few days!


UPD (20.05.25): The beta version of the upcoming release, 0.22 is out.
 
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Updated to version .221 from .22. Enjoy!
The main problem with the developers of this game is that they constantly release buggy versions of their game. After every update (I've been following this game since summer 2022) they have to release 1-3 bugfixes, and it's very sad - the game itself is not bad.
 
The main problem with the developers of this game is that they constantly release buggy versions of their game. After every update (I've been following this game since summer 2022) they have to release 1-3 bugfixes, and it's very sad - the game itself is not bad.
thats a shame, will wait till its bit more stable and more content it looks promising
 
Game does need a bit of a walkthrough, as it is easy getting stuck in a "WTF do I do now" state.
 
Game does need a bit of a walkthrough, as it is easy getting stuck in a "WTF do I do now" state.
I can't call it a full-value walkthroug, but it's helped me a lot:
 
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