1/3
26 Days of Service
- Allow others to update?
- yes
- Developer Name
- MIP
- Developer Links
- Version
- v25-07
- Latest Update
- Jul 25, 2025
- Release Date
- Jul 19, 2025
- Language
- English (Fan TL)
- OS
- Windows

Overview:
The 'Granzea Kingdom' prospered across a vast continent.
However, the war with the Demon King's army broke out, and already more than ten years have passed.
A ray of hope with the power to change such an era.
Those who stood up with courage to defeat the Demon King...
They are the 'Heroes'.
Individuals carrying all sorts of feelings received the blessing, became Heroes, and set out on their journeys.
This is the tale of a journey woven by a single Hero, who possessed limitless kindness.
This is an RPG where a flat-chested, twin-tailed Heroine and her companions fight together!
If you get restrained during battle and continue to receive lewd attacks, you will be defeated!
While fighting, helping each other and supporting one another, there are also times when you might lose precisely because you tried to help...
You can enjoy the immersive combat defeat scenarios!
In the story, the Heroine and her Mage companion develop a yuri (lesbian) relationship...!
Please be sure to play through to the very end!
If you get restrained during battle and continue to receive lewd attacks, you will be defeated!
While fighting, helping each other and supporting one another, there are also times when you might lose precisely because you tried to help...
You can enjoy the immersive combat defeat scenarios!
In the story, the Heroine and her Mage companion develop a yuri (lesbian) relationship...!
Please be sure to play through to the very end!
Extract and run.
Jul/19/2025
Added 6 additional conversations to the descriptions of each town at the start of the main story.
(This does not affect the trial version)
Jul/07/2025
A version update has been released! Yuri H-scenes added!
For details, please check the "Version Update History."
Jun/03/2025
Added a taunt skill and the ability to select positions during restraint attacks.
Added an explanation of the conditions for changing positions before the early goblin battle.
Bug fixes.
Added 6 additional conversations to the descriptions of each town at the start of the main story.
(This does not affect the trial version)
Jul/07/2025
A version update has been released! Yuri H-scenes added!
For details, please check the "Version Update History."
v25-07
- Added a post-clearing yuri H-event. (New CG)
- During the H-scene at the inn in the latter half of the story, added a second and subsequent playthrough option. (New CG)
- Added post-clearing idle chatter.
- Changed the text advance with the Tab key to only work "while the key is held down."
- After the story progresses to a certain point, the face graphic for a specific supporting character will now be displayed.
- Slightly added to the descriptions of each town at the start of the main story.
Many Bug Fixes.
Added a taunt skill and the ability to select positions during restraint attacks.
Added an explanation of the conditions for changing positions before the early goblin battle.
Bug fixes.
■CG Count
Base 40+ images + variations
7/6
A version update has been released!
It includes yuri H-scenes and various improvements.
For details, please see the "Version Update History" file in the game folder!
6/1
Added a taunt skill and the ability to select positions during restraint attacks.
Added an explanation of the conditions for changing positions before the early goblin battle.
Various bug fixes.
■Play Time
Estimated 8-10 hours
※Calculated from playtest results of reading all scenarios, including equipment enhancement, without skipping any events.
■Resolution
1920x1080 only
■Other
A battle skip feature is available.
※Regarding the Illustrations
Due to the long production period of this work, differences have arisen in the game's CGs due to changes in the artist's skill and art style.
We ask for your understanding in advance.
We are considering replacing some of the materials and CGs after release, but please understand that the timing for this is currently undecided.
※Regarding AI Usage
AI has been used as a reference for the poses, compositions, and coloring of some enemy characters and mob characters.
Base 40+ images + variations
- Battle Restraint & Assault: Varies depending on the enemy's strength and type.
→ Also changes if one of the characters is in a certain state (〇〇). - Defeat Endings for important story battles.
- Scenes that are guaranteed to be seen by advancing the story.
- Defeat Monologues
→ Also changes if one of the characters is in a certain state (〇〇).
7/6
A version update has been released!
It includes yuri H-scenes and various improvements.
For details, please see the "Version Update History" file in the game folder!
6/1
Added a taunt skill and the ability to select positions during restraint attacks.
Added an explanation of the conditions for changing positions before the early goblin battle.
Various bug fixes.
■Play Time
Estimated 8-10 hours
※Calculated from playtest results of reading all scenarios, including equipment enhancement, without skipping any events.
■Resolution
1920x1080 only
■Other
A battle skip feature is available.
※Regarding the Illustrations
Due to the long production period of this work, differences have arisen in the game's CGs due to changes in the artist's skill and art style.
We ask for your understanding in advance.
We are considering replacing some of the materials and CGs after release, but please understand that the timing for this is currently undecided.
※Regarding AI Usage
AI has been used as a reference for the poses, compositions, and coloring of some enemy characters and mob characters.
DOWNLOAD
Win:
Extras:
100% Recollection room save file*
*: This is not made nor is officially endorsed by the developer. Download/use at your own risk.





Win:
You must be registered to see links
-
You must be registered to see links
-
You must be registered to see links
- - - Extras:
100% Recollection room save file*
*: This is not made nor is officially endorsed by the developer. Download/use at your own risk.









